Player Matchup

Rama
Rama
CWoodard4
Rama
Level 147
God Stats
2W - 0L
1,959 SR
Queue Stats
55W - 44L
1,524 Elo+
Party 1
Hades
Hades
MoBCorleone352
Hades
Level 148
God Stats
4W - 1L
1,718 SR
Queue Stats
82W - 70L
1,520 Elo+
Party 1
Bacchus
Bacchus
TrumperySpore86
Bacchus
Level 65
God Stats
1W - 2L
1,603 SR
Queue Stats
44W - 49L
1,378 Elo+
Party 1
Aphrodite
Aphrodite
WoollenSalmon65
Aphrodite
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 82L
1,553 Elo+
Party 1
Vamana
Vamana
consistentxluck
Vamana
Level 157
God Stats
3W - 1L
1,777 SR
Queue Stats
65W - 61L
1,533 Elo+
Party 1
Team Averages
Level 135
1,711 SR
1,502 Elo+

VS

Team Averages
Level 113
1,451 SR
1,502 Elo+
Vamana
Vamana
Lil TeaPot7889
Vamana
Level 149
God Stats
1W - 3L
1,250 SR
Queue Stats
46W - 54L
1,525 Elo+
Solo
Scylla
Scylla
PapaSWAGlol
Scylla
Level 128
God Stats
1W - 2L
1,752 SR
Queue Stats
129W - 118L
1,543 Elo+
Party 2
Apollo
Apollo
RuffleMcFeathers
Apollo
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
136W - 164L
1,493 Elo+
Solo
Khepri
Khepri
TheBeego
Khepri
Level 131
God Stats
1W - 2L
1,317 SR
Queue Stats
47W - 42L
1,506 Elo+
Party 2
Sylvanus
Sylvanus
squidlyy
Sylvanus
Level 137
God Stats
1W - 1L
1,435 SR
Queue Stats
44W - 36L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
5 / 2 / 18
10,491
807
15,550
11,997
4,406
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 5 / 20
11,222
863
16,427
16,957
9,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 5 / 22
10,718
824
9,758
18,171
22,275
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
WoollenSalmon65
Aphrodite
18
8 / 3 / 18
11,498
884
14,837
16,449
9,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 3 / 19
11,289
868
12,401
30,102
15,998
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 7
9,172
706
12,585
16,640
18,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
19
8 / 5 / 7
10,825
833
21,651
11,052
5,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 7 / 11
8,806
677
12,789
13,344
6,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
TheBeego
Khepri
17
3 / 6 / 11
9,793
753
8,103
14,273
14,397
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
squidlyy
Sylvanus
14
2 / 9 / 3
8,751
673
14,683
17,652
20,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
57
32
Kills
18
18
Deaths
32
97
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Rama
5
2
18
7
L
3
5
7
1.3
W
8
5
20
3.6
L
Scylla
8
5
7
2.3
L
2
7
11
1.07
L
Khepri
TheBeego
Khepri
3
6
11
1.42
W
3
5
22
2.8
W
Aphrodite
WoollenSalmon65
Aphrodite
8
3
18
5.67
W
8
3
19
5.83
L
Sylvanus
squidlyy
Sylvanus
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,973
Damage
69,811
93,676
Taken
72,961
61,502
Mitigated
65,933
53,305
Healing
16,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
15,550
9,940
2,662
3,320
11,997
4,406
1,879
7,355
4,642
0
33,332
L
12,585
3,721
1,894
4,347
16,640
18,516
50
8,449
7,929
0
22,729
W
16,427
1,242
2,667
4,933
16,957
9,532
876
9,219
7,738
32,200
0
L
Scylla
21,651
1,300
825
1,615
11,052
5,650
308
6,893
4,091
39,152
0
L
12,789
8,211
1,173
1,987
13,344
6,573
0
7,010
6,148
0
21,335
L
Khepri
TheBeego
Khepri
8,103
186
857
719
14,273
14,397
0
8,996
5,061
14,967
0
W
9,758
865
34
1,481
18,171
22,275
280
5,540
12,631
13,644
0
W
Aphrodite
WoollenSalmon65
Aphrodite
14,837
2,292
13,143
10,843
16,449
9,291
1,159
9,517
6,932
29,521
0
W
12,401
6,246
1,837
12,385
30,102
15,998
1,028
12,185
17,917
0
27,464
L
Sylvanus
squidlyy
Sylvanus
14,683
3,180
992
2,523
17,652
20,797
39
8,666
8,710
21,179
1,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,218
Gold Earned
47,347
143
Minions Killed
99
0
Camps Cleared
0
1,208,544
Distance Traveled
1,039,110
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,491
807
38
3
0
226,689
0
L
Vamana
9,172
706
25
2
0
222,360
1
W
Hades
11,222
863
38
3
0
228,595
0
L
Scylla
10,825
833
27
2
0
220,846
3
L
Apollo
8,806
677
20
2
0
200,590
1
L
Khepri
9,793
753
7
1
0
242,133
1
W
Bacchus
10,718
824
10
1
0
234,688
0
W
Aphrodite
11,498
884
34
3
0
240,835
0
W
Vamana
11,289
868
23
2
0
277,737
1
L
Sylvanus
8,751
673
20
2
0
153,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role