Player Matchup

Ra
Ra
 
Ra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Diteng102
Ymir
Level 5
God Stats
30W - 16L
1,749 SR
Queue Stats
121W - 72L
1,598 Elo+
Party 1
Loki
Loki
EA-Reaper7
Loki
Level 108
God Stats
4W - 6L
1,640 SR
Queue Stats
195W - 154L
1,617 Elo+
Party 1
Artemis
Artemis
Miwuuu
Artemis
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Rensell880
Guan Yu
Level 5
God Stats
11W - 2L
1,623 SR
Queue Stats
16W - 2L
1,598 Elo+
Party 1
Team Averages
Level 48
1,602 SR
1,563 Elo+

VS

Team Averages
Level 25
1,617 SR
1,524 Elo+
Athena
Athena
IceSaga
Athena
Level 22
God Stats
3W - 6L
1,585 SR
Queue Stats
26W - 29L
1,544 Elo+
Party 2
King Arthur
King Arthur
LoneCSG
King Arthur
Level 43
God Stats
39W - 40L
1,909 SR
Queue Stats
312W - 289L
1,542 Elo+
Party 2
Sol
Sol
MaddSLE
Sol
Level 17
God Stats
19W - 13L
1,471 SR
Queue Stats
40W - 51L
1,484 Elo+
Party 2
Neith
Neith
Riddler0219
Neith
Level 39
God Stats
0W - 1L
1,622 SR
Queue Stats
107W - 105L
1,551 Elo+
Party 2
Thor
Thor
golden_diameter5
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 0 / 0
8,228
686
4,741
4,127
1,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
8
0 / 0 / 4
5,488
457
1,558
5,436
2,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

11
1 / 0 / 3
6,371
531
1,793
4,539
1,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Miwuuu
Artemis
8
1 / 2 / 1
4,975
415
1,354
1,823
427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
Rensell880
Guan Yu
11
3 / 0 / 0
6,464
539
2,443
6,901
5,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
IceSaga
Athena
9
2 / 3 / 0
5,926
494
2,090
8,166
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
LoneCSG
King Arthur
11
0 / 1 / 0
6,213
518
2,555
7,160
2,505
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sol
11
0 / 2 / 0
6,155
513
1,108
5,455
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 1
5,191
433
3,221
4,491
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 4 / 0
4,064
339
366
3,158
584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
2
2
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
0
5
W
Ymir
0
0
4
2
W
1
0
3
2.5
L
Athena
IceSaga
Athena
2
3
0
0.67
L
King Arthur
LoneCSG
King Arthur
0
1
0
0
L
Sol
0
2
0
0
W
Artemis
Miwuuu
Artemis
1
2
1
0.75
W
Guan Yu
Rensell880
Guan Yu
3
0
0
3
L
0
2
1
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,889
Damage
9,340
22,826
Taken
28,430
11,635
Mitigated
10,165
10,566
Healing
8,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,741
1,210
202
2,811
4,127
1,835
24
1,497
2,630
62,204
0
W
Ymir
1,558
293
0
934
5,436
2,437
261
1,195
4,241
15,405
0
W
1,793
673
0
3,023
4,539
1,291
651
31
4,508
0
36,287
L
Athena
IceSaga
Athena
2,090
716
0
1,560
8,166
4,113
0
2,439
5,727
13,017
0
L
King Arthur
LoneCSG
King Arthur
2,555
294
0
2,724
7,160
2,505
0
0
6,982
0
37,990
L
Sol
1,108
410
0
2,005
5,455
1,636
0
2,400
3,055
37,459
0
W
Artemis
Miwuuu
Artemis
1,354
799
0
68
1,823
427
226
475
1,348
0
9,221
W
Guan Yu
Rensell880
Guan Yu
2,443
561
60
3,468
6,901
5,645
242
0
6,901
0
21,311
L
3,221
642
0
1,681
4,491
1,327
0
1,460
3,031
0
27,950
L
366
170
0
168
3,158
584
0
0
3,068
0
4,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,526
Gold Earned
27,549
299
Minions Killed
242
0
Camps Cleared
0
1,153,582
Distance Traveled
899,727
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,228
686
117
10
0
244,995
2
W
Ymir
5,488
457
29
2
0
209,808
0
W
Loki
6,371
531
81
7
0
260,185
3
L
Athena
5,926
494
23
2
0
193,477
3
L
King Arthur
6,213
518
80
7
0
222,056
3
L
Sol
6,155
513
86
7
0
217,415
4
W
Artemis
4,975
415
24
2
0
206,685
0
W
Guan Yu
6,464
539
48
4
0
231,909
1
L
Neith
5,191
433
49
4
0
192,130
5
L
Thor
4,064
339
4
0
0
74,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role