Player Matchup

Ne Zha
Ne Zha
Bayo_Cerezita
Ne Zha
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 94L
1,489 Elo+
Party 1
Hera
Hera
Paste_Me_XD
Hera
Level 64
God Stats
0W - 2L
1,321 SR
Queue Stats
53W - 57L
1,468 Elo+
Party 1
Gilgamesh
Gilgamesh
domo1551
Gilgamesh
Level 87
God Stats
5W - 4L
1,536 SR
Queue Stats
303W - 339L
1,475 Elo+
Party 1
Team Averages
Level 71
1,452 SR
1,478 Elo+

VS

Team Averages
Level 109
1,500 SR
1,466 Elo+
Tyr
Tyr
DemonAbsence
Tyr
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 19L
1,491 Elo+
Party 2
Chiron
Chiron
WILPEN77
Chiron
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,411 Elo+
Party 2
Sylvanus
Sylvanus
tK_Byakko
Sylvanus
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 32L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 6
11,203
622
8,540
18,549
7,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
3 / 9 / 8
11,972
665
12,464
14,263
4,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
domo1551
Gilgamesh
16
8 / 10 / 5
13,245
736
19,909
24,270
15,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 5 / 15
14,013
779
15,422
23,389
26,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chiron
WILPEN77
Chiron
17
8 / 4 / 13
13,300
739
16,337
17,192
6,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
tK_Byakko
Sylvanus
17
9 / 6 / 12
13,641
758
19,477
20,310
11,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
14
Kills
27
27
Deaths
15
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
W
10
5
15
3.5
L
3
9
8
0.78
W
Chiron
WILPEN77
Chiron
8
4
13
3.63
L
Gilgamesh
domo1551
Gilgamesh
8
10
5
1.05
W
Sylvanus
tK_Byakko
Sylvanus
9
6
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,913
Damage
51,236
57,082
Taken
60,891
27,769
Mitigated
44,242
5,003
Healing
28,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,540
2,904
0
2,112
18,549
7,767
0
6,147
12,162
0
40,175
W
15,422
1,946
0
5,017
23,389
26,274
0
4,590
18,657
0
43,718
L
12,464
3,455
0
2,202
14,263
4,429
245
4,252
9,739
43,994
0
W
Chiron
WILPEN77
Chiron
16,337
9,182
605
5,801
17,192
6,680
1,730
3,868
12,983
0
59,418
L
Gilgamesh
domo1551
Gilgamesh
19,909
6,687
0
689
24,270
15,573
0
9,342
14,448
0
47,500
W
Sylvanus
tK_Byakko
Sylvanus
19,477
4,570
7,164
9,864
20,310
11,288
787
3,472
16,640
47,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,420
Gold Earned
40,954
170
Minions Killed
168
0
Camps Cleared
0
886,307
Distance Traveled
940,058
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,203
622
50
3
0
299,972
0
W
Tyr
14,013
779
41
2
0
321,311
3
L
Hera
11,972
665
71
4
0
287,895
3
W
Chiron
13,300
739
79
4
0
336,499
0
L
Gilgamesh
13,245
736
49
3
0
298,440
0
W
Sylvanus
13,641
758
48
3
0
282,248
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role