Player Matchup

Kumbhakarna
Kumbhakarna
Exofuss
Kumbhakarna
Level 29
God Stats
5W - 2L
1,709 SR
Queue Stats
25W - 22L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
Godmmando
Danzaburou
Level 25
God Stats
10W - 10L
1,625 SR
Queue Stats
12W - 11L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
Signull_
Cthulhu
Level 49
God Stats
0W - 1L
1,775 SR
Queue Stats
23W - 23L
1,479 Elo+
Party 1
Bacchus
Bacchus
glbowers
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,708 Elo+
Party 1
Pele
Pele
xbigrich247xx
Pele
Level 14
God Stats
2W - 2L
1,566 SR
Queue Stats
2W - 3L
1,366 Elo+
Party 1
Team Averages
Level 24
1,635 SR
1,501 Elo+

VS

Team Averages
Level 14
1,444 SR
1,391 Elo+
Arachne
Arachne
Fleqzo_loves_u
Arachne
Level 15
God Stats
5W - 11L
1,287 SR
Queue Stats
72W - 68L
1,361 Elo+
Party 2
Janus
Janus
JoseApondi
Janus
Level 25
God Stats
18W - 25L
1,470 SR
Queue Stats
51W - 68L
1,386 Elo+
Party 2
Yemoja
Yemoja
TP_FastLion
Yemoja
Level 18
God Stats
10W - 4L
1,602 SR
Queue Stats
23W - 28L
1,359 Elo+
Party 2
Apollo
Apollo
TP_Trxzyy
Apollo
Level 6
God Stats
5W - 8L
1,361 SR
Queue Stats
28W - 19L
1,466 Elo+
Party 2
Chaac
Chaac
ZzFeliFortnitezZ
Chaac
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Exofuss
Kumbhakarna
9
1 / 1 / 2
5,589
559
3,241
6,592
3,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Godmmando
Danzaburou
7
0 / 6 / 1
4,809
481
3,312
6,538
1,870
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Signull_
Cthulhu
10
3 / 2 / 0
6,281
628
5,097
7,240
2,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
glbowers
Bacchus
5
0 / 2 / 1
3,922
392
1,889
4,460
2,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 5 / 1
4,164
416
1,188
5,480
1,291
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 2
6,333
633
2,840
6,352
1,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
9
0 / 1 / 2
5,504
550
2,453
4,129
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
9
1 / 1 / 4
5,712
571
3,080
5,190
2,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
TP_Trxzyy
Apollo
10
7 / 1 / 1
6,160
616
5,048
4,989
1,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 0 / 3
5,874
587
4,290
5,394
2,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
16
16
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Exofuss
Kumbhakarna
1
1
2
2
W
5
1
2
6
L
Danzaburou
Godmmando
Danzaburou
0
6
1
0.08
W
Janus
0
1
2
1
L
Cthulhu
Signull_
Cthulhu
3
2
0
1.5
W
Yemoja
1
1
4
3
W
Apollo
TP_Trxzyy
Apollo
7
1
1
7.5
W
3
0
3
4.5
L
Bacchus
glbowers
Bacchus
0
2
1
0.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,727
Damage
17,711
30,310
Taken
26,054
11,417
Mitigated
9,683
3,109
Healing
7,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Exofuss
Kumbhakarna
3,241
626
0
1,848
6,592
3,306
29
2,027
4,471
14,971
0
W
2,840
2,348
0
1,497
6,352
1,932
0
1,555
4,797
0
29,546
L
Danzaburou
Godmmando
Danzaburou
3,312
1,158
0
276
6,538
1,870
0
0
6,538
0
18,769
W
Janus
2,453
337
0
885
4,129
1,293
1,092
2,804
1,325
25,856
0
L
Cthulhu
Signull_
Cthulhu
5,097
351
62
318
7,240
2,864
0
1,737
5,397
27,936
0
W
Yemoja
3,080
560
443
732
5,190
2,466
276
2,793
2,397
19,055
0
W
Apollo
TP_Trxzyy
Apollo
5,048
2,770
0
908
4,989
1,470
622
2,078
2,911
0
28,373
W
4,290
611
0
3,346
5,394
2,522
0
997
4,397
0
23,303
L
Bacchus
glbowers
Bacchus
1,889
224
0
96
4,460
2,086
0
843
3,588
7,038
0
L
1,188
369
87
422
5,480
1,291
0
697
4,783
0
11,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,765
Gold Earned
29,583
150
Minions Killed
242
0
Camps Cleared
0
914,921
Distance Traveled
947,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,589
559
20
2
0
215,172
0
W
Arachne
6,333
633
71
7
0
224,731
0
L
Danzaburou
4,809
481
40
4
0
150,866
0
W
Janus
5,504
550
51
5
0
173,201
0
L
Cthulhu
6,281
628
54
5
0
195,305
0
W
Yemoja
5,712
571
33
3
0
164,778
0
W
Apollo
6,160
616
56
6
0
200,872
0
W
Chaac
5,874
587
31
3
0
183,674
0
L
Bacchus
3,922
392
9
1
0
155,858
0
L
Pele
4,164
416
27
3
0
197,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role