Player Matchup

Fenrir
Fenrir
ArcticPiggy
Fenrir
Level 13
God Stats
10W - 6L
1,596 SR
Queue Stats
27W - 23L
1,617 Elo+
Party 3
Merlin
Merlin
FatalShotz420
Merlin
Level 89
God Stats
6W - 4L
1,502 SR
Queue Stats
24W - 45L
1,427 Elo+
Party 1
Izanami
Izanami
Mugen Akuma
Izanami
Level 11
God Stats
20W - 19L
1,433 SR
Queue Stats
23W - 24L
1,464 Elo+
Party 1
Heimdallr
Heimdallr
SaitamaYagami
Heimdallr
Level 15
God Stats
1W - 2L
1,227 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Tiamat
Tiamat
ThICcBOyReD
Tiamat
Level 18
God Stats
11W - 8L
1,565 SR
Queue Stats
37W - 34L
1,555 Elo+
Party 3
Team Averages
Level 29
1,465 SR
1,513 Elo+

VS

Team Averages
Level 11
1,561 SR
1,520 Elo+
Jormungandr
Jormungandr
D3monscorpion
Jormungandr
Level 11
God Stats
12W - 12L
1,553 SR
Queue Stats
25W - 22L
1,526 Elo+
Party 2
Artemis
Artemis
DJSandLady
Artemis
Level 7
God Stats
12W - 22L
1,471 SR
Queue Stats
20W - 35L
1,429 Elo+
Party 2
Da Ji
Da Ji
Moneroke
Da Ji
Level 13
God Stats
7W - 5L
1,783 SR
Queue Stats
42W - 27L
1,552 Elo+
Party 2
Ra
Ra
Ray Rizzle1124
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,745 Elo+
Party 2
Odin
Odin
Swish JustNet04
Odin
Level 2
God Stats
1W - 9L
1,500 SR
Queue Stats
18W - 26L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
13 / 5 / 19
13,769
1,147
23,928
17,714
10,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 3 / 19
13,752
1,146
25,976
12,885
5,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Mugen Akuma
Izanami
19
4 / 3 / 21
12,063
1,005
14,946
9,269
3,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
SaitamaYagami
Heimdallr
18
3 / 5 / 17
11,747
979
8,849
11,636
6,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
19
7 / 2 / 21
12,997
1,083
24,712
10,810
7,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D3monscorpion
Jormungandr
18
2 / 8 / 14
12,345
1,029
19,285
33,025
30,171
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
DJSandLady
Artemis
18
0 / 8 / 6
10,940
912
12,639
19,749
7,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Moneroke
Da Ji
18
14 / 9 / 2
14,548
1,212
19,398
20,321
8,200
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 4 / 3
9,959
830
663
10,041
3,685
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
0 / 9 / 9
10,768
897
2,994
22,981
18,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
51
38
Kills
17
18
Deaths
38
97
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
13
5
19
4.5
L
Jormungandr
D3monscorpion
Jormungandr
2
8
14
1.13
L
Artemis
DJSandLady
Artemis
0
8
6
0.38
W
11
3
19
6.83
L
Da Ji
Moneroke
Da Ji
14
9
2
1.67
W
Izanami
Mugen Akuma
Izanami
4
3
21
4.83
L
1
4
3
0.63
W
Heimdallr
SaitamaYagami
Heimdallr
3
5
17
2.3
L
0
9
9
0.5
W
Tiamat
7
2
21
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,411
Damage
54,979
62,314
Taken
106,117
33,973
Mitigated
67,293
14,874
Healing
3,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
23,928
7,511
0
1,023
17,714
10,618
0
3,541
13,396
0
26,235
L
Jormungandr
D3monscorpion
Jormungandr
19,285
5,043
0
0
33,025
30,171
0
19,365
12,729
37,697
0
L
Artemis
DJSandLady
Artemis
12,639
4,592
0
1,389
19,749
7,029
0
6,583
12,958
0
42,065
W
25,976
1,252
534
4,521
12,885
5,630
0
5,859
7,026
52,066
0
L
Da Ji
Moneroke
Da Ji
19,398
7,043
231
1,990
20,321
8,200
0
8,487
11,539
0
31,011
W
Izanami
Mugen Akuma
Izanami
14,946
11,634
645
2,506
9,269
3,756
0
1,904
7,365
0
35,867
L
663
663
161
15
10,041
3,685
0
3,818
6,047
2,797
0
W
Heimdallr
SaitamaYagami
Heimdallr
8,849
3,841
0
2,286
11,636
6,526
0
5,594
6,042
0
26,079
L
2,994
2,447
0
0
22,981
18,208
0
11,152
11,337
0
13,499
W
Tiamat
24,712
2,266
0
3,359
10,810
7,443
0
3,050
7,760
47,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,328
Gold Earned
58,560
216
Minions Killed
167
6
Camps Cleared
3
1,047,752
Distance Traveled
1,066,869
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,769
1,147
9
1
0
244,713
0
L
Jormungandr
12,345
1,029
37
3
0
202,296
0
L
Artemis
10,940
912
76
6
0
202,711
1
W
Merlin
13,752
1,146
53
4
2
225,482
1
L
Da Ji
14,548
1,212
35
3
0
233,104
1
W
Izanami
12,063
1,005
52
4
2
199,253
2
L
Ra
9,959
830
2
0
0
183,996
3
W
Heimdallr
11,747
979
43
4
2
155,774
0
L
Odin
10,768
897
17
1
3
244,762
1
W
Tiamat
12,997
1,083
59
5
0
222,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role