Player Matchup

Anhur
Anhur
Lukatam16
Anhur
Level 66
God Stats
3W - 3L
1,640 SR
Queue Stats
31W - 33L
1,355 Elo+
Party 2
Khepri
Khepri
SIavaa
Khepri
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,379 Elo+
Party 2
Chang'e
Chang'e
kuucnub
Chang'e
Level 27
God Stats
7W - 6L
1,305 SR
Queue Stats
210W - 228L
1,445 Elo+
Solo
Team Averages
Level 39
1,482 SR
1,393 Elo+

VS

Team Averages
Level 59
1,520 SR
1,311 Elo+
Cabrakan
Cabrakan
A lazy emu
Cabrakan
Level 129
God Stats
6W - 5L
1,890 SR
Queue Stats
75W - 42L
1,683 Elo+
Party 1
Skadi
Skadi
BTG x Dashy
Skadi
Level 23
God Stats
1W - 8L
1,203 SR
Queue Stats
24W - 35L
1,110 Elo+
Party 1
Loki
Loki
Iron DayzZ
Loki
Level 24
God Stats
1W - 3L
1,468 SR
Queue Stats
3W - 11L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Lukatam16
Anhur
19
11 / 11 / 7
15,145
797
15,729
18,573
9,810
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
SIavaa
Khepri
19
6 / 8 / 16
16,333
860
11,283
27,683
36,446
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
kuucnub
Chang'e
18
5 / 11 / 14
14,400
758
13,036
20,076
8,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
A lazy emu
Cabrakan
18
17 / 4 / 9
15,535
818
26,218
19,863
13,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
7 / 9 / 14
13,180
694
14,847
17,404
5,548
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 11 / 15
13,210
695
12,337
17,121
6,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
68
22
Kills
30
30
Deaths
24
37
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
A lazy emu
Cabrakan
17
4
9
5.38
L
7
9
14
1.56
L
6
11
15
1.23
W
Anhur
Lukatam16
Anhur
11
11
7
1.32
W
Khepri
SIavaa
Khepri
6
8
16
1.75
W
Chang'e
kuucnub
Chang'e
5
11
14
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,048
Damage
53,402
66,332
Taken
54,388
54,869
Mitigated
25,665
8,353
Healing
5,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
A lazy emu
Cabrakan
26,218
3,127
0
4,173
19,863
13,929
1,549
6,179
13,315
94,015
0
L
14,847
11,041
0
243
17,404
5,548
564
8,813
7,938
0
42,580
L
12,337
6,077
402
756
17,121
6,188
376
8,022
8,689
0
39,925
W
Anhur
Lukatam16
Anhur
15,729
7,349
0
884
18,573
9,810
1,554
7,159
11,181
0
49,170
W
Khepri
SIavaa
Khepri
11,283
1,334
0
0
27,683
36,446
495
8,946
18,332
33,627
0
W
Chang'e
kuucnub
Chang'e
13,036
1,984
3,482
3,987
20,076
8,613
567
9,304
10,473
58,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,878
Gold Earned
41,925
143
Minions Killed
204
0
Camps Cleared
0
822,663
Distance Traveled
821,294
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
15,535
818
104
5
0
321,458
0
L
Skadi
13,180
694
58
3
0
242,560
2
L
Loki
13,210
695
42
2
0
257,276
0
W
Anhur
15,145
797
40
2
0
272,125
0
W
Khepri
16,333
860
36
2
0
285,709
0
W
Chang'e
14,400
758
67
4
0
264,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role