Player Matchup

Chiron
Chiron
Cruuuuunch
Chiron
Level 80
God Stats
15W - 7L
1,501 SR
Queue Stats
362W - 264L
1,609 Elo+
Party 2
Nike
Nike
JuvenileComet74
Nike
Level 84
God Stats
4W - 2L
1,871 SR
Queue Stats
260W - 223L
1,553 Elo+
Party 2
Gilgamesh
Gilgamesh
OkayRoger
Gilgamesh
Level 27
God Stats
4W - 4L
1,668 SR
Queue Stats
84W - 49L
1,704 Elo+
Party 2
Nemesis
Nemesis
R4G31526
Nemesis
Level 97
God Stats
9W - 6L
1,548 SR
Queue Stats
191W - 165L
1,634 Elo+
Party 2
Janus
Janus
wafflepig00
Janus
Level 89
God Stats
7W - 9L
1,523 SR
Queue Stats
298W - 243L
1,575 Elo+
Party 2
Team Averages
Level 75
1,622 SR
1,615 Elo+

VS

Team Averages
Level 53
1,507 SR
1,420 Elo+
Heimdallr
Heimdallr
LilClipp
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,421 Elo+
Party 1
Susano
Susano
Midbro15
Susano
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
530W - 518L
1,374 Elo+
Party 1
King Arthur
King Arthur
NewNarutoHere
King Arthur
Level 75
God Stats
5W - 4L
1,636 SR
Queue Stats
23W - 21L
1,441 Elo+
Party 3
Eset
Eset
Tha Hafrikan
Eset
Level 67
God Stats
5W - 10L
1,398 SR
Queue Stats
649W - 625L
1,377 Elo+
Party 1
Yemoja
Yemoja
souleater og
Yemoja
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cruuuuunch
Chiron
17
13 / 1 / 10
11,261
662
20,057
13,463
5,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 3 / 5
9,053
533
5,801
12,594
11,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
OkayRoger
Gilgamesh
14
4 / 1 / 19
10,121
595
6,860
14,214
11,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
R4G31526
Nemesis
16
8 / 2 / 5
10,256
603
9,107
13,637
6,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
10 / 2 / 5
11,475
675
9,183
6,745
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LilClipp
Heimdallr
13
0 / 10 / 1
7,305
430
3,007
13,191
5,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Midbro15
Susano
13
5 / 9 / 1
8,901
524
6,949
14,808
5,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
NewNarutoHere
King Arthur
13
3 / 2 / 1
8,239
485
9,295
13,424
7,444
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 10 / 4
7,991
470
6,899
11,109
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
10
1 / 6 / 1
7,869
463
2,693
14,124
10,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
17
36
Kills
9
9
Deaths
37
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
Cruuuuunch
Chiron
13
1
10
18
W
1
3
5
1.17
L
Heimdallr
LilClipp
Heimdallr
0
10
1
0.05
L
Susano
Midbro15
Susano
5
9
1
0.61
L
King Arthur
NewNarutoHere
King Arthur
3
2
1
1.75
W
Gilgamesh
OkayRoger
Gilgamesh
4
1
19
13.5
W
Nemesis
R4G31526
Nemesis
8
2
5
5.25
L
0
10
4
0.2
L
Yemoja
1
6
1
0.25
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,008
Damage
28,843
60,653
Taken
66,656
37,333
Mitigated
31,127
17,147
Healing
8,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Cruuuuunch
Chiron
20,057
13,541
1,355
8,205
13,463
5,461
2,867
1,785
11,640
0
82,551
W
5,801
367
0
3,266
12,594
11,532
246
596
11,952
0
47,303
L
Heimdallr
LilClipp
Heimdallr
3,007
1,740
0
1,083
13,191
5,041
1,026
554
12,637
0
39,635
L
Susano
Midbro15
Susano
6,949
2,050
0
2,566
14,808
5,018
0
1,494
13,168
0
34,761
L
King Arthur
NewNarutoHere
King Arthur
9,295
1,017
0
2,656
13,424
7,444
99
0
12,883
0
47,994
W
Gilgamesh
OkayRoger
Gilgamesh
6,860
1,010
0
1,017
14,214
11,623
104
2,994
11,114
0
22,670
W
Nemesis
R4G31526
Nemesis
9,107
5,252
0
1,584
13,637
6,485
1,880
1,815
11,700
0
71,226
L
6,899
632
38
1,399
11,109
3,549
391
4,098
6,735
40,698
0
L
Yemoja
2,693
637
300
66
14,124
10,075
200
2,571
11,389
16,652
0
W
9,183
761
332
1,388
6,745
2,232
808
1,900
4,655
73,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,166
Gold Earned
40,305
512
Minions Killed
329
0
Camps Cleared
0
1,725,049
Distance Traveled
1,535,777
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,261
662
112
7
0
343,948
3
W
Nike
9,053
533
103
6
0
329,773
2
L
Heimdallr
7,305
430
72
4
0
302,138
0
L
Susano
8,901
524
60
4
0
306,955
2
L
King Arthur
8,239
485
94
6
0
355,599
2
W
Gilgamesh
10,121
595
24
1
0
322,312
0
W
Nemesis
10,256
603
119
7
0
379,766
1
L
Eset
7,991
470
82
5
0
285,400
3
L
Yemoja
7,869
463
21
1
0
285,685
1
W
Janus
11,475
675
154
9
0
349,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role