Player Matchup

Awilix
Awilix
Quiblez
Awilix
Level 86
God Stats
2W - 6L
1,137 SR
Queue Stats
52W - 53L
1,618 Elo+
Party 2
Medusa
Medusa
SaltiePopsicle
Medusa
Level 141
God Stats
9W - 3L
2,017 SR
Queue Stats
271W - 195L
1,659 Elo+
Party 3
Ra
Ra
Tupprware
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,604 Elo+
Party 2
Yemoja
Yemoja
halseyislifee
Yemoja
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 51L
1,596 Elo+
Party 3
Hercules
Hercules
knghtmar
Hercules
Level 85
God Stats
17W - 12L
1,717 SR
Queue Stats
264W - 204L
1,608 Elo+
Party 3
Team Averages
Level 69
1,574 SR
1,617 Elo+

VS

Team Averages
Level 92
1,721 SR
1,618 Elo+
Guan Yu
Guan Yu
BigOleHead16
Guan Yu
Level 105
God Stats
24W - 21L
1,701 SR
Queue Stats
661W - 578L
1,674 Elo+
Party 1
Janus
Janus
Fusìon
Janus
Level 139
God Stats
2W - 1L
1,865 SR
Queue Stats
510W - 416L
1,689 Elo+
Party 1
Ratatoskr
Ratatoskr
RazberryThunder
Ratatoskr
Level 46
God Stats
4W - 1L
1,916 SR
Queue Stats
277W - 200L
1,703 Elo+
Party 1
Cerberus
Cerberus
Troning
Cerberus
Level 83
God Stats
30W - 30L
1,478 SR
Queue Stats
375W - 441L
1,363 Elo+
Solo
Ullr
Ullr
jksax
Ullr
Level 87
God Stats
22W - 19L
1,644 SR
Queue Stats
523W - 418L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Quiblez
Awilix
18
9 / 2 / 10
11,427
601
10,058
15,511
6,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
9 / 2 / 5
12,416
653
12,070
12,586
5,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 6 / 6
9,693
510
6,537
10,502
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 2 / 11
9,405
495
6,359
9,738
3,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
knghtmar
Hercules
18
4 / 0 / 2
11,689
615
9,597
15,697
7,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigOleHead16
Guan Yu
15
1 / 5 / 3
9,048
476
6,999
15,068
11,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
Fusìon
Janus
17
5 / 5 / 3
10,212
537
13,019
10,873
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
RazberryThunder
Ratatoskr
16
4 / 5 / 4
9,765
514
8,589
12,287
4,812
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
Troning
Cerberus
11
1 / 6 / 3
8,140
428
5,081
16,996
11,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
jksax
Ullr
15
0 / 4 / 3
8,640
455
2,910
8,704
2,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
25
Kills
11
12
Deaths
25
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BigOleHead16
Guan Yu
1
5
3
0.5
L
Janus
Fusìon
Janus
5
5
3
1.3
W
Awilix
Quiblez
Awilix
9
2
10
7
L
Ratatoskr
RazberryThunder
Ratatoskr
4
5
4
1.2
W
9
2
5
5.75
L
Cerberus
Troning
Cerberus
1
6
3
0.42
W
2
6
6
0.83
W
1
2
11
3.25
L
Ullr
jksax
Ullr
0
4
3
0.38
W
Hercules
knghtmar
Hercules
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,621
Damage
36,598
64,034
Taken
63,928
26,596
Mitigated
34,668
30,146
Healing
14,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BigOleHead16
Guan Yu
6,999
366
415
4,873
15,068
11,519
0
2,523
12,379
0
52,217
L
Janus
Fusìon
Janus
13,019
1,653
0
2,527
10,873
3,966
0
2,848
7,831
77,891
0
W
Awilix
Quiblez
Awilix
10,058
5,027
0
5,357
15,511
6,213
0
4,468
10,875
0
76,882
L
Ratatoskr
RazberryThunder
Ratatoskr
8,589
2,456
0
149
12,287
4,812
0
2,011
10,120
0
63,738
W
12,070
6,793
0
6,512
12,586
5,075
1,695
3,204
9,268
0
100,752
L
Cerberus
Troning
Cerberus
5,081
354
294
6,081
16,996
11,685
0
3,055
13,771
26,444
0
W
6,537
955
942
2,679
10,502
3,660
381
3,914
6,390
53,204
0
W
6,359
871
2,362
2,973
9,738
3,735
267
5,227
4,387
24,627
0
L
Ullr
jksax
Ullr
2,910
126
0
500
8,704
2,686
0
1,691
6,931
0
59,343
W
Hercules
knghtmar
Hercules
9,597
4,397
0
9,321
15,697
7,913
0
4,503
11,156
0
71,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,630
Gold Earned
45,805
554
Minions Killed
567
0
Camps Cleared
0
1,843,633
Distance Traveled
1,817,980
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,048
476
110
6
0
393,818
6
L
Janus
10,212
537
158
8
0
367,897
4
W
Awilix
11,427
601
102
5
0
417,888
5
L
Ratatoskr
9,765
514
103
5
0
386,808
2
W
Medusa
12,416
653
159
8
0
328,752
5
L
Cerberus
8,140
428
95
5
0
343,973
2
W
Ra
9,693
510
109
6
0
333,226
0
W
Yemoja
9,405
495
37
2
0
367,859
1
L
Ullr
8,640
455
101
5
0
325,484
7
W
Hercules
11,689
615
147
8
0
395,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role