Player Matchup

Gilgamesh
Gilgamesh
Hash-browns_
Gilgamesh
Level 81
God Stats
8W - 7L
1,553 SR
Queue Stats
99W - 105L
1,467 Elo+
Party 2
Hel
Hel
The1True_King11
Hel
Level 88
God Stats
1W - 3L
1,355 SR
Queue Stats
85W - 102L
1,456 Elo+
Party 2
Hades
Hades
copenhagenchamp1
Hades
Level 29
God Stats
3W - 1L
1,662 SR
Queue Stats
26W - 23L
1,589 Elo+
Party 2
Team Averages
Level 66
1,524 SR
1,504 Elo+

VS

Team Averages
Level 72
1,753 SR
1,369 Elo+
Kukulkan
Kukulkan
AthypicalOff
Kukulkan
Level 27
God Stats
0W - 1L
1,820 SR
Queue Stats
27W - 37L
1,428 Elo+
Party 1
Hercules
Hercules
Just_Joshin25
Hercules
Level 66
God Stats
0W - 1L
1,785 SR
Queue Stats
8W - 9L
1,193 Elo+
Solo
Fenrir
Fenrir
VioletSoneca
Fenrir
Level 122
God Stats
0W - 2L
1,654 SR
Queue Stats
177W - 205L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hash-browns_
Gilgamesh
15
7 / 4 / 6
13,345
785
15,562
30,375
31,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
6 / 8 / 6
11,666
686
15,166
17,502
6,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 4 / 5
10,759
633
8,864
15,454
7,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AthypicalOff
Kukulkan
13
1 / 7 / 11
10,393
611
9,583
12,324
4,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Just_Joshin25
Hercules
15
7 / 2 / 9
11,793
694
17,841
16,691
17,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
13
8 / 7 / 5
10,967
645
10,798
17,223
8,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
16
Kills
16
16
Deaths
16
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AthypicalOff
Kukulkan
1
7
11
0.93
W
Gilgamesh
Hash-browns_
Gilgamesh
7
4
6
2.5
L
Hercules
Just_Joshin25
Hercules
7
2
9
5.75
W
6
8
6
1.13
L
Fenrir
8
7
5
1.5
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,592
Damage
38,222
63,331
Taken
46,238
44,857
Mitigated
30,447
24,158
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AthypicalOff
Kukulkan
9,583
1,389
0
240
12,324
4,566
0
4,685
7,639
35,614
0
W
Gilgamesh
Hash-browns_
Gilgamesh
15,562
3,967
0
6,304
30,375
31,196
512
6,494
22,881
0
54,117
L
Hercules
Just_Joshin25
Hercules
17,841
4,562
0
5,439
16,691
17,818
0
9,589
7,102
11,976
18,086
W
15,166
388
4,005
8,455
17,502
6,357
85
2,474
14,510
35,821
0
L
Fenrir
10,798
2,078
0
3,162
17,223
8,063
0
9,776
7,447
0
20,238
W
8,864
2,063
365
5,029
15,454
7,304
0
4,171
10,709
37,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,770
Gold Earned
33,153
151
Minions Killed
112
0
Camps Cleared
0
938,152
Distance Traveled
870,307
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,393
611
63
4
0
270,311
4
W
Gilgamesh
13,345
785
55
3
0
321,895
3
L
Hercules
11,793
694
20
1
0
305,793
2
W
Hel
11,666
686
43
3
0
317,332
2
L
Fenrir
10,967
645
29
2
0
294,203
3
W
Hades
10,759
633
53
3
0
298,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role