Player Matchup

Sun Wukong
Sun Wukong
CooCooCaCoo
Sun Wukong
Level 28
God Stats
2W - 2L
1,688 SR
Queue Stats
119W - 30L
1,890 Elo+
Party 1
Janus
Janus
Gabi Souza x
Janus
Level 21
God Stats
0W - 1L
1,271 SR
Queue Stats
6W - 13L
1,357 Elo+
Solo
Terra
Terra
Lenird
Terra
Level 118
God Stats
2W - 1L
1,832 SR
Queue Stats
164W - 40L
1,802 Elo+
Party 1
Izanami
Izanami
SinisterAlpaca
Izanami
Level 48
God Stats
4W - 1L
1,890 SR
Queue Stats
135W - 41L
1,827 Elo+
Party 1
Kumbhakarna
Kumbhakarna
highbakedpotato
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 15L
1,822 Elo+
Party 1
Team Averages
Level 48
1,636 SR
1,740 Elo+

VS

Team Averages
Level 38
1,553 SR
1,644 Elo+
Achilles
Achilles
BuyEther420
Achilles
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
332W - 179L
1,721 Elo+
Party 2
Kukulkan
Kukulkan
CopenhagenWinter
Kukulkan
Level 24
God Stats
1W - 0L
1,766 SR
Queue Stats
72W - 52L
1,646 Elo+
Solo
Terra
Terra
Kwaimaine
Terra
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,576 Elo+
Solo
Ganesha
Ganesha
Pops69
Ganesha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Geb
Geb
T2chillin
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 30L
1,780 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CooCooCaCoo
Sun Wukong
20
12 / 7 / 13
14,765
777
24,006
32,021
31,538
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 2 / 7
10,279
541
10,022
6,614
2,339
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
Lenird
Terra
18
1 / 5 / 16
11,759
619
8,210
28,125
29,843
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
13 / 7 / 12
15,537
818
41,813
28,092
12,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
highbakedpotato
Kumbhakarna
19
2 / 5 / 16
11,846
623
9,354
31,463
33,109
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BuyEther420
Achilles
20
9 / 7 / 10
13,678
720
27,333
25,811
33,276
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
9 / 6 / 9
15,687
826
35,141
15,503
7,745
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Terra
Kwaimaine
Terra
18
0 / 5 / 18
11,929
628
11,151
22,722
31,263
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Pops69
Ganesha
19
0 / 6 / 16
11,464
603
8,121
19,979
19,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
7 / 7 / 12
14,960
787
24,095
26,758
19,208
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
90
30
Kills
25
26
Deaths
31
64
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Achilles
BuyEther420
Achilles
9
7
10
2
L
Sun Wukong
CooCooCaCoo
Sun Wukong
12
7
13
2.64
W
9
6
9
2.25
L
2
2
7
2.75
W
Terra
Kwaimaine
Terra
0
5
18
1.8
L
Terra
Lenird
Terra
1
5
16
1.8
W
Ganesha
Pops69
Ganesha
0
6
16
1.33
L
13
7
12
2.71
W
7
7
12
1.86
L
Kumbhakarna
highbakedpotato
Kumbhakarna
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,405
Damage
105,841
126,315
Taken
110,773
109,819
Mitigated
111,024
54,639
Healing
27,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BuyEther420
Achilles
27,333
5,701
0
1,732
25,811
33,276
738
5,037
20,774
0
41,978
L
Sun Wukong
CooCooCaCoo
Sun Wukong
24,006
3,904
884
6,793
32,021
31,538
426
19,205
12,061
0
39,798
W
35,141
1,580
1,192
784
15,503
7,745
1,875
3,391
12,112
80,558
0
L
10,022
481
274
579
6,614
2,339
1,039
3,477
3,137
21,778
0
W
Terra
Kwaimaine
Terra
11,151
1,565
11,326
5,974
22,722
31,263
352
7,475
15,247
17,116
0
L
Terra
Lenird
Terra
8,210
1,533
18,443
9,793
28,125
29,843
531
17,570
10,555
17,773
0
W
Ganesha
Pops69
Ganesha
8,121
318
0
746
19,979
19,532
851
4,546
15,433
27,600
0
L
41,813
24,745
2,586
6,096
28,092
12,990
2,315
18,397
9,048
0
86,641
W
24,095
3,067
2,203
3,880
26,758
19,208
1,096
7,137
19,621
46,489
0
L
Kumbhakarna
highbakedpotato
Kumbhakarna
9,354
1,535
5,121
4,070
31,463
33,109
275
17,729
13,006
17,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,186
Gold Earned
67,718
194
Minions Killed
213
0
Camps Cleared
0
1,441,490
Distance Traveled
1,631,701
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,678
720
24
1
0
315,093
4
L
Sun Wukong
14,765
777
37
2
0
299,710
1
W
Kukulkan
15,687
826
123
6
0
343,627
0
L
Janus
10,279
541
24
1
0
153,994
0
W
Terra
11,929
628
20
1
0
352,452
1
L
Terra
11,759
619
25
1
0
343,929
1
W
Ganesha
11,464
603
5
0
0
320,489
0
L
Izanami
15,537
818
98
5
0
302,646
1
W
Geb
14,960
787
41
2
0
300,040
4
L
Kumbhakarna
11,846
623
10
1
0
341,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role