Player Matchup

Danzaburou
Danzaburou
SmoothSide
Danzaburou
Level 38
God Stats
69W - 63L
1,434 SR
Queue Stats
111W - 132L
1,306 Elo+
Solo
He Bo
He Bo
THE MEX 44
He Bo
Level 35
God Stats
7W - 5L
1,400 SR
Queue Stats
146W - 97L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
xRIGZx
Gilgamesh
Level 122
God Stats
43W - 45L
1,514 SR
Queue Stats
498W - 544L
1,352 Elo+
Solo
Team Averages
Level 65
1,449 SR
1,393 Elo+

VS

Team Averages
Level 56
1,446 SR
1,326 Elo+
Ymir
Ymir
NotYourMans
Ymir
Level 39
God Stats
5W - 3L
1,573 SR
Queue Stats
201W - 233L
1,291 Elo+
Solo
Ra
Ra
killa23mike
Ra
Level 48
God Stats
1W - 4L
1,321 SR
Queue Stats
40W - 46L
1,389 Elo+
Solo
Heimdallr
Heimdallr
monstracty
Heimdallr
Level 81
God Stats
26W - 31L
1,445 SR
Queue Stats
99W - 112L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SmoothSide
Danzaburou
16
10 / 2 / 6
12,000
750
12,579
13,889
6,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
16
4 / 2 / 13
11,130
696
11,357
10,915
3,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
xRIGZx
Gilgamesh
14
6 / 1 / 11
11,271
704
10,632
15,311
2,821
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
9,690
606
9,913
16,802
15,076
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 6 / 3
9,966
623
8,858
14,087
6,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
monstracty
Heimdallr
11
2 / 7 / 2
9,330
583
8,686
9,952
3,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
20
Kills
5
5
Deaths
20
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Danzaburou
SmoothSide
Danzaburou
10
2
6
6.5
W
He Bo
4
2
13
5.25
L
2
6
3
0.58
L
Heimdallr
monstracty
Heimdallr
2
7
2
0.43
W
Gilgamesh
xRIGZx
Gilgamesh
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,568
Damage
27,457
40,115
Taken
40,841
12,485
Mitigated
25,081
12,571
Healing
5,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,913
654
417
1,696
16,802
15,076
0
4,919
11,466
33,759
0
W
Danzaburou
SmoothSide
Danzaburou
12,579
5,448
0
4,808
13,889
6,542
1,398
6,999
6,890
0
60,644
W
He Bo
11,357
1,107
0
4,220
10,915
3,122
815
5,455
5,460
56,692
0
L
8,858
795
1,160
2,371
14,087
6,393
0
5,424
8,393
40,969
0
L
Heimdallr
monstracty
Heimdallr
8,686
2,901
0
0
9,952
3,612
177
1,103
8,544
0
25,633
W
Gilgamesh
xRIGZx
Gilgamesh
10,632
1,837
573
2,970
15,311
2,821
112
6,437
8,871
0
32,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,401
Gold Earned
28,986
189
Minions Killed
157
0
Camps Cleared
0
812,533
Distance Traveled
650,075
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,690
606
40
3
0
211,550
3
W
Danzaburou
12,000
750
75
5
0
258,073
2
W
He Bo
11,130
696
80
5
0
270,369
0
L
Ra
9,966
623
66
4
0
244,542
3
L
Heimdallr
9,330
583
51
3
0
193,983
2
W
Gilgamesh
11,271
704
34
2
0
284,091
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role