Player Matchup

Set
Set
CrazyHDGamin
Set
Level 17
God Stats
10W - 5L
1,354 SR
Queue Stats
149W - 138L
1,516 Elo+
Party 1
Anubis
Anubis
CrimsonHare22
Anubis
Level 27
God Stats
5W - 4L
1,600 SR
Queue Stats
64W - 62L
1,448 Elo+
Party 3
Nox
Nox
GonzaaaMoon535
Nox
Level 26
God Stats
2W - 2L
1,502 SR
Queue Stats
34W - 31L
1,447 Elo+
Party 3
Cupid
Cupid
SimplyMoreAlpha
Cupid
Level 27
God Stats
5W - 3L
1,495 SR
Queue Stats
41W - 41L
1,516 Elo+
Party 1
Chronos
Chronos
cosmiclord82
Chronos
Level 27
God Stats
14W - 5L
1,553 SR
Queue Stats
31W - 24L
1,477 Elo+
Party 1
Team Averages
Level 25
1,501 SR
1,481 Elo+

VS

Team Averages
Level 37
1,520 SR
1,467 Elo+
Heimdallr
Heimdallr
GuoErdeng
Heimdallr
Level 18
God Stats
1W - 1L
1,733 SR
Queue Stats
31W - 65L
1,417 Elo+
Solo
Neith
Neith
IBSnoozy
Neith
Level 4
God Stats
1W - 1L
1,496 SR
Queue Stats
1W - 1L
1,727 Elo+
Party 2
Anubis
Anubis
PepperedSquid
Anubis
Level 5
God Stats
0W - 1L
1,319 SR
Queue Stats
0W - 2L
1,176 Elo+
Party 2
Discordia
Discordia
PipoLeal
Discordia
Level 30
God Stats
17W - 16L
1,556 SR
Queue Stats
144W - 114L
1,508 Elo+
Solo
Achilles
Achilles
Room_Temp_IQ
Achilles
Level 129
God Stats
68W - 75L
1,494 SR
Queue Stats
854W - 833L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 4
12,557
546
9,674
15,446
9,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 4 / 3
12,268
533
8,861
15,447
7,366
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 3 / 8
10,734
467
6,222
8,734
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 4 / 3
11,207
487
8,887
17,357
6,360
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
cosmiclord82
Chronos
17
11 / 5 / 3
11,742
511
12,012
16,527
5,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GuoErdeng
Heimdallr
2
0 / 3 / 0
5,767
251
0
1,706
575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
IBSnoozy
Neith
13
1 / 5 / 1
8,702
378
6,911
10,781
3,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 11 / 2
7,969
346
4,885
13,850
5,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
PipoLeal
Discordia
20
8 / 4 / 0
12,080
525
18,390
12,567
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Room_Temp_IQ
Achilles
16
5 / 4 / 2
10,097
439
12,106
22,458
17,846
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
27
Kills
14
17
Deaths
27
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
6
4
3
1.88
W
1
3
8
1.67
L
Heimdallr
GuoErdeng
Heimdallr
0
3
0
0
L
Neith
IBSnoozy
Neith
1
5
1
0.3
L
0
11
2
0.09
L
Discordia
PipoLeal
Discordia
8
4
0
2
L
Achilles
Room_Temp_IQ
Achilles
5
4
2
1.5
W
4
4
3
1.38
W
Chronos
cosmiclord82
Chronos
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,656
Damage
42,292
73,511
Taken
61,362
32,709
Mitigated
31,296
26,203
Healing
8,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,674
3,347
0
2,473
15,446
9,621
858
2,123
13,165
0
100,953
W
8,861
281
0
6,614
15,447
7,366
1,104
10,221
4,496
63,553
0
W
6,222
644
146
2,583
8,734
3,646
648
2,071
6,218
31,368
0
L
Heimdallr
GuoErdeng
Heimdallr
0
0
0
0
1,706
575
0
1,572
72
0
0
L
Neith
IBSnoozy
Neith
6,911
2,756
0
2,097
10,781
3,842
390
1,368
9,413
0
46,211
L
4,885
526
0
1,877
13,850
5,640
504
9,561
4,039
32,669
0
L
Discordia
PipoLeal
Discordia
18,390
608
0
2,645
12,567
3,393
0
8,063
4,488
94,346
0
L
Achilles
Room_Temp_IQ
Achilles
12,106
1,197
0
2,201
22,458
17,846
0
6,091
16,255
163
51,006
W
8,887
5,745
0
9,696
17,357
6,360
4,431
1,664
15,279
0
73,203
W
Chronos
cosmiclord82
Chronos
12,012
3,841
0
4,691
16,527
5,716
3,398
6,045
9,990
67,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,508
Gold Earned
44,615
570
Minions Killed
374
0
Camps Cleared
0
1,970,155
Distance Traveled
1,548,335
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,557
546
162
7
0
444,217
1
W
Anubis
12,268
533
122
5
0
368,393
1
W
Nox
10,734
467
49
2
0
416,690
6
L
Heimdallr
5,767
251
0
0
0
19,119
0
L
Neith
8,702
378
75
3
0
314,253
0
L
Anubis
7,969
346
65
3
0
365,814
0
L
Discordia
12,080
525
160
7
0
403,611
3
L
Achilles
10,097
439
74
3
0
445,538
1
W
Cupid
11,207
487
119
5
0
328,427
2
W
Chronos
11,742
511
118
5
0
412,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role