Player Matchup

Fenrir
Fenrir
ElElfito_YT
Fenrir
Level 25
God Stats
4W - 17L
1,237 SR
Queue Stats
19W - 35L
1,317 Elo+
Party 2
Ymir
Ymir
Maxiwendebourg
Ymir
Level 11
God Stats
7W - 16L
1,282 SR
Queue Stats
7W - 17L
1,174 Elo+
Party 2
Neith
Neith
Mazabros548
Neith
Level 3
God Stats
0W - 4L
1,177 SR
Queue Stats
0W - 4L
1,069 Elo+
Party 2
Odin
Odin
SpongeLvLOne
Odin
Level 29
God Stats
3W - 2L
1,528 SR
Queue Stats
44W - 51L
1,301 Elo+
Solo
Ra
Ra
colomusicante40
Ra
Level 17
God Stats
8W - 17L
1,297 SR
Queue Stats
16W - 36L
1,225 Elo+
Party 2
Team Averages
Level 17
1,304 SR
1,217 Elo+

VS

Team Averages
Level 42
1,590 SR
1,443 Elo+
Ares
Ares
Bushysquirrel21
Ares
Level 17
God Stats
10W - 7L
1,526 SR
Queue Stats
265W - 242L
1,362 Elo+
Solo
Loki
Loki
Omeerta
Loki
Level 29
God Stats
8W - 26L
1,379 SR
Queue Stats
49W - 79L
1,318 Elo+
Solo
Heimdallr
Heimdallr
Titan_of_Marz
Heimdallr
Level 23
God Stats
8W - 2L
1,766 SR
Queue Stats
188W - 197L
1,478 Elo+
Party 1
Nike
Nike
b_pecan
Nike
Level 124
God Stats
5W - 2L
1,500 SR
Queue Stats
498W - 451L
1,550 Elo+
Party 1
Thoth
Thoth
liljimcrazy
Thoth
Level 18
God Stats
8W - 3L
1,781 SR
Queue Stats
444W - 418L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 7 / 4
8,553
428
8,178
17,430
8,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 7 / 1
7,239
362
2,376
19,391
17,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 7 / 4
8,115
406
6,466
9,810
3,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 5 / 1
8,830
442
11,194
14,087
7,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 9 / 3
9,224
461
13,671
13,212
5,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 15
8,488
424
5,758
16,360
6,990
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Loki
Omeerta
Loki
14
3 / 3 / 12
9,470
474
8,586
13,717
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Titan_of_Marz
Heimdallr
14
7 / 2 / 8
9,279
464
12,404
9,587
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
b_pecan
Nike
18
17 / 1 / 8
11,463
573
20,504
15,880
14,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
6 / 5 / 4
8,743
437
9,773
10,242
3,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
12
Kills
35
35
Deaths
13
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
L
Fenrir
2
7
4
0.57
L
1
7
1
0.21
L
1
7
4
0.43
W
Loki
Omeerta
Loki
3
3
12
3
L
4
5
1
0.9
W
Heimdallr
Titan_of_Marz
Heimdallr
7
2
8
5.5
W
Nike
b_pecan
Nike
17
1
8
21
L
4
9
3
0.61
W
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,885
Damage
57,025
73,930
Taken
65,786
41,442
Mitigated
34,084
9,239
Healing
14,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,758
438
0
3,188
16,360
6,990
277
6,805
9,435
17,126
0
L
Fenrir
8,178
1,911
0
3,946
17,430
8,282
0
4,792
12,452
0
49,528
L
2,376
307
0
470
19,391
17,225
0
5,544
13,580
25,248
0
L
6,466
4,193
0
1,254
9,810
3,297
930
842
8,968
0
28,576
W
Loki
Omeerta
Loki
8,586
3,039
0
4,057
13,717
4,852
1,851
2,896
10,701
0
51,550
L
11,194
3,976
0
1,020
14,087
7,611
167
2,666
11,383
0
40,794
W
Heimdallr
Titan_of_Marz
Heimdallr
12,404
4,734
0
2,079
9,587
4,381
1,251
1,303
8,254
0
34,771
W
Nike
b_pecan
Nike
20,504
5,219
0
3,140
15,880
14,463
540
2,520
13,036
11,412
54,040
L
13,671
2,223
850
1,699
13,212
5,027
0
4,423
8,471
44,442
0
W
9,773
1,021
0
1,656
10,242
3,398
793
2,523
7,629
37,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,961
Gold Earned
47,443
325
Minions Killed
325
0
Camps Cleared
0
1,819,045
Distance Traveled
1,804,829
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,488
424
30
2
0
334,785
0
L
Fenrir
8,553
428
78
4
0
385,463
0
L
Ymir
7,239
362
54
3
0
428,010
2
L
Neith
8,115
406
46
2
0
326,642
0
W
Loki
9,470
474
75
4
0
406,815
0
L
Odin
8,830
442
87
4
0
372,772
0
W
Heimdallr
9,279
464
55
3
0
358,326
1
W
Nike
11,463
573
92
5
0
372,111
1
L
Ra
9,224
461
60
3
0
306,158
1
W
Thoth
8,743
437
73
4
0
332,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role