Player Matchup

Fenrir
Fenrir
AdriRodrigo
Fenrir
Level 25
God Stats
43W - 67L
1,359 SR
Queue Stats
238W - 306L
1,224 Elo+
Party 2
Neith
Neith
ChildishNugget
Neith
Level 28
God Stats
17W - 27L
1,395 SR
Queue Stats
67W - 83L
1,307 Elo+
Solo
Sol
Sol
MyMonsters3
Sol
Level 29
God Stats
11W - 16L
1,436 SR
Queue Stats
71W - 77L
1,305 Elo+
Solo
Bacchus
Bacchus
diego_daem
Bacchus
Level 8
God Stats
22W - 31L
1,083 SR
Queue Stats
165W - 231L
979 Elo+
Party 2
Loki
Loki
iandash28YT
Loki
Level 5
God Stats
0W - 6L
1,151 SR
Queue Stats
8W - 19L
1,078 Elo+
Party 2
Team Averages
Level 19
1,285 SR
1,178 Elo+

VS

Team Averages
Level 37
1,510 SR
1,403 Elo+
King Arthur
King Arthur
 
King Arthur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Dope cK
Anhur
Level 89
God Stats
15W - 13L
1,372 SR
Queue Stats
470W - 422L
1,487 Elo+
Party 1
Loki
Loki
TheChildOfAtom
Loki
Level 24
God Stats
7W - 0L
1,794 SR
Queue Stats
19W - 19L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
Violent cK
Kukulkan
Level 17
God Stats
17W - 19L
1,496 SR
Queue Stats
125W - 117L
1,428 Elo+
Party 1
Kali
Kali
georgeperez4
Kali
Level 28
God Stats
3W - 2L
1,388 SR
Queue Stats
66W - 90L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 6 / 1
10,168
462
9,983
20,342
9,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 8 / 2
8,778
399
10,817
16,754
4,697
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 7 / 1
9,864
448
9,453
12,391
3,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
diego_daem
Bacchus
12
1 / 10 / 3
8,495
386
6,391
17,329
13,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 13 / 2
8,432
383
4,481
14,332
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
4 / 6 / 6
10,659
485
5,478
15,097
6,000
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Dope cK
Anhur
19
9 / 1 / 7
12,559
571
13,696
17,177
6,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
17 / 1 / 13
12,816
583
20,923
15,777
5,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Violent cK
Kukulkan
15
5 / 3 / 16
10,642
484
12,969
9,377
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 6 / 8
12,582
572
6,570
17,362
6,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
92
14
Kills
42
44
Deaths
17
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
6
6
1.17
L
Fenrir
5
6
1
0.92
L
1
8
2
0.25
W
Anhur
Dope cK
Anhur
9
1
7
12.5
L
5
7
1
0.79
W
17
1
13
23.5
W
Kukulkan
Violent cK
Kukulkan
5
3
16
4.33
L
Bacchus
diego_daem
Bacchus
1
10
3
0.25
W
7
6
8
1.83
L
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,125
Damage
59,636
81,148
Taken
74,790
34,057
Mitigated
28,789
13,815
Healing
21,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,478
1,278
0
1,377
15,097
6,000
216
960
14,137
0
44,481
L
Fenrir
9,983
2,821
219
4,786
20,342
9,051
156
593
19,705
0
65,124
L
10,817
5,081
175
3,655
16,754
4,697
39
883
15,853
0
51,681
W
Anhur
Dope cK
Anhur
13,696
6,377
0
8,150
17,177
6,607
2,041
2,622
14,555
0
100,543
L
9,453
1,817
0
2,161
12,391
3,410
2,182
3,636
8,379
46,213
0
W
20,923
7,204
0
4,911
15,777
5,900
411
3,680
12,097
0
72,405
W
Kukulkan
Violent cK
Kukulkan
12,969
599
0
250
9,377
3,464
433
4,806
4,571
50,108
0
L
Bacchus
diego_daem
Bacchus
6,391
1,270
99
2,511
17,329
13,154
150
3,775
13,217
26,058
0
W
6,570
4,536
0
6,900
17,362
6,818
425
4,159
13,203
0
75,782
L
4,481
1,807
0
209
14,332
3,745
477
3,031
11,025
0
20,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,737
Gold Earned
59,258
347
Minions Killed
502
0
Camps Cleared
0
1,633,331
Distance Traveled
1,955,250
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,659
485
72
3
0
373,390
1
L
Fenrir
10,168
462
109
5
0
363,875
0
L
Neith
8,778
399
66
3
0
292,866
6
W
Anhur
12,559
571
140
6
0
370,463
3
L
Sol
9,864
448
79
4
0
312,996
0
W
Loki
12,816
583
98
4
0
444,002
0
W
Kukulkan
10,642
484
82
4
0
402,349
2
L
Bacchus
8,495
386
50
2
0
258,125
1
W
Kali
12,582
572
110
5
0
365,046
0
L
Loki
8,432
383
43
2
0
405,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role