Player Matchup

Merlin
Merlin
Skiddywags
Merlin
Level 89
God Stats
1W - 0L
1,431 SR
Queue Stats
36W - 23L
1,629 Elo+
Party 1
Xing Tian
Xing Tian
beepbeepsheeps
Xing Tian
Level 39
God Stats
2W - 2L
1,506 SR
Queue Stats
5W - 12L
1,338 Elo+
Solo
Osiris
Osiris
Γκριμάτσα
Osiris
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,624 Elo+
Party 1
Team Averages
Level 75
1,479 SR
1,530 Elo+

VS

Team Averages
Level 76
1,502 SR
1,243 Elo+
Fafnir
Fafnir
FusionTen
Fafnir
Level 43
God Stats
8W - 9L
1,439 SR
Queue Stats
156W - 209L
1,270 Elo+
Party 2
Thor
Thor
M1K3Y 705
Thor
Level 64
God Stats
5W - 4L
1,568 SR
Queue Stats
456W - 462L
1,320 Elo+
Party 2
Ra
Ra
TheJoako06
Ra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Skiddywags
Merlin
16
9 / 2 / 13
11,623
775
19,958
8,954
3,738
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
beepbeepsheeps
Xing Tian
13
6 / 2 / 12
10,712
714
5,946
16,806
13,652
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
11 / 1 / 10
11,839
789
13,025
9,066
6,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
FusionTen
Fafnir
12
0 / 6 / 2
8,629
575
5,118
17,070
15,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
10
2 / 12 / 1
8,499
567
6,998
16,721
5,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 8 / 0
9,068
605
9,903
10,227
3,418
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
26
Kills
4
5
Deaths
26
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
FusionTen
Fafnir
0
6
2
0.17
L
Thor
2
12
1
0.21
W
Merlin
Skiddywags
Merlin
9
2
13
7.75
L
2
8
0
0.25
W
Xing Tian
beepbeepsheeps
Xing Tian
6
2
12
6
W
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,929
Damage
22,019
34,826
Taken
44,018
23,904
Mitigated
23,982
6,745
Healing
5,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
FusionTen
Fafnir
5,118
1,744
0
3,501
17,070
15,233
0
11,414
5,656
21,621
0
L
Thor
6,998
1,859
0
440
16,721
5,331
0
10,247
6,474
0
23,010
W
Merlin
Skiddywags
Merlin
19,958
2,813
0
2,061
8,954
3,738
1,072
5,170
3,784
76,747
0
L
9,903
579
396
954
10,227
3,418
0
4,362
5,865
37,579
0
W
Xing Tian
beepbeepsheeps
Xing Tian
5,946
1,230
0
3,463
16,806
13,652
232
7,837
8,969
15,229
0
W
13,025
5,238
0
1,221
9,066
6,514
1,247
3,261
5,805
0
51,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,174
Gold Earned
26,196
165
Minions Killed
113
0
Camps Cleared
0
835,619
Distance Traveled
651,760
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,629
575
27
2
0
213,000
0
L
Thor
8,499
567
25
2
0
210,559
1
W
Merlin
11,623
775
104
7
0
250,598
1
L
Ra
9,068
605
61
4
0
228,201
1
W
Xing Tian
10,712
714
17
1
0
262,210
1
W
Osiris
11,839
789
44
3
0
322,811
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role