Player Matchup

Baron Samedi
Baron Samedi
Brandlopc946
Baron Samedi
Level 29
God Stats
10W - 10L
1,459 SR
Queue Stats
117W - 161L
1,356 Elo+
Party 2
Da Ji
Da Ji
ProtoR3x
Da Ji
Level 128
God Stats
3W - 5L
1,571 SR
Queue Stats
158W - 208L
1,385 Elo+
Party 2
Heimdallr
Heimdallr
antonioccudda
Heimdallr
Level 125
God Stats
1W - 0L
1,268 SR
Queue Stats
37W - 61L
1,415 Elo+
Party 2
Team Averages
Level 94
1,433 SR
1,386 Elo+

VS

Team Averages
Level 51
1,517 SR
1,440 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dexter951
Bacchus
Level 6
God Stats
1W - 3L
1,513 SR
Queue Stats
1W - 4L
1,468 Elo+
Party 1
Aphrodite
Aphrodite
sicked88
Aphrodite
Level 38
God Stats
11W - 16L
1,537 SR
Queue Stats
14W - 22L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brandlopc946
Baron Samedi
15
1 / 5 / 11
11,131
618
5,440
10,975
4,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
ProtoR3x
Da Ji
17
14 / 4 / 7
13,896
772
23,059
16,216
8,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
antonioccudda
Heimdallr
17
6 / 1 / 13
12,903
717
15,744
13,563
5,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 8 / 5
10,676
593
8,759
14,297
4,346
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Dexter951
Bacchus
13
3 / 7 / 7
12,034
669
11,006
21,466
22,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
sicked88
Aphrodite
15
6 / 6 / 3
12,409
689
9,322
16,284
6,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
21
Kills
10
10
Deaths
21
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
8
5
0.44
W
Baron Samedi
Brandlopc946
Baron Samedi
1
5
11
1.3
L
Bacchus
Dexter951
Bacchus
3
7
7
0.93
W
Da Ji
ProtoR3x
Da Ji
14
4
7
4.38
W
Heimdallr
antonioccudda
Heimdallr
6
1
13
12.5
L
Aphrodite
sicked88
Aphrodite
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,243
Damage
29,087
40,754
Taken
52,047
18,502
Mitigated
33,172
10,826
Healing
14,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,759
4,164
393
1,128
14,297
4,346
210
1,897
12,400
0
51,259
W
Baron Samedi
Brandlopc946
Baron Samedi
5,440
125
1,765
2,551
10,975
4,658
627
5,831
5,144
34,747
0
L
Bacchus
Dexter951
Bacchus
11,006
447
277
1,902
21,466
22,683
0
2,649
18,814
24,312
0
W
Da Ji
ProtoR3x
Da Ji
23,059
6,103
0
4,861
16,216
8,329
474
6,948
9,268
0
55,604
W
Heimdallr
antonioccudda
Heimdallr
15,744
6,385
0
1,649
13,563
5,515
2,082
7,653
5,910
0
65,502
L
Aphrodite
sicked88
Aphrodite
9,322
649
5,259
5,688
16,284
6,143
160
1,159
15,125
43,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,930
Gold Earned
35,119
189
Minions Killed
163
0
Camps Cleared
0
936,239
Distance Traveled
927,172
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,676
593
73
4
0
238,778
3
W
Baron Samedi
11,131
618
52
3
0
301,090
0
L
Bacchus
12,034
669
17
1
0
377,277
0
W
Da Ji
13,896
772
49
3
0
327,999
3
W
Heimdallr
12,903
717
88
5
0
307,150
0
L
Aphrodite
12,409
689
73
4
0
311,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role