Player Matchup

Sol
Sol
CJared
Sol
Level 17
God Stats
5W - 7L
1,473 SR
Queue Stats
64W - 65L
1,527 Elo+
Party 3
Kukulkan
Kukulkan
TroubldTangerin
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,291 Elo+
Party 2
Mercury
Mercury
agentmaster46
Mercury
Level 27
God Stats
3W - 3L
1,734 SR
Queue Stats
186W - 148L
1,541 Elo+
Solo
Khepri
Khepri
hctibbackwards
Khepri
Level 44
God Stats
10W - 6L
1,722 SR
Queue Stats
159W - 173L
1,547 Elo+
Party 3
King Arthur
King Arthur
xoBunnyyy
King Arthur
Level 27
God Stats
1W - 7L
1,584 SR
Queue Stats
94W - 97L
1,399 Elo+
Party 2
Team Averages
Level 25
1,603 SR
1,461 Elo+

VS

Team Averages
Level 22
1,485 SR
1,474 Elo+
Tsukuyomi
Tsukuyomi
Auzy911
Tsukuyomi
Level 28
God Stats
4W - 6L
1,486 SR
Queue Stats
51W - 45L
1,422 Elo+
Party 1
Yemoja
Yemoja
Braxty
Yemoja
Level 19
God Stats
11W - 9L
1,551 SR
Queue Stats
11W - 9L
1,503 Elo+
Party 1
Eset
Eset
DarkkDarkk
Eset
Level 33
God Stats
2W - 0L
1,347 SR
Queue Stats
9W - 3L
1,616 Elo+
Party 1
Scylla
Scylla
DedicatedOtaku
Scylla
Level 18
God Stats
3W - 1L
1,539 SR
Queue Stats
9W - 5L
1,214 Elo+
Solo
Ganesha
Ganesha
mhmmbread
Ganesha
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
CJared
Sol
13
3 / 5 / 1
8,170
481
12,324
12,477
4,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
10
0 / 6 / 1
6,460
380
2,977
6,944
2,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
15
5 / 5 / 0
8,759
515
6,417
12,764
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 3
7,345
432
3,294
16,224
8,478
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
xoBunnyyy
King Arthur
13
1 / 1 / 3
7,446
438
3,460
11,193
7,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Auzy911
Tsukuyomi
16
6 / 2 / 1
9,304
547
6,482
11,061
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Braxty
Yemoja
13
1 / 4 / 1
7,865
463
5,449
7,571
3,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 2 / 3
8,830
519
14,490
12,063
4,085
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 2 / 6
9,126
537
11,017
6,006
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
mhmmbread
Ganesha
12
0 / 1 / 12
8,488
499
5,870
13,474
9,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
10
Kills
20
20
Deaths
11
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Auzy911
Tsukuyomi
6
2
1
3.25
W
Yemoja
Braxty
Yemoja
1
4
1
0.38
L
Sol
CJared
Sol
3
5
1
0.7
W
7
2
3
4.25
W
6
2
6
4.5
L
Kukulkan
0
6
1
0.08
L
Mercury
5
5
0
1
L
1
3
3
0.83
W
Ganesha
mhmmbread
Ganesha
0
1
12
6
L
King Arthur
xoBunnyyy
King Arthur
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,472
Damage
43,308
59,602
Taken
50,175
27,229
Mitigated
23,400
9,302
Healing
18,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Auzy911
Tsukuyomi
6,482
1,637
0
5,354
11,061
4,471
14
1,486
9,545
0
65,652
W
Yemoja
Braxty
Yemoja
5,449
1,138
360
297
7,571
3,105
519
1,161
6,170
35,388
0
L
Sol
CJared
Sol
12,324
2,554
0
3,228
12,477
4,097
0
9,105
3,344
48,724
0
W
14,490
1,420
3,141
6,427
12,063
4,085
345
8,341
3,722
45,465
0
W
11,017
2,524
0
374
6,006
2,069
484
2,803
3,114
43,829
0
L
Kukulkan
2,977
95
0
203
6,944
2,204
192
4,319
2,411
24,206
0
L
Mercury
6,417
3,446
0
489
12,764
4,615
0
4,008
8,646
0
61,282
L
3,294
53
0
3,050
16,224
8,478
0
12,174
3,914
15,243
0
W
Ganesha
mhmmbread
Ganesha
5,870
456
0
2,182
13,474
9,670
237
4,804
8,640
22,568
0
L
King Arthur
xoBunnyyy
King Arthur
3,460
40
0
2,332
11,193
7,835
175
6,640
4,461
0
27,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,180
Gold Earned
43,613
305
Minions Killed
389
0
Camps Cleared
0
1,494,061
Distance Traveled
1,570,270
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,304
547
132
8
0
341,213
0
W
Yemoja
7,865
463
58
3
0
310,062
2
L
Sol
8,170
481
73
4
0
284,376
0
W
Eset
8,830
519
86
5
0
324,582
1
W
Scylla
9,126
537
109
6
0
300,953
4
L
Kukulkan
6,460
380
57
3
0
193,895
3
L
Mercury
8,759
515
100
6
0
345,772
1
L
Khepri
7,345
432
27
2
0
342,096
3
W
Ganesha
8,488
499
4
0
0
293,460
2
L
King Arthur
7,446
438
48
3
0
327,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role