Player Matchup

Baron Samedi
Baron Samedi
Cbmisc
Baron Samedi
Level 126
God Stats
3W - 2L
1,658 SR
Queue Stats
31W - 36L
1,546 Elo+
Solo
Artio
Artio
DaFrost0
Artio
Level 90
God Stats
0W - 1L
1,811 SR
Queue Stats
10W - 25L
1,559 Elo+
Party 1
Fenrir
Fenrir
SWAVEYBby
Fenrir
Level 107
God Stats
0W - 2L
1,476 SR
Queue Stats
17W - 18L
1,586 Elo+
Solo
Danzaburou
Danzaburou
killafrombirth7
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 113
1,611 SR
1,548 Elo+

VS

Team Averages
Level 91
1,680 SR
1,555 Elo+
Ymir
Ymir
Ateraxxia
Ymir
Level 69
God Stats
6W - 2L
1,912 SR
Queue Stats
111W - 101L
1,556 Elo+
Solo
Pele
Pele
BearyScary52
Pele
Level 87
God Stats
2W - 2L
1,496 SR
Queue Stats
26W - 24L
1,614 Elo+
Party 2
Thanatos
Thanatos
Ninja31
Thanatos
Level 106
God Stats
7W - 7L
1,511 SR
Queue Stats
62W - 73L
1,627 Elo+
Solo
Ra
Ra
Qualatrix
Ra
Level 102
God Stats
1W - 1L
1,802 SR
Queue Stats
11W - 16L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cbmisc
Baron Samedi
20
6 / 6 / 12
13,224
735
15,567
15,320
6,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
DaFrost0
Artio
18
4 / 7 / 5
11,958
664
8,414
18,905
19,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
SWAVEYBby
Fenrir
19
8 / 5 / 6
12,553
697
15,038
20,334
20,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
killafrombirth7
Danzaburou
19
5 / 7 / 9
12,584
699
17,744
18,355
6,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
5 / 4 / 11
14,308
795
11,904
23,124
30,812
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

20
9 / 6 / 4
14,846
825
21,402
19,788
8,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Ninja31
Thanatos
19
8 / 6 / 9
14,008
778
13,742
16,356
6,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
2 / 7 / 10
13,486
749
12,414
15,147
6,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
58
23
Kills
24
25
Deaths
23
32
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
4
11
2.63
W
9
6
4
1.83
L
Baron Samedi
Cbmisc
Baron Samedi
6
6
12
2
L
Artio
DaFrost0
Artio
4
7
5
0.93
W
Thanatos
Ninja31
Thanatos
8
6
9
2.08
W
2
7
10
1
L
Fenrir
SWAVEYBby
Fenrir
8
5
6
2.2
L
Danzaburou
killafrombirth7
Danzaburou
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,763
Damage
59,462
72,914
Taken
74,415
53,573
Mitigated
52,751
16,888
Healing
23,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
11,904
1,775
0
2,606
23,124
30,812
198
8,762
14,093
37,070
0
W
21,402
6,911
0
6,100
19,788
8,296
2,310
8,129
11,382
0
70,694
L
Baron Samedi
Cbmisc
Baron Samedi
15,567
957
1,349
3,887
15,320
6,674
654
2,937
12,383
64,929
0
L
Artio
DaFrost0
Artio
8,414
1,022
242
3,800
18,905
19,352
418
7,388
11,517
28,408
0
W
Thanatos
Ninja31
Thanatos
13,742
3,035
0
7,540
16,356
6,792
539
3,034
13,225
0
33,950
W
12,414
1,714
3,328
3,520
15,147
6,851
907
3,830
11,125
43,473
0
L
Fenrir
SWAVEYBby
Fenrir
15,038
2,265
0
2,465
20,334
20,660
628
8,874
11,460
0
39,397
L
Danzaburou
killafrombirth7
Danzaburou
17,744
6,597
0
5,145
18,355
6,887
904
5,659
12,696
0
48,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,319
Gold Earned
56,648
279
Minions Killed
244
9
Camps Cleared
14
1,194,681
Distance Traveled
1,238,229
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,308
795
52
3
4
307,687
3
W
Pele
14,846
825
93
5
6
351,058
0
L
Baron Samedi
13,224
735
109
6
3
286,545
2
L
Artio
11,958
664
37
2
3
310,943
0
W
Thanatos
14,008
778
38
2
2
284,188
1
W
Ra
13,486
749
61
3
2
295,296
0
L
Fenrir
12,553
697
56
3
2
310,324
1
L
Danzaburou
12,584
699
77
4
1
286,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role