Player Matchup

Geb
Geb
Atroniac
Geb
Level 27
God Stats
5W - 6L
1,500 SR
Queue Stats
78W - 72L
1,514 Elo+
Solo
Tyr
Tyr
FragNDragon
Tyr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
335W - 303L
1,484 Elo+
Solo
Nemesis
Nemesis
P0larV0rT3X
Nemesis
Level 27
God Stats
7W - 10L
1,199 SR
Queue Stats
76W - 81L
1,473 Elo+
Solo
Chiron
Chiron
THEHAPPYHORSE
Chiron
Level 23
God Stats
4W - 0L
1,500 SR
Queue Stats
155W - 106L
1,664 Elo+
Solo
Ah Puch
Ah Puch
dm0nXx
Ah Puch
Level 17
God Stats
16W - 7L
1,745 SR
Queue Stats
32W - 32L
1,513 Elo+
Solo
Team Averages
Level 22
1,489 SR
1,530 Elo+

VS

Team Averages
Level 14
1,674 SR
1,529 Elo+
Hercules
Hercules
BigCasino
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,400 Elo+
Party 1
Sobek
Sobek
JackkcaJ12
Sobek
Level 26
God Stats
2W - 1L
1,910 SR
Queue Stats
244W - 254L
1,496 Elo+
Solo
Fenrir
Fenrir
Oxicide1x
Fenrir
Level 4
God Stats
1W - 1L
1,880 SR
Queue Stats
6W - 5L
1,736 Elo+
Party 1
Olorun
Olorun
TETONACULONA69
Olorun
Level 4
God Stats
1W - 3L
1,289 SR
Queue Stats
12W - 14L
1,404 Elo+
Solo
Pele
Pele
Timelons04
Pele
Level 28
God Stats
7W - 3L
1,793 SR
Queue Stats
20W - 11L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 4
9,162
611
3,580
6,699
5,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 2 / 2
9,390
626
7,841
11,444
8,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
P0larV0rT3X
Nemesis
13
3 / 3 / 5
8,428
562
6,679
11,054
4,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 2 / 5
8,736
582
11,860
10,657
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
dm0nXx
Ah Puch
15
3 / 3 / 3
9,112
607
6,568
8,966
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigCasino
Hercules
11
1 / 4 / 1
6,584
439
4,224
9,272
8,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sobek
9
0 / 4 / 2
5,961
397
1,462
14,867
7,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
Oxicide1x
Fenrir
9
2 / 11 / 1
6,346
423
5,990
13,686
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

2
0 / 1 / 0
4,527
302
606
1,222
319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 2 / 0
8,035
536
11,376
12,550
4,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
22
Kills
10
10
Deaths
22
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
L
Hercules
BigCasino
Hercules
1
4
1
0.38
W
4
2
2
2.5
L
Sobek
0
4
2
0.25
L
Fenrir
Oxicide1x
Fenrir
2
11
1
0.23
W
Nemesis
P0larV0rT3X
Nemesis
3
3
5
1.83
L
0
1
0
0
W
5
2
5
3.75
L
7
2
0
3.5
W
Ah Puch
dm0nXx
Ah Puch
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,528
Damage
23,658
48,820
Taken
51,597
25,679
Mitigated
25,118
16,094
Healing
9,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,580
877
0
1,241
6,699
5,626
584
629
6,070
15,719
0
L
Hercules
BigCasino
Hercules
4,224
1,988
0
1,793
9,272
8,309
494
494
8,778
0
22,206
W
7,841
2,255
0
4,692
11,444
8,308
43
0
10,934
0
53,543
L
Sobek
1,462
68
0
4,777
14,867
7,591
0
3,048
11,819
12,572
0
L
Fenrir
Oxicide1x
Fenrir
5,990
1,727
0
1,098
13,686
4,327
0
1,898
11,788
0
26,178
W
Nemesis
P0larV0rT3X
Nemesis
6,679
4,455
0
1,680
11,054
4,923
0
578
10,476
0
65,770
L
606
392
0
470
1,222
319
0
604
618
3,124
0
W
11,860
6,903
372
4,531
10,657
3,893
2,452
413
10,244
0
61,855
L
11,376
3,003
0
1,302
12,550
4,572
525
4,104
8,446
0
41,617
W
Ah Puch
dm0nXx
Ah Puch
6,568
277
63
3,515
8,966
2,929
2,441
448
8,518
52,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,828
Gold Earned
31,453
446
Minions Killed
184
0
Camps Cleared
0
1,460,958
Distance Traveled
1,124,500
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,162
611
19
1
0
326,970
4
L
Hercules
6,584
439
35
2
0
265,490
2
W
Tyr
9,390
626
114
8
0
291,601
4
L
Sobek
5,961
397
23
2
0
243,389
4
L
Fenrir
6,346
423
44
3
0
268,637
1
W
Nemesis
8,428
562
97
6
0
299,287
2
L
Olorun
4,527
302
6
0
0
32,073
0
W
Chiron
8,736
582
105
7
0
267,321
3
L
Pele
8,035
536
76
5
0
314,911
0
W
Ah Puch
9,112
607
111
7
0
275,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role