Player Matchup

The Morrigan
The Morrigan
Mixlen2
The Morrigan
Level 106
God Stats
5W - 2L
1,804 SR
Queue Stats
440W - 375L
1,495 Elo+
Party 2
Chaac
Chaac
Mixlen4
Chaac
Level 26
God Stats
8W - 5L
1,500 SR
Queue Stats
368W - 352L
1,375 Elo+
Party 2
Chiron
Chiron
PURPL3PL4TYPUS7
Chiron
Level 100
God Stats
2W - 3L
1,693 SR
Queue Stats
20W - 16L
1,386 Elo+
Party 1
Bakasura
Bakasura
VinylSchnee
Bakasura
Level 47
God Stats
5W - 7L
1,601 SR
Queue Stats
19W - 18L
1,268 Elo+
Party 1
Kuzenbo
Kuzenbo
darkhart64
Kuzenbo
Level 20
God Stats
1W - 1L
1,710 SR
Queue Stats
128W - 134L
1,442 Elo+
Party 1
Team Averages
Level 60
1,662 SR
1,393 Elo+

VS

Team Averages
Level 74
1,466 SR
1,454 Elo+
Da Ji
Da Ji
FoF Jr
Da Ji
Level 69
God Stats
8W - 23L
1,400 SR
Queue Stats
315W - 291L
1,436 Elo+
Party 3
Kali
Kali
HotTomatoSoup4u
Kali
Level 125
God Stats
8W - 4L
1,614 SR
Queue Stats
927W - 914L
1,491 Elo+
Party 3
Tiamat
Tiamat
LG Dyln1734
Tiamat
Level 99
God Stats
36W - 26L
1,625 SR
Queue Stats
181W - 188L
1,438 Elo+
Party 3
Heimdallr
Heimdallr
PagelFamilyOf4
Heimdallr
Level 45
God Stats
22W - 28L
1,291 SR
Queue Stats
335W - 342L
1,412 Elo+
Party 3
Fenrir
Fenrir
alergarcia175
Fenrir
Level 34
God Stats
7W - 20L
1,400 SR
Queue Stats
20W - 27L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Mixlen2
The Morrigan
13
0 / 3 / 0
7,503
469
1,881
6,727
2,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Mixlen4
Chaac
13
3 / 7 / 0
7,879
492
10,581
16,336
11,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 2 / 2
6,743
421
4,684
5,732
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
VinylSchnee
Bakasura
14
3 / 2 / 1
8,326
520
6,655
9,280
4,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
darkhart64
Kuzenbo
10
0 / 2 / 2
6,829
427
3,060
6,975
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
FoF Jr
Da Ji
16
6 / 0 / 2
9,188
574
7,241
11,095
4,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 3 / 2
10,016
626
11,456
15,836
8,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
16
3 / 0 / 1
9,665
604
4,512
4,422
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
PagelFamilyOf4
Heimdallr
12
0 / 2 / 6
7,071
442
4,260
7,442
2,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 1 / 4
7,900
494
2,517
8,007
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
16
16
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
FoF Jr
Da Ji
6
0
2
7
W
5
3
2
2
W
Tiamat
3
0
1
3.5
L
The Morrigan
Mixlen2
The Morrigan
0
3
0
0
L
Chaac
Mixlen4
Chaac
3
7
0
0.43
L
0
2
2
0.5
W
Heimdallr
PagelFamilyOf4
Heimdallr
0
2
6
1.5
L
Bakasura
VinylSchnee
Bakasura
3
2
1
1.75
W
2
1
4
4
L
Kuzenbo
darkhart64
Kuzenbo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,861
Damage
29,986
45,050
Taken
46,802
25,809
Mitigated
22,276
13,636
Healing
19,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
FoF Jr
Da Ji
7,241
1,702
0
4,135
11,095
4,398
0
814
10,010
0
62,658
W
11,456
8,027
0
8,742
15,836
8,205
2,256
374
15,034
0
57,313
W
Tiamat
4,512
587
0
3,151
4,422
2,363
586
1,178
2,994
64,256
0
L
The Morrigan
Mixlen2
The Morrigan
1,881
493
0
1,647
6,727
2,695
58
2,369
4,130
43,585
237
L
Chaac
Mixlen4
Chaac
10,581
3,955
0
4,821
16,336
11,531
0
69
16,267
0
41,928
L
4,684
947
657
1,761
5,732
1,670
331
0
5,732
0
42,992
W
Heimdallr
PagelFamilyOf4
Heimdallr
4,260
1,227
0
1,040
7,442
2,874
406
978
6,260
0
52,854
L
Bakasura
VinylSchnee
Bakasura
6,655
4,280
0
3,192
9,280
4,322
366
1,268
7,885
0
53,815
W
2,517
337
0
1,948
8,007
4,436
96
1,480
6,465
0
18,344
L
Kuzenbo
darkhart64
Kuzenbo
3,060
1,691
309
1,249
6,975
5,591
388
441
6,524
11,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,280
Gold Earned
43,840
444
Minions Killed
524
0
Camps Cleared
0
1,633,571
Distance Traveled
1,624,135
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,188
574
108
7
0
376,125
1
W
Kali
10,016
626
114
7
0
318,570
0
W
Tiamat
9,665
604
175
11
0
321,393
3
L
The Morrigan
7,503
469
123
8
0
258,710
2
L
Chaac
7,879
492
83
5
0
309,807
0
L
Chiron
6,743
421
96
6
0
339,648
1
W
Heimdallr
7,071
442
99
6
0
277,395
4
L
Bakasura
8,326
520
123
8
0
400,099
1
W
Fenrir
7,900
494
28
2
0
330,652
0
L
Kuzenbo
6,829
427
19
1
0
325,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role