Player Matchup

Chang'e
Chang'e
Gold V
Danchor
Chang'e
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold IV
KolmersQay
Hercules
Gold IV
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
259W - 259L
1,430 MMR
Solo
Ymir
Ymir
Gold I
johanpro26
Ymir
Gold I
Level 126
God Stats
1W - 2L
1,566 SR
Queue Stats
93W - 84L
1,409 MMR
Solo
Ravana
Ravana
Gold IV
pattchez
Ravana
Gold IV
Level 115
God Stats
9W - 8L
1,682 SR
Queue Stats
264W - 259L
1,424 MMR
Solo
Chiron
Chiron
Gold II
ricardoo12
Chiron
Gold II
Level 129
God Stats
12W - 9L
1,517 SR
Queue Stats
320W - 325L
1,569 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,553 SR
1,466 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,545 SR
1,423 MMR
Artemis
Artemis
Gold IV
JhonB
Artemis
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
Kyuubikitsune
Scylla
Gold III
Level 106
God Stats
6W - 6L
1,461 SR
Queue Stats
88W - 76L
1,435 MMR
Solo
Nemesis
Nemesis
Gold IV
Metalslug1221
Nemesis
Gold IV
Level 123
God Stats
14W - 11L
1,690 SR
Queue Stats
348W - 343L
1,377 MMR
Solo
Ganesha
Ganesha
Silver II
Pikandrea99
Ganesha
Silver II
Level 109
God Stats
3W - 5L
1,573 SR
Queue Stats
7W - 9L
1,427 MMR
Solo
Chaac
Chaac
Gold IV
londeras
Chaac
Gold IV
Level 113
God Stats
1W - 3L
1,500 SR
Queue Stats
253W - 262L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Danchor
Chang'e
7
0 / 0 / 1
3,718
744
1,042
1,381
313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
KolmersQay
Hercules
6
0 / 1 / 0
3,409
682
1,171
3,767
1,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 1
3,606
721
220
3,377
1,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
pattchez
Ravana
6
2 / 0 / 0
3,704
741
1,737
2,495
647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
ricardoo12
Chiron
6
1 / 0 / 0
3,744
749
2,343
2,265
475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ApolloTiamatSetGuan YuGilgamesh

VS

Bans
AthenaTsukuyomiSobekRaijinKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JhonB
Artemis
5
0 / 2 / 1
3,061
612
1,276
3,258
619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
3,511
702
198
2,031
373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
6
1 / 1 / 0
3,488
698
1,664
3,737
876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Pikandrea99
Ganesha
1
0 / 0 / 0
2,526
505
0
0
0
Chaac
londeras
Chaac
6
1 / 0 / 0
3,833
767
2,660
3,715
1,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Danchor
Chang'e
0
0
1
0.5
L
Artemis
JhonB
Artemis
0
2
1
0.25
W
Hercules
KolmersQay
Hercules
0
1
0
0
L
0
0
0
0
L
Nemesis
1
1
0
1
L
Ganesha
Pikandrea99
Ganesha
0
0
0
0
W
0
1
1
0.5
L
Chaac
londeras
Chaac
1
0
0
1
W
Ravana
pattchez
Ravana
2
0
0
2
W
Chiron
ricardoo12
Chiron
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,513
Damage
5,798
13,285
Taken
12,741
3,658
Mitigated
3,257
5,671
Healing
4,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Danchor
Chang'e
1,042
89
232
980
1,381
313
0
186
1,195
15,048
0
L
Artemis
JhonB
Artemis
1,276
661
0
1,106
3,258
619
0
220
3,038
0
7,808
W
Hercules
KolmersQay
Hercules
1,171
597
0
1,769
3,767
1,157
0
0
3,767
0
13,027
L
198
52
0
927
2,031
373
0
210
1,763
15,324
0
L
Nemesis
1,664
1,094
0
830
3,737
876
0
700
2,963
0
13,093
L
Ganesha
Pikandrea99
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
220
68
0
340
3,377
1,066
24
0
3,377
7,926
0
L
Chaac
londeras
Chaac
2,660
588
0
1,734
3,715
1,389
0
0
3,715
0
18,166
W
Ravana
pattchez
Ravana
1,737
510
0
1,060
2,495
647
0
12
2,483
0
14,935
W
Chiron
ricardoo12
Chiron
2,343
340
293
997
2,265
475
125
0
2,265
0
14,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,181
Gold Earned
16,419
147
Minions Killed
112
0
Camps Cleared
0
523,205
Distance Traveled
421,468
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
3,718
744
39
8
0
103,973
1
L
Artemis
3,061
612
11
2
0
99,174
2
W
Hercules
3,409
682
22
4
0
112,983
2
L
Scylla
3,511
702
34
7
0
91,476
2
L
Nemesis
3,488
698
32
6
0
117,946
0
L
Ganesha
2,526
505
0
0
0
0
0
W
Ymir
3,606
721
12
2
0
83,033
0
L
Chaac
3,833
767
35
7
0
112,872
1
W
Ravana
3,704
741
35
7
0
130,267
1
W
Chiron
3,744
749
39
8
0
92,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role