Player Matchup

Thanatos
Thanatos
Axds
Thanatos
Level 94
God Stats
16W - 15L
1,656 SR
Queue Stats
186W - 186L
1,575 Elo+
Party 1
Hera
Hera
FuncB
Hera
Level 89
God Stats
7W - 1L
1,970 SR
Queue Stats
219W - 207L
1,522 Elo+
Party 1
King Arthur
King Arthur
Mehdzzz
King Arthur
Level 108
God Stats
10W - 8L
1,555 SR
Queue Stats
194W - 174L
1,531 Elo+
Party 1
Apollo
Apollo
dags3
Apollo
Level 113
God Stats
5W - 5L
1,422 SR
Queue Stats
169W - 142L
1,577 Elo+
Party 1
Bacchus
Bacchus
hershi11
Bacchus
Level 26
God Stats
3W - 1L
1,565 SR
Queue Stats
5W - 6L
1,417 Elo+
Party 1
Team Averages
Level 86
1,634 SR
1,525 Elo+

VS

Team Averages
Level 63
1,724 SR
1,583 Elo+
Artemis
Artemis
AmericanSkurge
Artemis
Level 67
God Stats
1W - 1L
1,919 SR
Queue Stats
214W - 202L
1,637 Elo+
Party 2
Hel
Hel
ArielAJ
Hel
Level 25
God Stats
9W - 8L
1,693 SR
Queue Stats
39W - 53L
1,431 Elo+
Party 3
Ymir
Ymir
Koear
Ymir
Level 28
God Stats
8W - 5L
1,699 SR
Queue Stats
61W - 54L
1,624 Elo+
Party 2
Horus
Horus
KrazyKrafter17
Horus
Level 102
God Stats
21W - 12L
1,794 SR
Queue Stats
637W - 562L
1,600 Elo+
Party 3
Thanatos
Thanatos
NotGondelf
Thanatos
Level 94
God Stats
2W - 3L
1,515 SR
Queue Stats
258W - 203L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Axds
Thanatos
16
5 / 1 / 8
10,596
623
7,655
11,448
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
FuncB
Hera
17
3 / 0 / 8
11,356
668
7,445
7,388
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Mehdzzz
King Arthur
17
4 / 0 / 6
11,345
667
11,349
13,977
11,583
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
dags3
Apollo
18
17 / 0 / 3
13,013
765
13,469
10,120
4,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
hershi11
Bacchus
13
0 / 0 / 16
9,957
586
5,343
8,801
7,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,768
457
2,718
10,291
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
12
1 / 4 / 0
7,526
443
1,589
8,212
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Koear
Ymir
11
0 / 4 / 0
7,003
412
3,561
12,120
5,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 7 / 0
7,053
415
4,302
16,165
14,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
NotGondelf
Thanatos
12
0 / 8 / 0
7,074
416
5,965
15,430
4,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
1
29
Kills
1
1
Deaths
29
41
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Hel
1
4
0
0.25
W
Thanatos
Axds
Thanatos
5
1
8
9
W
Hera
FuncB
Hera
3
0
8
7
L
Ymir
Koear
Ymir
0
4
0
0
L
0
7
0
0
W
King Arthur
Mehdzzz
King Arthur
4
0
6
7
L
Thanatos
NotGondelf
Thanatos
0
8
0
0
W
Apollo
dags3
Apollo
17
0
3
18.5
W
Bacchus
hershi11
Bacchus
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,261
Damage
18,135
51,734
Taken
62,218
31,350
Mitigated
29,444
23,670
Healing
16,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,718
1,176
0
2,250
10,291
2,719
0
1,032
9,259
0
46,448
L
Hel
1,589
480
834
1,659
8,212
2,385
684
2,377
5,835
32,520
0
W
Thanatos
Axds
Thanatos
7,655
2,833
0
11,668
11,448
4,215
463
1,495
9,953
0
56,121
W
Hera
FuncB
Hera
7,445
1,729
0
2,250
7,388
3,169
2,507
2,001
5,387
83,362
0
L
Ymir
Koear
Ymir
3,561
186
0
1,256
12,120
5,388
0
3,962
8,158
31,992
0
L
4,302
1,585
138
3,989
16,165
14,108
0
3,161
13,004
348
38,191
W
King Arthur
Mehdzzz
King Arthur
11,349
1,842
0
4,696
13,977
11,583
679
1,241
12,736
0
70,203
L
Thanatos
NotGondelf
Thanatos
5,965
769
0
6,303
15,430
4,844
0
2,256
13,174
0
51,204
W
Apollo
dags3
Apollo
13,469
8,289
0
3,092
10,120
4,448
11,886
1,869
8,251
0
98,506
W
Bacchus
hershi11
Bacchus
5,343
739
0
1,964
8,801
7,935
406
3,704
5,097
16,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,267
Gold Earned
36,424
533
Minions Killed
387
0
Camps Cleared
0
1,801,203
Distance Traveled
1,496,163
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,768
457
117
7
0
280,571
2
L
Hel
7,526
443
75
4
0
246,858
0
W
Thanatos
10,596
623
85
5
0
372,078
1
W
Hera
11,356
668
163
10
0
344,711
7
L
Ymir
7,003
412
34
2
0
349,130
2
L
Horus
7,053
415
67
4
0
312,259
4
W
King Arthur
11,345
667
126
7
0
365,112
1
L
Thanatos
7,074
416
94
6
0
307,345
5
W
Apollo
13,013
765
138
8
0
344,651
6
W
Bacchus
9,957
586
21
1
0
374,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role