Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Nersil
Kukulkan
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,568 Elo+
Party 2
Bakasura
Bakasura
YuNgandBLACK
Bakasura
Level 46
God Stats
2W - 0L
1,775 SR
Queue Stats
101W - 118L
1,281 Elo+
Solo
Horus
Horus
allcard
Horus
Level 87
God Stats
1W - 0L
1,772 SR
Queue Stats
10W - 4L
1,586 Elo+
Party 2
Rama
Rama
iLams--
Rama
Level 55
God Stats
1W - 3L
1,149 SR
Queue Stats
110W - 126L
1,341 Elo+
Solo
Team Averages
Level 71
1,539 SR
1,455 Elo+

VS

Team Averages
Level 98
1,486 SR
1,401 Elo+
Ullr
Ullr
BintBlunderbuss
Ullr
Level 136
God Stats
1W - 1L
1,128 SR
Queue Stats
76W - 102L
1,359 Elo+
Party 1
Janus
Janus
CaliGrillz
Janus
Level 143
God Stats
29W - 30L
1,550 SR
Queue Stats
150W - 166L
1,478 Elo+
Solo
Ymir
Ymir
Grizzly AKA God
Ymir
Level 29
God Stats
14W - 17L
1,482 SR
Queue Stats
188W - 216L
1,354 Elo+
Solo
Gilgamesh
Gilgamesh
Majin Soundwave
Gilgamesh
Level 159
God Stats
0W - 1L
1,739 SR
Queue Stats
81W - 108L
1,374 Elo+
Party 1
Set
Set
Wolfyhayes
Set
Level 21
God Stats
6W - 7L
1,532 SR
Queue Stats
18W - 20L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 2 / 4
8,933
812
5,697
6,383
2,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Nersil
Kukulkan
15
1 / 0 / 7
8,303
755
9,609
4,348
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
YuNgandBLACK
Bakasura
14
1 / 1 / 5
7,743
704
2,113
5,431
2,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Horus
allcard
Horus
13
2 / 1 / 8
7,869
715
5,770
10,399
8,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
iLams--
Rama
16
3 / 0 / 4
9,076
825
4,770
7,255
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
6,642
604
1,614
8,507
3,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
16
2 / 1 / 2
8,640
785
8,147
4,599
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 0 / 3
7,454
678
1,588
4,792
2,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Majin Soundwave
Gilgamesh
14
0 / 2 / 3
6,997
636
5,420
10,671
6,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 0
7,295
663
4,351
6,762
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
11
Kills
4
4
Deaths
11
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
4
3
L
0
5
1
0.1
L
Janus
2
1
2
3
L
0
0
3
1.5
L
Gilgamesh
Majin Soundwave
Gilgamesh
0
2
3
0.75
W
Kukulkan
Nersil
Kukulkan
1
0
7
4.5
L
2
3
0
0.67
W
Bakasura
YuNgandBLACK
Bakasura
1
1
5
3.5
W
Horus
allcard
Horus
2
1
8
6
W
Rama
iLams--
Rama
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,959
Damage
21,120
33,816
Taken
35,331
17,726
Mitigated
16,601
15,017
Healing
5,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,697
256
2,856
3,085
6,383
2,421
160
1,364
5,019
25,165
0
L
1,614
142
0
509
8,507
3,099
0
3,490
4,613
0
18,125
L
Janus
8,147
410
0
820
4,599
1,730
0
2,588
1,737
49,775
0
L
1,588
170
0
673
4,792
2,199
0
2,747
1,939
7,422
0
L
Gilgamesh
Majin Soundwave
Gilgamesh
5,420
776
0
2,093
10,671
6,342
0
3,759
6,511
0
22,160
W
Kukulkan
Nersil
Kukulkan
9,609
364
0
229
4,348
1,656
198
1,825
2,523
36,904
0
L
4,351
2,092
0
1,045
6,762
3,231
0
2,364
4,274
0
14,594
W
Bakasura
YuNgandBLACK
Bakasura
2,113
1,879
0
1,488
5,431
2,426
1,288
1,524
3,907
0
9,730
W
Horus
allcard
Horus
5,770
2,627
932
1,509
10,399
8,365
334
3,753
6,646
0
9,694
W
Rama
iLams--
Rama
4,770
3,794
0
4,918
7,255
2,858
1,263
1,675
5,580
0
36,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,924
Gold Earned
37,028
258
Minions Killed
255
8
Camps Cleared
7
1,079,785
Distance Traveled
896,413
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,933
812
38
3
0
201,424
3
L
Ullr
6,642
604
32
3
0
163,219
0
L
Janus
8,640
785
126
11
2
215,751
5
L
Ymir
7,454
678
16
1
2
72,428
2
L
Gilgamesh
6,997
636
38
3
3
235,159
1
W
Kukulkan
8,303
755
88
8
1
215,866
0
L
Set
7,295
663
43
4
0
209,856
2
W
Bakasura
7,743
704
41
4
2
223,614
2
W
Horus
7,869
715
14
1
0
251,501
2
W
Rama
9,076
825
77
7
5
187,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role