Player Matchup

Raijin
Raijin
Agent Flames
Raijin
Level 49
God Stats
0W - 1L
1,832 SR
Queue Stats
14W - 14L
1,479 Elo+
Party 2
Hel
Hel
Ghost of 211
Hel
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 107L
1,446 Elo+
Solo
Cu Chulainn
Cu Chulainn
MrMarshmallowAk
Cu Chulainn
Level 151
God Stats
2W - 1L
1,839 SR
Queue Stats
505W - 516L
1,464 Elo+
Solo
Arachne
Arachne
hu3ddy232
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,524 Elo+
Solo
Merlin
Merlin
prymst0n3
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,385 Elo+
Party 2
Team Averages
Level 68
1,634 SR
1,460 Elo+

VS

Team Averages
Level 80
1,392 SR
1,526 Elo+
Heimdallr
Heimdallr
SakeMyWeener
Heimdallr
Level 28
God Stats
1W - 0L
1,475 SR
Queue Stats
14W - 17L
1,804 Elo+
Party 1
Ne Zha
Ne Zha
SimperingMouse4
Ne Zha
Level 101
God Stats
1W - 0L
1,311 SR
Queue Stats
33W - 24L
1,559 Elo+
Party 1
Terra
Terra
SimplyFrozone
Terra
Level 146
God Stats
2W - 4L
1,557 SR
Queue Stats
77W - 62L
1,404 Elo+
Party 1
Agni
Agni
ripplesest
Agni
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 121L
1,374 Elo+
Solo
Osiris
Osiris
simplystahlzy
Osiris
Level 56
God Stats
1W - 3L
1,116 SR
Queue Stats
174W - 183L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
9 / 8 / 5
14,589
768
30,624
21,194
10,229
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 11 / 12
12,350
650
12,620
20,760
14,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
MrMarshmallowAk
Cu Chulainn
19
3 / 7 / 7
11,844
623
13,189
23,919
19,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
hu3ddy232
Arachne
14
2 / 8 / 6
10,140
534
3,423
12,210
4,681
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
prymst0n3
Merlin
20
1 / 10 / 11
12,037
634
16,152
19,139
7,902
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SakeMyWeener
Heimdallr
20
5 / 4 / 28
13,078
688
15,800
20,881
8,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
9 / 5 / 21
13,726
722
16,430
18,107
7,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
9 / 2 / 26
15,340
807
25,704
27,647
13,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 4 / 21
14,370
756
14,519
15,022
5,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 6 / 18
14,050
739
14,919
21,796
11,172
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
158
18
Kills
44
44
Deaths
21
41
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Raijin
9
8
5
1.44
L
3
11
12
0.82
L
Cu Chulainn
MrMarshmallowAk
Cu Chulainn
3
7
7
0.93
W
Heimdallr
SakeMyWeener
Heimdallr
5
4
28
4.75
W
9
5
21
3.9
W
9
2
26
11
L
Arachne
hu3ddy232
Arachne
2
8
6
0.63
L
Merlin
prymst0n3
Merlin
1
10
11
0.65
W
7
4
21
4.38
W
14
6
18
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,008
Damage
87,372
97,222
Taken
103,453
57,016
Mitigated
46,216
23,497
Healing
53,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
30,624
1,182
1,383
5,176
21,194
10,229
630
8,016
12,766
62,785
0
L
12,620
2,415
2,929
4,224
20,760
14,591
419
7,750
12,575
30,205
0
L
Cu Chulainn
MrMarshmallowAk
Cu Chulainn
13,189
972
909
4,565
23,919
19,613
142
9,251
14,426
1,505
24,972
W
Heimdallr
SakeMyWeener
Heimdallr
15,800
9,642
291
3,986
20,881
8,981
1,582
11,221
9,660
0
32,684
W
16,430
7,583
4,053
1,773
18,107
7,459
1,068
11,885
6,222
0
39,373
W
25,704
229
17,798
14,643
27,647
13,148
579
15,642
12,005
52,948
0
L
Arachne
hu3ddy232
Arachne
3,423
2,691
642
1,217
12,210
4,681
0
3,562
8,482
0
3,734
L
Merlin
prymst0n3
Merlin
16,152
1,169
822
1,630
19,139
7,902
571
9,977
8,750
39,335
0
W
14,519
720
3,044
3,223
15,022
5,456
1,586
8,341
6,681
38,667
0
W
14,919
6,179
2,820
1,434
21,796
11,172
1,082
13,083
8,179
0
27,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,960
Gold Earned
70,564
168
Minions Killed
216
0
Camps Cleared
0
1,248,720
Distance Traveled
1,633,815
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
14,589
768
62
3
0
269,439
0
L
Hel
12,350
650
25
1
0
235,067
1
L
Cu Chulainn
11,844
623
37
2
0
334,614
0
W
Heimdallr
13,078
688
40
2
0
316,560
0
W
Ne Zha
13,726
722
53
3
0
298,585
1
W
Terra
15,340
807
56
3
0
382,885
0
L
Arachne
10,140
534
0
0
0
181,407
0
L
Merlin
12,037
634
44
2
0
228,193
0
W
Agni
14,370
756
47
2
0
321,141
1
W
Osiris
14,050
739
20
1
0
314,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role