Player Matchup

Hera
Hera
 
Hera
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Justleland
Hou Yi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 55L
1,522 Elo+
Party 4
Bacchus
Bacchus
Kingsporter
Bacchus
Level 78
God Stats
2W - 2L
1,378 SR
Queue Stats
62W - 56L
1,522 Elo+
Party 4
Janus
Janus
Saytruz
Janus
Level 127
God Stats
11W - 12L
1,149 SR
Queue Stats
498W - 497L
1,503 Elo+
Solo
Skadi
Skadi
rod04
Skadi
Level 124
God Stats
4W - 4L
1,412 SR
Queue Stats
541W - 516L
1,469 Elo+
Party 3
Team Averages
Level 113
1,388 SR
1,503 Elo+

VS

Team Averages
Level 142
1,596 SR
1,404 Elo+
Anhur
Anhur
CrashDavis22
Anhur
Level 151
God Stats
0W - 2L
1,673 SR
Queue Stats
21W - 22L
1,156 Elo+
Party 1
Hel
Hel
DarkBossnippaul
Hel
Level 147
God Stats
1W - 1L
1,681 SR
Queue Stats
33W - 29L
1,548 Elo+
Party 2
Cerberus
Cerberus
ShaolinCaos666
Cerberus
Level 141
God Stats
0W - 1L
1,435 SR
Queue Stats
24W - 29L
1,470 Elo+
Solo
Izanami
Izanami
WarlikeCoffee
Izanami
Level 149
God Stats
11W - 7L
1,690 SR
Queue Stats
480W - 486L
1,546 Elo+
Party 2
Da Ji
Da Ji
Xanny Pacqiao
Da Ji
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
7 / 3 / 14
11,706
836
21,660
6,470
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hou Yi
Justleland
Hou Yi
18
7 / 3 / 12
12,037
860
12,495
13,606
6,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
Kingsporter
Bacchus
18
3 / 2 / 18
10,441
746
9,045
26,028
26,136
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Janus
Saytruz
Janus
19
8 / 3 / 16
11,751
839
20,039
9,989
4,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
rod04
Skadi
18
6 / 4 / 17
11,382
813
14,052
13,047
5,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 6
11,042
789
14,092
22,031
7,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 4 / 9
10,221
730
6,624
16,691
8,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
14
1 / 7 / 8
8,816
630
7,961
20,914
16,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
18
3 / 5 / 9
10,501
750
18,106
17,316
6,681
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 9 / 5
8,839
631
6,209
13,903
5,454
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
51
31
Kills
14
15
Deaths
32
77
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
3
14
4.67
L
6
7
6
1.29
L
3
4
9
1.88
W
Hou Yi
Justleland
Hou Yi
7
3
12
4.33
W
Bacchus
Kingsporter
Bacchus
3
2
18
6
W
Janus
Saytruz
Janus
8
3
16
5.33
L
Cerberus
1
7
8
0.71
L
Izanami
3
5
9
1.5
L
1
9
5
0.39
W
Skadi
rod04
Skadi
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,291
Damage
52,992
69,140
Taken
90,855
45,109
Mitigated
44,955
26,482
Healing
37,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
21,660
2,417
1,135
692
6,470
2,264
305
1,005
5,465
33,861
0
L
14,092
7,244
1,700
3,495
22,031
7,927
1,177
13,078
8,641
0
25,011
L
6,624
899
12,804
9,527
16,691
8,256
426
9,933
6,510
15,972
0
W
Hou Yi
Justleland
Hou Yi
12,495
4,477
2,206
1,950
13,606
6,755
1,592
2,797
10,809
1,178
22,597
W
Bacchus
Kingsporter
Bacchus
9,045
1,449
1,389
9,411
26,028
26,136
340
5,634
20,394
18,505
0
W
Janus
Saytruz
Janus
20,039
577
2,206
1,524
9,989
4,265
150
1,721
8,268
42,434
0
L
Cerberus
7,961
62
785
2,464
20,914
16,637
49
6,999
13,673
15,633
0
L
Izanami
18,106
13,842
373
3,843
17,316
6,681
983
10,974
6,036
0
51,708
L
6,209
402
1,497
958
13,903
5,454
704
9,346
4,351
0
12,794
W
Skadi
rod04
Skadi
14,052
4,857
2,958
3,011
13,047
5,689
2,905
3,428
9,619
0
31,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,317
Gold Earned
49,419
152
Minions Killed
133
0
Camps Cleared
0
1,240,455
Distance Traveled
1,078,412
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,706
836
34
2
0
264,889
1
L
Anhur
11,042
789
27
2
0
209,267
3
L
Hel
10,221
730
15
1
0
249,353
0
W
Hou Yi
12,037
860
29
2
0
215,322
0
W
Bacchus
10,441
746
21
2
0
239,871
1
W
Janus
11,751
839
49
4
0
253,875
0
L
Cerberus
8,816
630
24
2
0
226,211
1
L
Izanami
10,501
750
64
5
0
187,154
1
L
Da Ji
8,839
631
3
0
0
206,427
1
W
Skadi
11,382
813
19
1
0
266,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role