Player Matchup

Jing Wei
Jing Wei
Annt1
Jing Wei
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 169L
1,393 Elo+
Solo
Mercury
Mercury
Arzeu17
Mercury
Level 89
God Stats
12W - 7L
1,374 SR
Queue Stats
154W - 178L
1,358 Elo+
Party 1
Chiron
Chiron
NACIONALEXDURAN
Chiron
Level 141
God Stats
15W - 10L
1,695 SR
Queue Stats
217W - 221L
1,449 Elo+
Solo
Nike
Nike
WolfRei
Nike
Level 66
God Stats
5W - 2L
1,476 SR
Queue Stats
6W - 3L
1,439 Elo+
Solo
Hades
Hades
zXDark-_ArrowXz
Hades
Level 60
God Stats
5W - 7L
1,182 SR
Queue Stats
26W - 25L
1,402 Elo+
Party 1
Team Averages
Level 96
1,445 SR
1,408 Elo+

VS

Team Averages
Level 110
1,486 SR
1,385 Elo+
Chang'e
Chang'e
BBtehDestroyer
Chang'e
Level 136
God Stats
2W - 4L
1,537 SR
Queue Stats
189W - 175L
1,462 Elo+
Solo
Tiamat
Tiamat
JZ_1197
Tiamat
Level 62
God Stats
8W - 11L
1,406 SR
Queue Stats
706W - 801L
1,359 Elo+
Solo
Neith
Neith
bigrezzy96
Neith
Level 95
God Stats
91W - 71L
1,552 SR
Queue Stats
216W - 218L
1,392 Elo+
Solo
Sylvanus
Sylvanus
mavrik303
Sylvanus
Level 112
God Stats
128W - 143L
1,403 SR
Queue Stats
384W - 419L
1,331 Elo+
Solo
Tsukuyomi
Tsukuyomi
thedeeppatil0
Tsukuyomi
Level 144
God Stats
17W - 10L
1,534 SR
Queue Stats
642W - 719L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Annt1
Jing Wei
18
2 / 2 / 1
10,945
547
6,429
12,960
5,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Arzeu17
Mercury
17
5 / 4 / 2
10,305
515
7,753
13,487
5,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 1 / 3
11,834
592
14,828
13,175
4,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
WolfRei
Nike
4
0 / 0 / 0
6,084
304
0
475
172
Boots

Boots

+6%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
4 / 4 / 4
9,437
472
9,258
14,104
6,031
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
6,370
319
1,543
6,648
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
JZ_1197
Tiamat
15
5 / 5 / 0
9,592
480
10,150
13,800
7,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
17
4 / 2 / 0
10,532
527
12,162
12,266
4,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
mavrik303
Sylvanus
13
0 / 5 / 2
7,469
373
2,419
13,106
6,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
thedeeppatil0
Tsukuyomi
15
2 / 5 / 5
9,227
461
8,377
11,597
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
19
Kills
11
11
Deaths
20
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Annt1
Jing Wei
2
2
1
1.25
W
Mercury
Arzeu17
Mercury
5
4
2
1.5
L
0
3
0
0
L
Tiamat
JZ_1197
Tiamat
5
5
0
1
W
8
1
3
9.5
W
Nike
WolfRei
Nike
0
0
0
0
L
Neith
4
2
0
2
L
Sylvanus
mavrik303
Sylvanus
0
5
2
0.2
L
Tsukuyomi
thedeeppatil0
Tsukuyomi
2
5
5
0.9
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,268
Damage
34,651
54,201
Taken
57,417
21,490
Mitigated
24,936
21,300
Healing
16,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Annt1
Jing Wei
6,429
4,686
0
5,146
12,960
5,328
4,348
629
12,291
174
69,045
W
Mercury
Arzeu17
Mercury
7,753
2,984
0
490
13,487
5,316
444
3,627
9,574
0
61,724
L
1,543
64
110
1,135
6,648
1,607
318
1,117
5,531
20,108
0
L
Tiamat
JZ_1197
Tiamat
10,150
1,563
0
2,827
13,800
7,482
108
4,460
9,340
57,177
0
W
14,828
7,256
98
7,569
13,175
4,643
5,598
3,430
9,599
0
75,033
W
Nike
WolfRei
Nike
0
0
0
250
475
172
0
219
228
0
945
L
Neith
12,162
5,631
0
5,660
12,266
4,573
2,087
1,869
10,397
0
76,254
L
Sylvanus
mavrik303
Sylvanus
2,419
213
1,276
2,886
13,106
6,732
0
423
12,683
24,021
9,238
L
Tsukuyomi
thedeeppatil0
Tsukuyomi
8,377
2,120
0
2,768
11,597
4,542
130
1,563
10,034
0
50,057
W
9,258
1,073
890
6,857
14,104
6,031
937
5,302
8,443
50,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,605
Gold Earned
43,190
492
Minions Killed
419
0
Camps Cleared
0
1,468,453
Distance Traveled
1,438,584
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,945
547
149
7
0
331,560
3
W
Mercury
10,305
515
103
5
0
415,464
0
L
Chang'e
6,370
319
40
2
0
155,080
0
L
Tiamat
9,592
480
111
6
0
337,115
2
W
Chiron
11,834
592
147
7
0
328,972
0
W
Nike
6,084
304
1
0
0
44,666
0
L
Neith
10,532
527
139
7
0
299,033
1
L
Sylvanus
7,469
373
51
3
0
302,322
10
L
Tsukuyomi
9,227
461
78
4
0
345,034
6
W
Hades
9,437
472
92
5
0
347,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role