Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Dax327
Jing Wei
Level 88
God Stats
6W - 11L
1,340 SR
Queue Stats
514W - 422L
1,460 Elo+
Party 1
Hercules
Hercules
Ywereyouborn500
Hercules
Level 125
God Stats
13W - 7L
1,763 SR
Queue Stats
710W - 595L
1,558 Elo+
Party 1
Team Averages
Level 107
1,534 SR
1,506 Elo+

VS

Team Averages
Level 112
1,642 SR
1,497 Elo+
Ares
Ares
GodUsopp5647
Ares
Level 77
God Stats
2W - 2L
1,656 SR
Queue Stats
39W - 41L
1,526 Elo+
Party 2
Ne Zha
Ne Zha
WeltyCat55709
Ne Zha
Level 103
God Stats
25W - 28L
1,692 SR
Queue Stats
172W - 164L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
sincereapology
Nu Wa
Level 155
God Stats
9W - 13L
1,579 SR
Queue Stats
326W - 374L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
4 / 1 / 9
8,488
772
5,216
9,611
3,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Dax327
Jing Wei
12
5 / 1 / 8
8,668
788
3,584
6,597
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
12
4 / 0 / 9
8,484
771
6,314
10,693
9,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
7,381
671
4,291
9,483
5,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 4 / 1
7,005
637
4,444
6,004
2,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 1
7,539
685
8,428
5,504
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
13
Kills
2
2
Deaths
13
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
9
8.5
W
Jing Wei
Dax327
Jing Wei
5
1
8
9
L
1
5
1
0.3
L
0
4
1
0.13
W
Hercules
4
0
9
8.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,114
Damage
17,163
26,901
Taken
20,991
14,859
Mitigated
9,477
13,615
Healing
1,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,216
419
2,725
4,798
9,611
3,359
625
4,730
4,881
35,345
0
W
Jing Wei
Dax327
Jing Wei
3,584
2,483
0
1,055
6,597
2,272
1,423
3,049
3,548
0
20,271
L
4,291
127
0
108
9,483
5,629
0
2,723
6,460
12,958
0
L
4,444
936
0
551
6,004
2,154
0
1,313
4,541
0
32,650
W
Hercules
6,314
1,416
1,008
4,029
10,693
9,228
115
4,979
5,714
0
33,122
L
8,428
2,283
0
448
5,504
1,694
0
1,276
4,108
36,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,640
Gold Earned
21,925
158
Minions Killed
129
0
Camps Cleared
0
647,361
Distance Traveled
644,861
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,488
772
53
5
0
217,711
3
W
Jing Wei
8,668
788
46
4
0
210,901
5
L
Ares
7,381
671
26
2
0
209,135
5
L
Ne Zha
7,005
637
54
5
0
229,535
5
W
Hercules
8,484
771
59
5
0
218,749
1
L
Nu Wa
7,539
685
49
4
0
206,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role