Player Matchup

Ah Puch
Ah Puch
BMOBroski
Ah Puch
Level 20
God Stats
3W - 3L
1,209 SR
Queue Stats
20W - 18L
1,439 Elo+
Party 3
Mercury
Mercury
Birney
Mercury
Level 29
God Stats
12W - 9L
1,547 SR
Queue Stats
50W - 39L
1,524 Elo+
Party 3
Ymir
Ymir
Dreadnu
Ymir
Level 23
God Stats
5W - 11L
1,405 SR
Queue Stats
42W - 51L
1,490 Elo+
Party 2
Bellona
Bellona
SaiyanMerc
Bellona
Level 23
God Stats
2W - 1L
1,734 SR
Queue Stats
28W - 31L
1,281 Elo+
Party 2
Neith
Neith
skimborder
Neith
Level 38
God Stats
3W - 3L
1,435 SR
Queue Stats
41W - 36L
1,490 Elo+
Party 3
Team Averages
Level 27
1,466 SR
1,445 Elo+

VS

Team Averages
Level 34
1,547 SR
1,422 Elo+
King Arthur
King Arthur
McKlopediaxD
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
NukeUrWalls
He Bo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,426 Elo+
Party 4
Fenrir
Fenrir
TheHaleyHobo
Fenrir
Level 6
God Stats
8W - 7L
1,349 SR
Queue Stats
9W - 11L
1,310 Elo+
Party 4
Ares
Ares
kleys12
Ares
Level 4
God Stats
1W - 1L
1,932 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ramancer1023
Danzaburou
Level 26
God Stats
41W - 32L
1,453 SR
Queue Stats
237W - 246L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BMOBroski
Ah Puch
16
2 / 8 / 3
9,675
421
12,385
17,263
7,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Birney
Mercury
14
6 / 12 / 3
9,544
415
14,467
22,684
7,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Dreadnu
Ymir
14
2 / 7 / 7
10,123
440
11,762
19,883
21,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
SaiyanMerc
Bellona
13
1 / 11 / 1
8,743
380
7,935
19,658
14,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
15
5 / 5 / 5
9,743
424
11,323
9,669
3,083
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
McKlopediaxD
King Arthur
20
16 / 0 / 12
14,433
628
21,253
26,959
24,953
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 5 / 4
11,190
487
5,217
11,293
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
20
21 / 1 / 10
14,985
652
21,409
24,880
12,739
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
kleys12
Ares
13
1 / 9 / 7
9,509
413
5,658
17,159
12,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
ramancer1023
Danzaburou
18
4 / 2 / 5
11,845
515
12,430
14,350
5,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
80
16
Kills
42
43
Deaths
17
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BMOBroski
Ah Puch
2
8
3
0.44
L
Mercury
Birney
Mercury
6
12
3
0.63
L
Ymir
Dreadnu
Ymir
2
7
7
0.79
W
King Arthur
McKlopediaxD
King Arthur
16
0
12
22
W
0
5
4
0.4
L
Bellona
SaiyanMerc
Bellona
1
11
1
0.14
W
Fenrir
21
1
10
26
W
Ares
kleys12
Ares
1
9
7
0.5
W
Danzaburou
ramancer1023
Danzaburou
4
2
5
3.25
L
Neith
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,872
Damage
65,967
89,157
Taken
94,641
53,461
Mitigated
59,493
12,547
Healing
27,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BMOBroski
Ah Puch
12,385
1,552
0
4,882
17,263
7,666
0
2,655
14,500
57,178
0
L
Mercury
Birney
Mercury
14,467
7,011
0
3,182
22,684
7,636
0
3,571
18,945
0
47,880
L
Ymir
Dreadnu
Ymir
11,762
2,783
0
1,711
19,883
21,011
0
2,239
17,604
37,603
0
W
King Arthur
McKlopediaxD
King Arthur
21,253
2,435
0
12,388
26,959
24,953
1,828
5,985
20,974
0
98,129
W
5,217
961
0
661
11,293
4,153
4,995
2,278
9,015
48,233
0
L
Bellona
SaiyanMerc
Bellona
7,935
2,643
0
822
19,658
14,065
684
1,640
17,978
0
42,518
W
Fenrir
21,409
4,849
777
10,162
24,880
12,739
3,510
7,115
17,765
0
100,607
W
Ares
kleys12
Ares
5,658
338
0
0
17,159
12,223
296
6,105
11,054
18,228
0
W
Danzaburou
ramancer1023
Danzaburou
12,430
5,970
0
3,944
14,350
5,425
5,918
2,664
11,686
0
78,150
L
Neith
11,323
4,804
0
1,950
9,669
3,083
564
414
9,255
0
62,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,828
Gold Earned
61,962
405
Minions Killed
584
0
Camps Cleared
0
1,900,517
Distance Traveled
2,167,524
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,675
421
100
4
0
359,109
6
L
Mercury
9,544
415
58
3
0
414,908
1
L
Ymir
10,123
440
47
2
0
375,555
5
W
King Arthur
14,433
628
166
7
0
462,898
3
W
He Bo
11,190
487
120
5
0
375,058
2
L
Bellona
8,743
380
85
4
0
335,788
4
W
Fenrir
14,985
652
150
7
0
487,428
0
W
Ares
9,509
413
22
1
0
434,642
0
W
Danzaburou
11,845
515
126
5
0
407,498
1
L
Neith
9,743
424
115
5
0
415,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role