Player Matchup

Heimdallr
Heimdallr
ACHILIES64
Heimdallr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,268 Elo+
Solo
Danzaburou
Danzaburou
StormBringer2425
Danzaburou
Level 29
God Stats
108W - 116L
1,491 SR
Queue Stats
342W - 410L
1,367 Elo+
Solo
Hachiman
Hachiman
godsemande
Hachiman
Level 6
God Stats
1W - 7L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Eset
Eset
realwizard12
Eset
Level 28
God Stats
7W - 6L
1,481 SR
Queue Stats
71W - 81L
1,345 Elo+
Solo
Yemoja
Yemoja
titogato78
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,239 Elo+
Solo
Team Averages
Level 16
1,494 SR
1,344 Elo+

VS

Team Averages
Level 22
1,513 SR
1,446 Elo+
Zeus
Zeus
ALewandowski
Zeus
Level 18
God Stats
50W - 40L
1,549 SR
Queue Stats
79W - 84L
1,404 Elo+
Solo
Chiron
Chiron
DrWalrus101
Chiron
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 37L
1,666 Elo+
Party 1
Sun Wukong
Sun Wukong
GhostlyGringo
Sun Wukong
Level 27
God Stats
5W - 6L
1,500 SR
Queue Stats
361W - 391L
1,319 Elo+
Solo
Pele
Pele
Ultrafire101
Pele
Level 17
God Stats
6W - 6L
1,515 SR
Queue Stats
15W - 14L
1,603 Elo+
Party 1
Yemoja
Yemoja
lostmooses0981
Yemoja
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 89L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ACHILIES64
Heimdallr
15
0 / 6 / 7
9,065
907
4,542
8,454
3,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
StormBringer2425
Danzaburou
15
4 / 7 / 3
9,914
991
9,220
18,490
6,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
godsemande
Hachiman
15
3 / 13 / 3
9,711
971
10,221
19,206
6,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 5 / 6
9,590
959
13,802
12,499
4,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
titogato78
Yemoja
13
1 / 4 / 3
8,469
847
1,500
6,517
4,045
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 16
11,847
1,185
14,707
5,423
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
18
8 / 0 / 18
12,119
1,212
14,416
8,424
3,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
GhostlyGringo
Sun Wukong
17
5 / 2 / 12
10,451
1,045
10,396
12,038
6,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
13 / 3 / 8
11,414
1,141
13,390
9,072
4,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 5 / 21
11,203
1,120
5,731
11,256
7,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
110
10
Kills
35
35
Deaths
10
22
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ACHILIES64
Heimdallr
0
6
7
0.58
W
7
0
16
15
W
Chiron
8
0
18
17
W
Sun Wukong
GhostlyGringo
Sun Wukong
5
2
12
5.5
L
Danzaburou
StormBringer2425
Danzaburou
4
7
3
0.79
W
13
3
8
5.67
L
Hachiman
godsemande
Hachiman
3
13
3
0.35
W
2
5
21
2.5
L
2
5
6
1
L
Yemoja
titogato78
Yemoja
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,285
Damage
58,640
65,166
Taken
46,213
24,526
Mitigated
23,745
4,050
Healing
7,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ACHILIES64
Heimdallr
4,542
2,775
0
741
8,454
3,248
0
2,484
5,970
0
17,208
W
14,707
702
0
0
5,423
2,106
0
857
4,566
43,743
0
W
Chiron
14,416
7,372
991
1,898
8,424
3,084
0
4,595
3,829
0
36,688
W
Sun Wukong
GhostlyGringo
Sun Wukong
10,396
3,283
0
886
12,038
6,614
0
4,328
6,439
0
26,905
L
Danzaburou
StormBringer2425
Danzaburou
9,220
3,628
0
1,881
18,490
6,533
0
5,384
13,106
0
29,734
W
13,390
3,284
0
743
9,072
4,004
0
2,246
6,826
0
21,905
L
Hachiman
godsemande
Hachiman
10,221
6,062
0
872
19,206
6,401
0
6,828
12,378
0
20,976
W
5,731
1,550
1,372
1,316
11,256
7,937
0
3,276
7,980
13,130
0
L
13,802
813
253
0
12,499
4,299
0
3,122
9,377
26,156
0
L
Yemoja
titogato78
Yemoja
1,500
511
207
96
6,517
4,045
0
2,620
3,897
6,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,749
Gold Earned
57,034
123
Minions Killed
207
2
Camps Cleared
10
649,575
Distance Traveled
996,850
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,065
907
34
3
0
91,514
0
W
Zeus
11,847
1,185
82
8
3
169,847
0
W
Chiron
12,119
1,212
62
6
3
208,446
0
W
Sun Wukong
10,451
1,045
38
4
1
214,108
0
L
Danzaburou
9,914
991
38
4
2
174,222
1
W
Pele
11,414
1,141
15
2
3
260,709
0
L
Hachiman
9,711
971
24
2
0
126,541
1
W
Yemoja
11,203
1,120
10
1
0
143,740
1
L
Eset
9,590
959
16
2
0
196,891
0
L
Yemoja
8,469
847
11
1
0
60,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role