Player Matchup

Yemoja
Yemoja
DoubleDeeDixon
Yemoja
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 51L
1,585 Elo+
Solo
Odin
Odin
IHateThisGameBru
Odin
Level 22
God Stats
3W - 0L
1,511 SR
Queue Stats
72W - 58L
1,736 Elo+
Solo
Nemesis
Nemesis
RicoNastyy
Nemesis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 121L
1,614 Elo+
Solo
Sol
Sol
SpellLock
Sol
Level 30
God Stats
1W - 0L
1,645 SR
Queue Stats
3W - 6L
1,465 Elo+
Solo
Anhur
Anhur
rayray2021
Anhur
Level 27
God Stats
5W - 0L
1,958 SR
Queue Stats
83W - 56L
1,699 Elo+
Solo
Team Averages
Level 26
1,623 SR
1,620 Elo+

VS

Team Averages
Level 14
1,425 SR
1,635 Elo+
Ravana
Ravana
BestRetPallyNA
Ravana
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 20L
1,687 Elo+
Solo
Kumbhakarna
Kumbhakarna
ChibiShapiro
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 88L
1,709 Elo+
Solo
Danzaburou
Danzaburou
DeviantOtaku7
Danzaburou
Level 16
God Stats
1W - 5L
1,343 SR
Queue Stats
84W - 91L
1,537 Elo+
Solo
Ra
Ra
RipeGeek
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,624 Elo+
Solo
Artio
Artio
Zeehaca
Artio
Level 4
God Stats
1W - 4L
1,282 SR
Queue Stats
54W - 45L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,363
673
885
1,409
400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

5
0 / 1 / 0
3,102
620
1,312
3,521
1,001
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
RicoNastyy
Nemesis
5
0 / 0 / 0
3,250
650
343
2,896
587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 1 / 0
3,621
724
1,108
1,860
333
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
6
3 / 0 / 1
3,790
758
2,559
2,084
369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,625
725
1,104
2,082
662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kumbhakarna
ChibiShapiro
Kumbhakarna
3
0 / 3 / 0
2,929
586
1,099
4,195
814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
DeviantOtaku7
Danzaburou
5
0 / 1 / 0
3,083
617
919
1,963
393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
915
183
0
0
0
Artio
Zeehaca
Artio
6
1 / 0 / 0
3,579
716
2,174
3,925
2,789
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
2
2
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Kumbhakarna
ChibiShapiro
Kumbhakarna
0
3
0
0
L
Danzaburou
DeviantOtaku7
Danzaburou
0
1
0
0
W
1
0
1
1.5
W
0
1
0
0
W
Nemesis
RicoNastyy
Nemesis
0
0
0
0
L
0
0
0
0
W
1
1
0
1
L
Artio
Zeehaca
Artio
1
0
0
1
W
Anhur
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,207
Damage
5,296
11,770
Taken
12,165
2,690
Mitigated
4,658
5,493
Healing
4,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,104
265
0
582
2,082
662
0
1,108
974
0
12,496
L
Kumbhakarna
ChibiShapiro
Kumbhakarna
1,099
295
0
740
4,195
814
0
537
3,658
2,399
0
L
Danzaburou
DeviantOtaku7
Danzaburou
919
576
0
817
1,963
393
0
348
1,615
0
10,467
W
885
399
330
722
1,409
400
0
532
877
3,513
0
W
1,312
114
0
1,478
3,521
1,001
0
2,085
1,436
0
9,475
W
Nemesis
RicoNastyy
Nemesis
343
179
0
1,369
2,896
587
0
89
2,807
0
12,588
L
0
0
0
0
0
0
0
0
0
0
0
W
1,108
577
0
509
1,860
333
36
0
1,860
14,218
0
L
Artio
Zeehaca
Artio
2,174
195
0
2,728
3,925
2,789
0
0
3,925
14,049
0
W
Anhur
2,559
1,551
0
1,085
2,084
369
0
567
1,517
0
14,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,126
Gold Earned
14,131
122
Minions Killed
82
0
Camps Cleared
0
431,824
Distance Traveled
355,717
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,625
725
29
6
0
97,646
2
L
Kumbhakarna
2,929
586
4
1
0
89,966
0
L
Danzaburou
3,083
617
23
5
0
84,364
0
W
Yemoja
3,363
673
8
2
0
80,873
0
W
Odin
3,102
620
20
4
0
99,915
1
W
Nemesis
3,250
650
35
7
0
90,795
1
L
Ra
915
183
0
0
0
0
0
W
Sol
3,621
724
30
6
0
94,994
0
L
Artio
3,579
716
26
5
0
83,741
1
W
Anhur
3,790
758
29
6
0
65,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role