Player Matchup

Hercules
Hercules
ChupaMisNalgas
Hercules
Level 8
God Stats
6W - 6L
1,505 SR
Queue Stats
11W - 11L
1,463 Elo+
Party 2
Izanami
Izanami
Limesick
Izanami
Level 87
God Stats
18W - 17L
1,529 SR
Queue Stats
368W - 378L
1,443 Elo+
Party 2
Arachne
Arachne
MADginary
Arachne
Level 50
God Stats
25W - 12L
1,696 SR
Queue Stats
171W - 177L
1,445 Elo+
Party 2
Khepri
Khepri
Yam1834
Khepri
Level 18
God Stats
6W - 7L
1,461 SR
Queue Stats
21W - 33L
1,575 Elo+
Party 2
Hera
Hera
sunLyst
Hera
Level 55
God Stats
32W - 48L
1,490 SR
Queue Stats
217W - 271L
1,425 Elo+
Party 2
Team Averages
Level 44
1,536 SR
1,470 Elo+

VS

Team Averages
Level 75
1,460 SR
1,472 Elo+
Thanatos
Thanatos
CopArmyDude
Thanatos
Level 97
God Stats
18W - 22L
1,388 SR
Queue Stats
500W - 522L
1,493 Elo+
Party 1
Ah Puch
Ah Puch
MicolashBeDamned
Ah Puch
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
386W - 427L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
aSynth_
Cthulhu
Level 46
God Stats
8W - 12L
1,544 SR
Queue Stats
212W - 207L
1,450 Elo+
Party 3
Gilgamesh
Gilgamesh
ariel_p_j2
Gilgamesh
Level 43
God Stats
25W - 31L
1,481 SR
Queue Stats
353W - 397L
1,403 Elo+
Party 1
Rama
Rama
xstrikerx29x
Rama
Level 107
God Stats
0W - 3L
1,388 SR
Queue Stats
331W - 278L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
12 / 1 / 3
10,783
674
13,479
12,084
8,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Limesick
Izanami
14
2 / 1 / 2
8,411
526
5,285
8,921
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
MADginary
Arachne
14
3 / 3 / 2
8,329
521
6,052
10,081
3,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Yam1834
Khepri
12
1 / 1 / 3
7,564
473
1,940
5,215
3,916
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
sunLyst
Hera
12
0 / 3 / 3
7,317
457
5,774
8,664
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CopArmyDude
Thanatos
13
3 / 3 / 4
8,348
522
5,787
11,064
4,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 4 / 2
8,691
543
5,752
11,457
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
aSynth_
Cthulhu
11
0 / 3 / 1
7,540
471
4,033
11,251
7,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
ariel_p_j2
Gilgamesh
14
1 / 5 / 0
8,310
519
6,715
8,757
6,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 2
7,779
486
5,773
8,236
2,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
18
Kills
9
9
Deaths
18
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
12
1
3
13.5
L
Thanatos
CopArmyDude
Thanatos
3
3
4
1.67
W
Izanami
Limesick
Izanami
2
1
2
3
W
Arachne
MADginary
Arachne
3
3
2
1.33
L
4
4
2
1.25
W
Khepri
Yam1834
Khepri
1
1
3
2.5
L
Cthulhu
aSynth_
Cthulhu
0
3
1
0.17
L
Gilgamesh
ariel_p_j2
Gilgamesh
1
5
0
0.2
W
Hera
sunLyst
Hera
0
3
3
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,530
Damage
28,060
44,965
Taken
50,765
21,186
Mitigated
25,006
13,528
Healing
20,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
13,479
5,808
0
5,071
12,084
8,547
0
1,334
10,750
0
65,689
L
Thanatos
CopArmyDude
Thanatos
5,787
736
0
10,277
11,064
4,073
0
817
10,247
0
54,714
W
Izanami
Limesick
Izanami
5,285
3,312
0
3,448
8,921
2,860
0
1,545
7,376
0
57,853
W
Arachne
MADginary
Arachne
6,052
3,884
0
1,160
10,081
3,217
0
2,552
7,529
0
45,698
L
5,752
263
0
4,943
11,457
4,262
28
1,739
9,718
55,605
0
W
Khepri
Yam1834
Khepri
1,940
36
0
1,212
5,215
3,916
0
1,600
3,615
13,398
0
L
Cthulhu
aSynth_
Cthulhu
4,033
125
0
2,338
11,251
7,996
210
3,315
7,936
25,669
0
L
Gilgamesh
ariel_p_j2
Gilgamesh
6,715
2,230
0
330
8,757
6,047
222
0
8,488
0
49,035
W
Hera
sunLyst
Hera
5,774
2,276
66
2,571
8,664
2,646
0
2,797
5,867
55,174
0
L
5,773
4,349
0
2,802
8,236
2,628
810
1,843
6,393
0
49,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,404
Gold Earned
40,668
433
Minions Killed
458
0
Camps Cleared
0
1,684,427
Distance Traveled
1,500,393
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,783
674
116
7
0
370,748
6
L
Thanatos
8,348
522
90
6
0
345,981
1
W
Izanami
8,411
526
118
7
0
282,140
2
W
Arachne
8,329
521
93
6
0
370,413
1
L
Ah Puch
8,691
543
127
8
0
269,535
3
W
Khepri
7,564
473
18
1
0
327,420
7
L
Cthulhu
7,540
471
39
2
0
301,943
0
L
Gilgamesh
8,310
519
101
6
0
325,085
0
W
Hera
7,317
457
88
6
0
333,706
9
L
Rama
7,779
486
101
6
0
257,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role