Player Matchup

Jormungandr
Jormungandr
Albert2500
Jormungandr
Level 38
God Stats
3W - 2L
1,525 SR
Queue Stats
30W - 48L
1,297 Elo+
Party 4
Fenrir
Fenrir
CrocodileKingg
Fenrir
Level 38
God Stats
1W - 1L
1,582 SR
Queue Stats
23W - 38L
1,294 Elo+
Party 4
Anubis
Anubis
KingProphecy101
Anubis
Level 35
God Stats
126W - 119L
1,423 SR
Queue Stats
163W - 174L
1,365 Elo+
Party 1
Medusa
Medusa
Young_Wolfey
Medusa
Level 49
God Stats
207W - 209L
1,413 SR
Queue Stats
209W - 221L
1,356 Elo+
Party 1
Tiamat
Tiamat
hootarino
Tiamat
Level 23
God Stats
10W - 23L
1,377 SR
Queue Stats
41W - 53L
1,362 Elo+
Party 1
Team Averages
Level 37
1,464 SR
1,335 Elo+

VS

Team Averages
Level 62
1,570 SR
1,411 Elo+
Nemesis
Nemesis
BDLS Wheezer
Nemesis
Level 85
God Stats
15W - 12L
1,674 SR
Queue Stats
176W - 158L
1,516 Elo+
Party 2
Cupid
Cupid
MaximumWorf
Cupid
Level 39
God Stats
57W - 54L
1,488 SR
Queue Stats
75W - 89L
1,343 Elo+
Party 3
Odin
Odin
Oh Rut Roh
Odin
Level 38
God Stats
3W - 4L
1,495 SR
Queue Stats
103W - 123L
1,418 Elo+
Party 2
Khepri
Khepri
TheOriginalFloyd
Khepri
Level 37
God Stats
5W - 3L
1,474 SR
Queue Stats
75W - 88L
1,343 Elo+
Party 3
Olorun
Olorun
codofox
Olorun
Level 112
God Stats
6W - 5L
1,719 SR
Queue Stats
289W - 286L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Albert2500
Jormungandr
8
0 / 2 / 1
5,203
434
2,439
6,823
2,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 4 / 1
5,541
462
4,246
6,720
2,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 8 / 1
6,929
577
6,655
9,528
4,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
8
1 / 2 / 0
5,193
433
3,719
5,743
1,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
hootarino
Tiamat
9
1 / 4 / 0
5,620
468
1,595
6,094
2,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BDLS Wheezer
Nemesis
13
5 / 2 / 3
7,418
618
5,390
9,004
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
4 / 0 / 0
5,742
479
4,322
4,589
1,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 1 / 0
6,567
547
1,983
5,002
2,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
0 / 1 / 3
5,920
493
3,131
3,836
2,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
codofox
Olorun
11
8 / 3 / 3
7,463
622
8,477
8,641
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
7
Kills
19
20
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Albert2500
Jormungandr
0
2
1
0.25
W
Nemesis
BDLS Wheezer
Nemesis
5
2
3
3.25
L
2
4
1
0.63
L
3
8
1
0.44
W
4
0
0
4
W
2
1
0
2
W
0
1
3
1.5
L
Medusa
1
2
0
0.5
W
Olorun
codofox
Olorun
8
3
3
3.17
L
Tiamat
hootarino
Tiamat
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,654
Damage
23,303
34,908
Taken
31,072
13,426
Mitigated
11,251
7,133
Healing
10,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Albert2500
Jormungandr
2,439
832
0
1,717
6,823
2,924
0
1,894
4,929
19,450
0
W
Nemesis
BDLS Wheezer
Nemesis
5,390
2,800
0
1,693
9,004
3,107
0
3,142
5,862
0
48,876
L
4,246
1,002
87
679
6,720
2,116
1,644
2,093
4,567
0
13,444
L
6,655
1,383
0
2,237
9,528
4,448
236
3,811
5,717
30,461
0
W
4,322
2,053
786
1,784
4,589
1,422
0
1,054
3,535
0
19,709
W
1,983
651
0
1,090
5,002
2,462
596
761
4,241
0
25,777
W
3,131
517
0
627
3,836
2,041
0
1,220
2,616
16,675
0
L
Medusa
3,719
1,818
147
1,144
5,743
1,620
429
1,898
3,845
0
22,576
W
Olorun
codofox
Olorun
8,477
3,967
68
4,289
8,641
2,219
982
4,512
4,129
35,640
0
L
Tiamat
hootarino
Tiamat
1,595
598
0
1,122
6,094
2,318
306
1,912
4,021
18,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,486
Gold Earned
33,110
190
Minions Killed
273
0
Camps Cleared
0
1,032,343
Distance Traveled
1,072,353
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,203
434
40
3
0
219,026
3
W
Nemesis
7,418
618
87
7
0
234,588
1
L
Fenrir
5,541
462
26
2
0
213,638
0
L
Anubis
6,929
577
45
4
0
187,260
1
W
Cupid
5,742
479
38
3
0
208,092
2
W
Odin
6,567
547
69
6
0
203,946
2
W
Khepri
5,920
493
15
1
0
230,634
2
L
Medusa
5,193
433
46
4
0
219,393
1
W
Olorun
7,463
622
64
5
0
195,093
2
L
Tiamat
5,620
468
33
3
0
193,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role