Player Matchup

Apollo
Apollo
Lt TwinkleToes2
Apollo
Level 27
God Stats
9W - 2L
1,838 SR
Queue Stats
55W - 43L
1,402 Elo+
Solo
Ah Puch
Ah Puch
MrRedKill
Ah Puch
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,438 Elo+
Solo
Nemesis
Nemesis
Oso de queso768
Nemesis
Level 15
God Stats
2W - 3L
1,090 SR
Queue Stats
15W - 35L
1,158 Elo+
Solo
Kumbhakarna
Kumbhakarna
dinguirayess
Kumbhakarna
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,314 Elo+
Solo
Chaac
Chaac
vSAGEAFRO
Chaac
Level 28
God Stats
1W - 0L
1,774 SR
Queue Stats
3W - 3L
901 Elo+
Solo
Team Averages
Level 22
1,540 SR
1,243 Elo+

VS

Team Averages
Level 21
1,554 SR
1,273 Elo+
Bacchus
Bacchus
Atrocitusprime91
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,400 Elo+
Solo
Guan Yu
Guan Yu
DryestGeoduck85
Guan Yu
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 107L
1,029 Elo+
Solo
Persephone
Persephone
FoxtailGamer01
Persephone
Level 13
God Stats
0W - 3L
1,777 SR
Queue Stats
4W - 11L
1,298 Elo+
Solo
Sun Wukong
Sun Wukong
K1ngF1akK01
Sun Wukong
Level 29
God Stats
11W - 16L
1,558 SR
Queue Stats
57W - 67L
1,484 Elo+
Solo
Arachne
Arachne
Sensei-Skee
Arachne
Level 25
God Stats
22W - 22L
1,434 SR
Queue Stats
45W - 49L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 0
12,851
535
14,094
15,243
6,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
MrRedKill
Ah Puch
18
2 / 8 / 2
11,111
463
10,399
14,640
5,515
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 13 / 1
9,549
398
9,969
20,895
7,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
dinguirayess
Kumbhakarna
6
0 / 5 / 0
6,800
283
98
4,742
1,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
vSAGEAFRO
Chaac
13
0 / 7 / 1
8,903
371
3,012
13,040
5,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
9,619
401
4,597
15,304
12,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

2
0 / 0 / 0
6,358
265
73
72
24
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Persephone
FoxtailGamer01
Persephone
19
12 / 0 / 4
13,188
550
10,935
10,780
3,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
K1ngF1akK01
Sun Wukong
20
17 / 1 / 3
14,069
586
22,058
22,294
20,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Sensei-Skee
Arachne
15
3 / 6 / 5
10,378
432
4,961
14,514
5,625
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
11
Kills
34
39
Deaths
13
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
0
0
0
0
L
Persephone
FoxtailGamer01
Persephone
12
0
4
14
L
Sun Wukong
K1ngF1akK01
Sun Wukong
17
1
3
18.5
W
8
6
0
1.33
W
Ah Puch
MrRedKill
Ah Puch
2
8
2
0.38
W
1
13
1
0.12
L
Arachne
Sensei-Skee
Arachne
3
6
5
0.92
W
Kumbhakarna
dinguirayess
Kumbhakarna
0
5
0
0
W
Chaac
vSAGEAFRO
Chaac
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,572
Damage
42,624
68,560
Taken
62,964
26,856
Mitigated
42,159
18,261
Healing
19,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,597
1,266
0
2,095
15,304
12,673
877
424
14,880
39,989
0
L
73
43
0
30
72
24
0
0
72
0
43
L
Persephone
FoxtailGamer01
Persephone
10,935
2,138
0
4,581
10,780
3,615
1,051
1,670
9,110
63,181
0
L
Sun Wukong
K1ngF1akK01
Sun Wukong
22,058
6,721
0
10,425
22,294
20,222
952
6,667
15,627
0
96,539
W
14,094
10,750
0
6,022
15,243
6,523
1,929
5,783
9,460
0
96,199
W
Ah Puch
MrRedKill
Ah Puch
10,399
1,027
0
4,656
14,640
5,515
1,259
1,278
13,362
69,738
0
W
9,969
6,028
0
3,764
20,895
7,563
1,561
4,997
15,774
0
46,679
L
Arachne
Sensei-Skee
Arachne
4,961
3,695
0
2,205
14,514
5,625
984
1,736
12,778
0
69,654
W
Kumbhakarna
dinguirayess
Kumbhakarna
98
0
0
0
4,742
1,387
0
0
4,742
6,002
0
W
Chaac
vSAGEAFRO
Chaac
3,012
570
87
3,732
13,040
5,868
498
3,349
9,660
0
36,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,214
Gold Earned
53,612
421
Minions Killed
472
0
Camps Cleared
0
1,637,822
Distance Traveled
1,557,738
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,619
401
63
3
0
383,231
0
L
Guan Yu
6,358
265
0
0
0
21,078
0
L
Persephone
13,188
550
125
5
0
369,245
2
L
Sun Wukong
14,069
586
181
8
0
428,635
4
W
Apollo
12,851
535
153
6
0
421,341
0
W
Ah Puch
11,111
463
114
5
0
343,652
2
W
Nemesis
9,549
398
75
3
0
389,581
3
L
Arachne
10,378
432
103
4
0
355,549
0
W
Kumbhakarna
6,800
283
6
0
0
101,317
0
W
Chaac
8,903
371
73
3
0
381,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role