Player Matchup

Tsukuyomi
Tsukuyomi
Diamond III
Alzeif
Tsukuyomi
Diamond III
Level 145
God Stats
15W - 10L
1,690 SR
Queue Stats
235W - 213L
2,335 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond III
NickMullen6664
Kumbhakarna
Diamond III
Level 69
God Stats
8W - 9L
1,599 SR
Queue Stats
111W - 92L
2,361 MMR
Solo
Tyr
Tyr
Diamond II
byMike666
Tyr
Diamond II
Level 160
God Stats
11W - 19L
1,560 SR
Queue Stats
445W - 436L
2,445 MMR
Party 2
Raijin
Raijin
Diamond II
inoonl
Raijin
Diamond II
Level 154
God Stats
0W - 2L
1,299 SR
Queue Stats
443W - 406L
2,334 MMR
Solo
Heimdallr
Heimdallr
Masters
l Wistful l
Heimdallr
Masters
Level 153
God Stats
13W - 11L
1,653 SR
Queue Stats
152W - 113L
2,569 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,560 SR
2,409 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,623 SR
2,408 MMR
Janus
Janus
Diamond I
AlSamuraie
Janus
Diamond I
Level 159
God Stats
40W - 37L
1,627 SR
Queue Stats
253W - 244L
2,482 MMR
Solo
Ravana
Ravana
Diamond I
H20Zenn
Ravana
Diamond I
Level 134
God Stats
4W - 3L
1,570 SR
Queue Stats
245W - 226L
2,433 MMR
Solo
Geb
Geb
Diamond II
Pzrkerr
Geb
Diamond II
Level 79
God Stats
4W - 1L
1,905 SR
Queue Stats
66W - 44L
2,516 MMR
Solo
Artio
Artio
Diamond III
Volundrier
Artio
Diamond III
Level 145
God Stats
1W - 0L
1,259 SR
Queue Stats
71W - 51L
2,253 MMR
Party 1
Medusa
Medusa
Diamond I
xBlockhead
Medusa
Diamond I
Level 160
God Stats
4W - 0L
1,753 SR
Queue Stats
94W - 73L
2,357 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alzeif
Tsukuyomi
15
1 / 5 / 3
9,880
430
11,373
17,341
6,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
NickMullen6664
Kumbhakarna
13
0 / 3 / 4
9,639
419
5,903
20,539
14,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 2 / 5
10,013
435
7,163
18,482
19,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
inoonl
Raijin
18
5 / 6 / 1
11,332
493
13,511
12,829
5,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
l Wistful l
Heimdallr
18
1 / 7 / 0
11,176
486
11,763
15,548
6,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
TiamatAthenaGilgameshSetChiron

VS

Bans
LokiChang'eKing ArthurSobekNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
6 / 3 / 8
14,423
627
15,466
13,955
6,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
H20Zenn
Ravana
20
8 / 2 / 6
14,436
628
16,743
14,033
6,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
18
1 / 2 / 15
13,149
572
7,027
18,284
18,161
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
20
2 / 1 / 7
13,694
595
13,523
13,524
17,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
xBlockhead
Medusa
20
6 / 0 / 3
15,138
658
9,821
12,331
5,142
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
8
Kills
23
23
Deaths
8
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Janus
6
3
8
3.33
L
Tsukuyomi
Alzeif
Tsukuyomi
1
5
3
0.5
W
Ravana
H20Zenn
Ravana
8
2
6
5.5
L
Kumbhakarna
NickMullen6664
Kumbhakarna
0
3
4
0.67
W
Geb
1
2
15
4.25
W
Artio
2
1
7
5.5
L
1
2
5
1.75
L
Raijin
inoonl
Raijin
5
6
1
0.92
L
Heimdallr
l Wistful l
Heimdallr
1
7
0
0.14
W
Medusa
xBlockhead
Medusa
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,713
Damage
62,580
84,739
Taken
72,127
52,351
Mitigated
54,549
23,806
Healing
30,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
15,466
583
269
5,617
13,955
6,668
468
5,814
8,021
122,532
0
L
Tsukuyomi
Alzeif
Tsukuyomi
11,373
2,211
0
4,592
17,341
6,798
0
4,943
12,314
0
78,381
W
Ravana
H20Zenn
Ravana
16,743
6,828
0
4,954
14,033
6,723
5,078
4,319
9,687
0
112,878
L
Kumbhakarna
NickMullen6664
Kumbhakarna
5,903
1,167
0
4,180
20,539
14,951
0
9,364
10,968
17,849
0
W
Geb
7,027
1,147
0
5,706
18,284
18,161
110
6,575
11,649
26,666
0
W
Artio
13,523
2,174
1,134
7,303
13,524
17,855
0
3,396
9,558
78,185
0
L
7,163
736
0
10,115
18,482
19,028
0
12,195
6,149
0
53,918
L
Raijin
inoonl
Raijin
13,511
682
409
2,970
12,829
5,109
0
3,809
8,832
102,752
0
L
Heimdallr
l Wistful l
Heimdallr
11,763
4,079
0
1,540
15,548
6,465
100
5,008
10,460
0
96,660
W
Medusa
xBlockhead
Medusa
9,821
5,128
0
5,111
12,331
5,142
4,680
1,152
11,149
0
121,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,040
Gold Earned
70,840
614
Minions Killed
773
0
Camps Cleared
0
2,131,560
Distance Traveled
2,402,162
22
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,423
627
234
10
0
496,491
10
L
Tsukuyomi
9,880
430
141
6
0
469,792
5
W
Ravana
14,436
628
142
6
0
480,568
5
L
Kumbhakarna
9,639
419
31
1
0
464,265
8
W
Geb
13,149
572
26
1
0
473,144
10
W
Artio
13,694
595
159
7
0
476,866
1
L
Tyr
10,013
435
90
4
0
472,506
3
L
Raijin
11,332
493
175
8
0
365,523
6
L
Heimdallr
11,176
486
177
8
0
359,474
0
W
Medusa
15,138
658
212
9
0
475,093
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role