Player Matchup

Scylla
Scylla
Brandon2010Apex
Scylla
Level 46
God Stats
0W - 2L
1,469 SR
Queue Stats
5W - 11L
1,400 Elo+
Solo
Khepri
Khepri
VonJakob
Khepri
Level 26
God Stats
4W - 3L
1,737 SR
Queue Stats
60W - 70L
1,422 Elo+
Party 2
Cupid
Cupid
caiok29
Cupid
Level 53
God Stats
1W - 2L
1,513 SR
Queue Stats
159W - 156L
1,434 Elo+
Party 2
Vulcan
Vulcan
juguito10
Vulcan
Level 39
God Stats
0W - 2L
1,292 SR
Queue Stats
90W - 108L
1,421 Elo+
Party 1
Bakasura
Bakasura
sant1blanc0
Bakasura
Level 68
God Stats
5W - 9L
1,831 SR
Queue Stats
401W - 394L
1,444 Elo+
Party 1
Team Averages
Level 46
1,568 SR
1,424 Elo+

VS

Team Averages
Level 64
1,521 SR
1,435 Elo+
Medusa
Medusa
Fedebann
Medusa
Level 33
God Stats
10W - 3L
1,672 SR
Queue Stats
47W - 36L
1,495 Elo+
Solo
Mulan
Mulan
brenosousa10
Mulan
Level 43
God Stats
19W - 27L
1,372 SR
Queue Stats
195W - 241L
1,374 Elo+
Solo
Arachne
Arachne
carloshenrii
Arachne
Level 89
God Stats
32W - 56L
1,419 SR
Queue Stats
443W - 510L
1,388 Elo+
Solo
Yemoja
Yemoja
fexinZ
Yemoja
Level 29
God Stats
5W - 2L
1,643 SR
Queue Stats
92W - 95L
1,418 Elo+
Party 3
Kukulkan
Kukulkan
llLuke
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,149
468
1,795
3,819
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
VonJakob
Khepri
8
0 / 2 / 1
5,201
473
1,739
3,968
1,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
caiok29
Cupid
9
0 / 3 / 2
4,864
442
1,220
3,252
808
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Vulcan
juguito10
Vulcan
10
1 / 1 / 2
5,985
544
5,119
4,053
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
sant1blanc0
Bakasura
11
4 / 2 / 1
6,663
606
3,608
7,868
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fedebann
Medusa
11
3 / 2 / 2
6,957
632
4,065
5,904
1,746
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 0
6,972
634
3,323
4,475
2,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
carloshenrii
Arachne
10
1 / 1 / 0
5,918
538
1,188
6,595
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
fexinZ
Yemoja
8
1 / 1 / 4
5,776
525
2,045
5,105
1,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
llLuke
Kukulkan
11
2 / 1 / 1
6,435
585
4,283
4,688
1,534
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
12
12
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Medusa
Fedebann
Medusa
3
2
2
2
L
Khepri
VonJakob
Khepri
0
2
1
0.25
W
5
0
0
5
L
Cupid
caiok29
Cupid
0
3
2
0.33
W
Arachne
carloshenrii
Arachne
1
1
0
1
W
Yemoja
fexinZ
Yemoja
1
1
4
3
L
Vulcan
juguito10
Vulcan
1
1
2
2
W
Kukulkan
llLuke
Kukulkan
2
1
1
2.5
L
Bakasura
sant1blanc0
Bakasura
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,481
Damage
14,904
22,960
Taken
26,767
7,617
Mitigated
9,896
4,706
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,795
135
0
215
3,819
860
0
0
3,819
19,658
0
W
Medusa
Fedebann
Medusa
4,065
1,811
0
1,922
5,904
1,746
463
1,537
4,240
0
44,238
L
Khepri
VonJakob
Khepri
1,739
312
0
424
3,968
1,899
0
1,456
2,512
12,854
0
W
3,323
729
0
502
4,475
2,071
0
1,714
2,637
0
28,801
L
Cupid
caiok29
Cupid
1,220
611
437
608
3,252
808
0
1,039
2,213
0
19,425
W
Arachne
carloshenrii
Arachne
1,188
677
99
2,836
6,595
2,641
0
524
6,027
0
36,889
W
Yemoja
fexinZ
Yemoja
2,045
895
573
2,235
5,105
1,904
574
1,955
3,003
7,914
0
L
Vulcan
juguito10
Vulcan
5,119
749
0
1,345
4,053
1,413
957
2,790
1,263
32,344
0
W
Kukulkan
llLuke
Kukulkan
4,283
356
0
1,070
4,688
1,534
667
2,439
2,020
35,887
0
L
Bakasura
sant1blanc0
Bakasura
3,608
2,892
0
1,677
7,868
2,637
0
1,043
6,825
0
34,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,862
Gold Earned
32,058
252
Minions Killed
341
0
Camps Cleared
0
1,051,585
Distance Traveled
1,023,605
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,149
468
32
3
0
202,343
1
W
Medusa
6,957
632
84
8
0
201,956
1
L
Khepri
5,201
473
22
2
0
225,670
2
W
Mulan
6,972
634
90
8
0
205,924
3
L
Cupid
4,864
442
48
4
0
182,544
2
W
Arachne
5,918
538
70
6
0
202,814
0
W
Yemoja
5,776
525
12
1
0
194,358
3
L
Vulcan
5,985
544
72
7
0
210,896
2
W
Kukulkan
6,435
585
85
8
0
218,553
5
L
Bakasura
6,663
606
78
7
0
230,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role