Player Matchup

Chaac
Chaac
AbnormalCaleb
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Skadi
Skadi
BroD-YT
Skadi
Level 13
God Stats
0W - 1L
1,523 SR
Queue Stats
2W - 5L
1,291 Elo+
Party 1
Ymir
Ymir
LiL_DE22
Ymir
Level 80
God Stats
2W - 3L
1,510 SR
Queue Stats
11W - 12L
1,642 Elo+
Party 1
Hachiman
Hachiman
Toxic_Ghost7089
Hachiman
Level 27
God Stats
15W - 24L
1,249 SR
Queue Stats
186W - 197L
1,275 Elo+
Solo
Mercury
Mercury
redhair_menace69
Mercury
Level 67
God Stats
0W - 2L
1,514 SR
Queue Stats
83W - 81L
1,460 Elo+
Party 1
Team Averages
Level 38
1,459 SR
1,434 Elo+

VS

Team Averages
Level 61
1,632 SR
1,605 Elo+
Sol
Sol
AVBRAX
Sol
Level 25
God Stats
5W - 0L
1,758 SR
Queue Stats
14W - 11L
1,436 Elo+
Solo
Zeus
Zeus
CopybookGlint91
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,720 Elo+
Party 2
Khepri
Khepri
Gogert777
Khepri
Level 6
God Stats
296W - 157L
1,526 SR
Queue Stats
298W - 157L
1,720 Elo+
Party 2
Mercury
Mercury
INFINIT3 GHO5T
Mercury
Level 160
God Stats
5W - 2L
1,939 SR
Queue Stats
109W - 91L
1,606 Elo+
Party 2
Izanami
Izanami
Sirenai
Izanami
Level 108
God Stats
44W - 27L
1,434 SR
Queue Stats
1,001W - 896L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 11 / 9
11,622
894
7,331
25,164
27,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Skadi
BroD-YT
Skadi
19
4 / 12 / 11
13,053
1,004
17,178
22,277
9,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
19
9 / 11 / 6
14,193
1,092
21,827
33,171
17,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
16
0 / 0 / 2
10,180
783
685
1,925
648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
5 / 7 / 9
13,244
1,019
10,833
18,664
9,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AVBRAX
Sol
20
1 / 4 / 18
12,415
955
12,092
13,719
5,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
8 / 7 / 12
13,629
1,048
17,518
11,758
5,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
Gogert777
Khepri
20
1 / 2 / 22
12,425
956
6,992
14,405
16,428
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
17 / 5 / 13
15,739
1,211
19,748
13,495
7,720
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Sirenai
Izanami
20
14 / 1 / 21
15,248
1,173
37,300
9,972
5,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
127
18
Kills
41
41
Deaths
19
37
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Sol
AVBRAX
Sol
1
4
18
2.5
L
0
11
9
0.41
L
Skadi
BroD-YT
Skadi
4
12
11
0.79
W
8
7
12
2
W
Khepri
Gogert777
Khepri
1
2
22
6
W
17
5
13
4.7
L
Ymir
9
11
6
1.09
W
Izanami
Sirenai
Izanami
14
1
21
24.5
L
Hachiman
0
0
2
1
L
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,854
Damage
93,650
101,201
Taken
63,349
64,720
Mitigated
40,483
8,694
Healing
8,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
AVBRAX
Sol
12,092
4,190
0
3,958
13,719
5,590
0
6,911
6,808
39,773
0
L
7,331
1,499
0
4,218
25,164
27,719
0
9,946
15,218
0
20,943
L
Skadi
BroD-YT
Skadi
17,178
9,700
0
0
22,277
9,426
0
5,608
16,669
64
29,959
W
17,518
3,009
168
568
11,758
5,316
0
3,726
8,032
32,748
0
W
Khepri
Gogert777
Khepri
6,992
1,272
0
0
14,405
16,428
0
5,372
9,033
12,830
0
W
19,748
13,301
0
349
13,495
7,720
0
1,712
11,783
0
35,896
L
Ymir
21,827
6,264
762
1,505
33,171
17,117
0
14,386
18,785
64,055
0
W
Izanami
Sirenai
Izanami
37,300
32,059
606
2,507
9,972
5,429
0
4,170
5,802
0
69,682
L
Hachiman
685
554
0
591
1,925
648
0
1,140
785
0
10,479
L
10,833
4,813
600
1,018
18,664
9,810
0
5,522
13,142
0
18,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,292
Gold Earned
69,456
186
Minions Killed
232
3
Camps Cleared
8
957,090
Distance Traveled
1,119,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,415
955
68
5
0
242,377
0
L
Chaac
11,622
894
26
2
0
220,881
0
L
Skadi
13,053
1,004
34
3
0
161,745
0
W
Zeus
13,629
1,048
36
3
1
161,012
0
W
Khepri
12,425
956
8
1
0
258,584
0
W
Mercury
15,739
1,211
39
3
4
223,465
0
L
Ymir
14,193
1,092
89
7
1
214,406
0
W
Izanami
15,248
1,173
81
6
3
233,857
0
L
Hachiman
10,180
783
23
2
0
58,687
0
L
Mercury
13,244
1,019
14
1
2
301,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role