Player Matchup

Khepri
Khepri
HarimaV
Khepri
Level 109
God Stats
2W - 2L
1,575 SR
Queue Stats
159W - 215L
1,426 Elo+
Solo
Danzaburou
Danzaburou
INeedACarry12
Danzaburou
Level 126
God Stats
15W - 15L
1,562 SR
Queue Stats
91W - 97L
1,574 Elo+
Solo
Loki
Loki
darknesswolf09
Loki
Level 146
God Stats
2W - 6L
1,164 SR
Queue Stats
35W - 53L
1,488 Elo+
Solo
Team Averages
Level 127
1,434 SR
1,496 Elo+

VS

Team Averages
Level 99
1,466 SR
1,500 Elo+
Janus
Janus
Doogality
Janus
Level 60
God Stats
19W - 11L
1,500 SR
Queue Stats
227W - 186L
1,484 Elo+
Party 1
Hachiman
Hachiman
GILLMAN
Hachiman
Level 110
God Stats
4W - 1L
1,419 SR
Queue Stats
309W - 261L
1,516 Elo+
Party 1
King Arthur
King Arthur
SauceBauce
King Arthur
Level 126
God Stats
2W - 0L
1,477 SR
Queue Stats
32W - 37L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
HarimaV
Khepri
12
1 / 8 / 10
9,098
607
6,810
16,985
18,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
INeedACarry12
Danzaburou
13
3 / 6 / 5
9,713
648
9,001
14,286
5,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 6 / 3
11,639
776
12,699
11,783
4,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Doogality
Janus
14
7 / 5 / 9
11,167
744
10,486
10,863
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
GILLMAN
Hachiman
16
12 / 2 / 6
12,068
805
15,886
13,738
4,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SauceBauce
King Arthur
12
1 / 6 / 12
9,907
660
9,445
13,546
8,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
13
Kills
20
20
Deaths
13
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Janus
Doogality
Janus
7
5
9
2.3
W
Hachiman
GILLMAN
Hachiman
12
2
6
7.5
L
Khepri
HarimaV
Khepri
1
8
10
0.75
L
Danzaburou
INeedACarry12
Danzaburou
3
6
5
0.92
W
King Arthur
SauceBauce
King Arthur
1
6
12
1.17
L
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,510
Damage
35,817
43,054
Taken
38,147
29,153
Mitigated
16,211
8,933
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Doogality
Janus
10,486
1,536
112
1,479
10,863
3,138
723
1,859
8,764
38,761
0
W
Hachiman
GILLMAN
Hachiman
15,886
11,164
0
5,327
13,738
4,698
1,955
2,316
11,272
0
49,642
L
Khepri
HarimaV
Khepri
6,810
895
411
2,945
16,985
18,512
0
4,255
12,370
22,748
0
L
Danzaburou
INeedACarry12
Danzaburou
9,001
4,092
0
3,987
14,286
5,907
526
3,349
10,728
0
43,375
W
King Arthur
SauceBauce
King Arthur
9,445
1,899
811
1,389
13,546
8,375
0
1,993
11,203
0
41,000
L
12,699
2,343
0
1,590
11,783
4,734
100
2,257
9,420
0
40,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,450
Gold Earned
33,142
136
Minions Killed
186
0
Camps Cleared
0
714,992
Distance Traveled
728,557
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,167
744
70
5
0
240,933
1
W
Hachiman
12,068
805
71
5
0
239,626
1
L
Khepri
9,098
607
31
2
0
229,261
3
L
Danzaburou
9,713
648
62
4
0
227,835
4
W
King Arthur
9,907
660
45
3
0
247,998
1
L
Loki
11,639
776
43
3
0
257,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role