Player Matchup

Neith
Neith
FloppoChan
Neith
Level 16
God Stats
14W - 17L
1,425 SR
Queue Stats
26W - 39L
1,428 Elo+
Party 2
Fenrir
Fenrir
RSchmiddy
Fenrir
Level 103
God Stats
2W - 2L
1,501 SR
Queue Stats
68W - 62L
1,454 Elo+
Party 2
Mulan
Mulan
ShinMegamiTensei
Mulan
Level 107
God Stats
4W - 6L
1,526 SR
Queue Stats
142W - 107L
1,521 Elo+
Party 2
Ymir
Ymir
Weanlin
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,671 Elo+
Party 2
Anubis
Anubis
unicronbro1
Anubis
Level 41
God Stats
7W - 2L
1,986 SR
Queue Stats
34W - 43L
1,484 Elo+
Party 2
Team Averages
Level 54
1,587 SR
1,512 Elo+

VS

Team Averages
Level 63
1,585 SR
1,548 Elo+
Bakasura
Bakasura
AgentPyro15
Bakasura
Level 102
God Stats
16W - 6L
1,763 SR
Queue Stats
253W - 265L
1,537 Elo+
Party 1
Baron Samedi
Baron Samedi
Doomsday115
Baron Samedi
Level 49
God Stats
5W - 3L
1,773 SR
Queue Stats
55W - 52L
1,559 Elo+
Party 1
Artemis
Artemis
FlambLamb
Artemis
Level 27
God Stats
2W - 1L
1,485 SR
Queue Stats
13W - 16L
1,474 Elo+
Party 1
Camazotz
Camazotz
Necroninjas
Camazotz
Level 109
God Stats
16W - 13L
1,566 SR
Queue Stats
275W - 267L
1,586 Elo+
Party 1
Tiamat
Tiamat
Spammy0209
Tiamat
Level 27
God Stats
1W - 2L
1,337 SR
Queue Stats
12W - 7L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
1 / 3 / 2
5,160
469
1,185
3,169
744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
RSchmiddy
Fenrir
9
3 / 4 / 0
5,693
518
2,415
7,982
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 3 / 2
6,623
602
5,804
10,203
6,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
Weanlin
Ymir
7
0 / 2 / 0
4,347
395
166
3,063
1,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
10
2 / 3 / 0
5,923
538
5,318
6,535
2,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AgentPyro15
Bakasura
12
6 / 2 / 3
6,901
627
5,617
9,338
2,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Doomsday115
Baron Samedi
12
3 / 1 / 2
6,931
630
4,160
5,516
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
FlambLamb
Artemis
9
0 / 2 / 2
5,214
474
851
3,760
852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
Necroninjas
Camazotz
13
3 / 3 / 2
7,118
647
8,712
9,783
4,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Spammy0209
Tiamat
9
3 / 2 / 2
5,889
535
735
3,790
2,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
8
Kills
15
15
Deaths
10
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AgentPyro15
Bakasura
6
2
3
3.75
W
Baron Samedi
Doomsday115
Baron Samedi
3
1
2
4
W
Artemis
FlambLamb
Artemis
0
2
2
0.5
L
Neith
1
3
2
0.67
W
Camazotz
Necroninjas
Camazotz
3
3
2
1.33
L
Fenrir
RSchmiddy
Fenrir
3
4
0
0.75
L
2
3
2
1
W
Tiamat
Spammy0209
Tiamat
3
2
2
2
L
Ymir
Weanlin
Ymir
0
2
0
0
L
Anubis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,888
Damage
20,075
30,952
Taken
32,187
13,909
Mitigated
12,216
10,106
Healing
13,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AgentPyro15
Bakasura
5,617
4,080
0
2,861
9,338
2,964
263
1,436
7,902
0
33,463
W
Baron Samedi
Doomsday115
Baron Samedi
4,160
236
378
1,996
5,516
2,113
488
2,665
2,851
34,795
0
W
Artemis
FlambLamb
Artemis
851
216
0
1,002
3,760
852
324
797
2,963
0
21,365
L
Neith
1,185
510
0
291
3,169
744
64
295
2,794
0
23,958
W
Camazotz
Necroninjas
Camazotz
8,712
4,166
0
6,142
9,783
4,044
0
0
9,251
0
44,038
L
Fenrir
RSchmiddy
Fenrir
2,415
1,201
0
2,432
7,982
2,866
0
737
6,833
0
18,696
L
5,804
1,795
0
4,649
10,203
6,243
464
0
10,063
0
31,913
W
Tiamat
Spammy0209
Tiamat
735
40
0
982
3,790
2,243
294
586
3,204
16,129
0
L
Ymir
Weanlin
Ymir
166
0
0
159
3,063
1,353
0
440
2,545
8,509
0
L
Anubis
5,318
126
0
2,575
6,535
2,703
0
3,139
2,754
32,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,746
Gold Earned
32,053
249
Minions Killed
335
0
Camps Cleared
0
982,313
Distance Traveled
1,021,589
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,901
627
70
6
0
262,271
1
W
Baron Samedi
6,931
630
83
8
0
200,346
3
W
Artemis
5,214
474
49
4
0
166,941
0
L
Neith
5,160
469
46
4
0
199,823
1
W
Camazotz
7,118
647
96
9
0
209,171
0
L
Fenrir
5,693
518
42
4
0
214,976
0
L
Mulan
6,623
602
68
6
0
170,628
3
W
Tiamat
5,889
535
37
3
0
182,860
0
L
Ymir
4,347
395
23
2
0
211,904
0
L
Anubis
5,923
538
70
6
0
184,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role