Player Matchup

Chaac
Chaac
AlphaMike1994
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,165 Elo+
Party 4
Sun Wukong
Sun Wukong
DaftPrideSin
Sun Wukong
Level 127
God Stats
0W - 1L
1,436 SR
Queue Stats
15W - 21L
1,506 Elo+
Party 1
Cupid
Cupid
Llamabarnes
Cupid
Level 63
God Stats
1W - 2L
1,674 SR
Queue Stats
11W - 24L
1,360 Elo+
Party 1
Sol
Sol
THEFATBUBBLE
Sol
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,262 Elo+
Party 4
Chang'e
Chang'e
TwistedBunneh
Chang'e
Level 5
God Stats
10W - 18L
1,180 SR
Queue Stats
13W - 28L
1,366 Elo+
Party 1
Team Averages
Level 59
1,458 SR
1,332 Elo+

VS

Team Averages
Level 81
1,485 SR
1,481 Elo+
Zeus
Zeus
Alhossani
Zeus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,744 Elo+
Solo
Rama
Rama
CrownSocks
Rama
Level 106
God Stats
11W - 4L
1,732 SR
Queue Stats
137W - 128L
1,571 Elo+
Party 3
Ares
Ares
Final0rpheus
Ares
Level 14
God Stats
3W - 3L
1,254 SR
Queue Stats
28W - 43L
1,580 Elo+
Party 3
Chaac
Chaac
semdmen
Chaac
Level 108
God Stats
2W - 0L
1,438 SR
Queue Stats
57W - 68L
1,408 Elo+
Party 2
Kukulkan
Kukulkan
todyynho02
Kukulkan
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 14L
1,105 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 11 / 4
10,992
916
8,256
24,148
19,344
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
DaftPrideSin
Sun Wukong
17
4 / 8 / 1
12,269
1,022
20,610
24,079
15,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
0 / 6 / 4
10,706
892
8,929
18,417
8,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 6 / 0
10,727
894
18,392
19,504
6,344
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
15
0 / 12 / 1
9,811
818
5,107
23,000
7,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
9 / 1 / 21
13,086
1,091
21,561
9,877
4,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
19 / 3 / 19
14,935
1,245
40,443
14,315
7,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 0 / 36
13,229
1,102
8,027
13,225
16,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chaac
semdmen
Chaac
20
10 / 2 / 24
12,819
1,068
20,249
22,047
18,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
todyynho02
Kukulkan
19
3 / 0 / 22
11,685
974
13,026
7,534
3,606
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
165
6
Kills
43
43
Deaths
6
10
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Zeus
9
1
21
19.5
L
0
11
4
0.18
W
19
3
19
9.5
L
Sun Wukong
DaftPrideSin
Sun Wukong
4
8
1
0.56
W
2
0
36
20
L
0
6
4
0.33
L
2
6
0
0.33
L
Chang'e
0
12
1
0.04
W
Chaac
semdmen
Chaac
10
2
24
11
W
Kukulkan
todyynho02
Kukulkan
3
0
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,294
Damage
103,306
109,148
Taken
66,998
56,670
Mitigated
51,698
18,009
Healing
17,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
21,561
1,669
0
1,504
9,877
4,520
0
3,585
6,292
55,489
0
L
8,256
1,793
0
2,259
24,148
19,344
0
8,805
15,343
0
32,256
W
40,443
34,881
0
5,924
14,315
7,723
0
3,077
11,238
0
64,019
L
Sun Wukong
DaftPrideSin
Sun Wukong
20,610
4,646
0
4,063
24,079
15,104
0
6,197
17,882
0
47,981
W
8,027
1,078
0
1,916
13,225
16,935
0
5,199
8,026
12,966
0
L
8,929
3,831
1,160
541
18,417
8,008
0
9,166
9,251
0
24,436
L
18,392
7,154
0
2,731
19,504
6,344
0
7,289
12,215
44,752
0
L
Chang'e
5,107
809
4,999
2,256
23,000
7,870
0
11,157
11,843
18,447
0
W
Chaac
semdmen
Chaac
20,249
5,510
0
8,320
22,047
18,914
0
9,802
12,245
0
38,921
W
Kukulkan
todyynho02
Kukulkan
13,026
1,476
0
143
7,534
3,606
0
1,836
5,698
35,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,505
Gold Earned
65,754
221
Minions Killed
254
7
Camps Cleared
6
1,105,269
Distance Traveled
1,108,689
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,086
1,091
85
7
3
230,206
0
L
Chaac
10,992
916
45
4
0
226,223
0
W
Rama
14,935
1,245
57
5
2
194,396
2
L
Sun Wukong
12,269
1,022
36
3
5
236,250
1
W
Ares
13,229
1,102
8
1
0
232,812
1
L
Cupid
10,706
892
41
3
0
214,806
0
L
Sol
10,727
894
62
5
1
219,249
0
L
Chang'e
9,811
818
37
3
1
208,741
3
W
Chaac
12,819
1,068
47
4
0
247,741
0
W
Kukulkan
11,685
974
57
5
1
203,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role