Player Matchup

Xbalanque
Xbalanque
Butcher-The-boys
Xbalanque
Level 27
God Stats
1W - 1L
1,835 SR
Queue Stats
55W - 44L
1,522 Elo+
Solo
Chaac
Chaac
Gabinassz_Pro_
Chaac
Level 31
God Stats
5W - 2L
1,755 SR
Queue Stats
122W - 150L
1,436 Elo+
Party 2
Susano
Susano
GrimmJow2001
Susano
Level 22
God Stats
2W - 6L
1,242 SR
Queue Stats
22W - 32L
1,354 Elo+
Party 2
Olorun
Olorun
Matheussalis
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bellona
Bellona
nnanddo
Bellona
Level 28
God Stats
11W - 6L
1,654 SR
Queue Stats
124W - 130L
1,475 Elo+
Solo
Team Averages
Level 22
1,597 SR
1,457 Elo+

VS

Team Averages
Level 18
1,491 SR
1,399 Elo+
Yemoja
Yemoja
Hidromante
Yemoja
Level 26
God Stats
33W - 39L
1,454 SR
Queue Stats
55W - 88L
1,380 Elo+
Party 1
Danzaburou
Danzaburou
OwneDRampaGe
Danzaburou
Level 6
God Stats
5W - 5L
1,772 SR
Queue Stats
17W - 27L
1,278 Elo+
Solo
Kukulkan
Kukulkan
Sempaio
Kukulkan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Tonybr2020
King Arthur
Level 17
God Stats
59W - 53L
1,224 SR
Queue Stats
520W - 547L
1,385 Elo+
Solo
Hades
Hades
patria-charmosa0
Hades
Level 15
God Stats
13W - 11L
1,506 SR
Queue Stats
174W - 188L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
5
0 / 4 / 0
4,069
407
1,427
5,332
1,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 2 / 0
4,020
402
2,627
4,585
3,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
5
0 / 3 / 1
3,823
382
1,495
4,246
1,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Olorun
8
2 / 5 / 0
4,985
499
4,383
6,121
1,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
nnanddo
Bellona
9
0 / 3 / 2
5,100
510
3,757
8,357
3,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hidromante
Yemoja
9
0 / 0 / 4
5,399
540
566
2,439
1,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
OwneDRampaGe
Danzaburou
9
8 / 0 / 0
6,146
615
6,953
7,595
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Sempaio
Kukulkan
10
2 / 2 / 3
5,978
598
1,745
3,442
1,179
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Tonybr2020
King Arthur
9
1 / 1 / 2
5,580
558
4,646
6,293
2,838
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
5 / 0 / 3
6,475
648
4,942
5,291
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
16
17
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
0
4
0
0
L
0
2
0
0
L
Susano
0
3
1
0.17
W
Yemoja
Hidromante
Yemoja
0
0
4
2
L
Olorun
2
5
0
0.4
W
Danzaburou
OwneDRampaGe
Danzaburou
8
0
0
8
W
Kukulkan
Sempaio
Kukulkan
2
2
3
1.75
W
King Arthur
Tonybr2020
King Arthur
1
1
2
2
L
Bellona
nnanddo
Bellona
0
3
2
0.33
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,689
Damage
18,852
28,641
Taken
25,060
11,236
Mitigated
9,178
3,844
Healing
11,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
1,427
744
0
628
5,332
1,149
0
1,247
4,085
0
12,859
L
2,627
71
0
1,112
4,585
3,020
0
501
4,084
715
12,155
L
Susano
1,495
197
0
0
4,246
1,287
0
1,197
3,049
0
5,737
W
Yemoja
Hidromante
Yemoja
566
171
1,870
928
2,439
1,100
570
270
2,169
7,692
0
L
Olorun
4,383
2,409
0
1,164
6,121
1,952
0
1,930
4,191
19,706
0
W
Danzaburou
OwneDRampaGe
Danzaburou
6,953
4,295
0
3,664
7,595
2,158
0
833
6,762
0
29,567
W
Kukulkan
Sempaio
Kukulkan
1,745
132
159
280
3,442
1,179
1,660
1,561
1,881
26,006
0
W
King Arthur
Tonybr2020
King Arthur
4,646
684
0
1,834
6,293
2,838
120
1,627
4,666
0
23,872
L
Bellona
nnanddo
Bellona
3,757
845
0
940
8,357
3,828
0
2,378
5,979
0
28,721
W
4,942
248
124
3,022
5,291
1,903
400
560
4,731
30,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,997
Gold Earned
29,578
167
Minions Killed
239
0
Camps Cleared
0
801,356
Distance Traveled
899,138
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,069
407
30
3
0
157,368
2
L
Chaac
4,020
402
14
1
0
159,032
0
L
Susano
3,823
382
10
1
0
127,363
0
W
Yemoja
5,399
540
16
2
0
168,208
1
L
Olorun
4,985
499
44
4
0
169,669
2
W
Danzaburou
6,146
615
51
5
0
177,586
2
W
Kukulkan
5,978
598
57
6
0
178,849
1
W
King Arthur
5,580
558
52
5
0
181,509
1
L
Bellona
5,100
510
69
7
0
187,924
0
W
Hades
6,475
648
63
6
0
192,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role