Player Matchup

Danzaburou
Danzaburou
Fahrull
Danzaburou
Level 58
God Stats
2W - 0L
1,414 SR
Queue Stats
27W - 15L
1,640 Elo+
Party 2
Ullr
Ullr
bullseyewylde
Ullr
Level 58
God Stats
14W - 11L
1,599 SR
Queue Stats
70W - 73L
1,473 Elo+
Party 2
Jormungandr
Jormungandr
iAmJackeD
Jormungandr
Level 29
God Stats
21W - 16L
1,603 SR
Queue Stats
85W - 91L
1,567 Elo+
Party 2
Yemoja
Yemoja
kxamp
Yemoja
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sobek
Sobek
lilchalla
Sobek
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 73L
1,330 Elo+
Solo
Team Averages
Level 43
1,523 SR
1,502 Elo+

VS

Team Averages
Level 63
1,348 SR
1,458 Elo+
Danzaburou
Danzaburou
Carla_da_Void
Danzaburou
Level 27
God Stats
2W - 3L
1,449 SR
Queue Stats
37W - 49L
1,461 Elo+
Party 1
Sol
Sol
Juía
Sol
Level 129
God Stats
1W - 1L
1,307 SR
Queue Stats
4W - 3L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
MarcErvilha
Baron Samedi
Level 63
God Stats
0W - 3L
1,199 SR
Queue Stats
60W - 65L
1,483 Elo+
Party 1
Guan Yu
Guan Yu
NAVARA-60
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,430 Elo+
Party 1
Merlin
Merlin
RafaelDuck
Merlin
Level 81
God Stats
0W - 1L
1,285 SR
Queue Stats
137W - 154L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fahrull
Danzaburou
20
10 / 6 / 18
14,244
1,096
18,650
14,350
6,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
14 / 3 / 17
15,012
1,155
25,458
19,506
7,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
iAmJackeD
Jormungandr
20
14 / 2 / 23
15,517
1,194
37,477
24,464
28,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Yemoja
kxamp
Yemoja
20
2 / 0 / 24
14,365
1,105
11,770
11,041
12,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sobek
lilchalla
Sobek
20
2 / 2 / 21
12,515
963
9,674
15,932
20,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Carla_da_Void
Danzaburou
19
2 / 10 / 8
12,858
989
17,108
22,629
7,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Juía
Sol
19
6 / 0 / 4
13,587
1,045
21,069
8,139
2,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
MarcErvilha
Baron Samedi
19
4 / 12 / 6
13,232
1,018
23,921
33,636
14,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
NAVARA-60
Guan Yu
18
1 / 7 / 6
11,974
921
7,316
25,868
21,638
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
RafaelDuck
Merlin
18
0 / 13 / 9
11,843
911
8,627
18,668
6,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
46
42
Kills
13
13
Deaths
42
103
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Carla_da_Void
Danzaburou
2
10
8
0.6
W
Danzaburou
Fahrull
Danzaburou
10
6
18
3.17
L
Sol
Juía
Sol
6
0
4
8
L
Baron Samedi
MarcErvilha
Baron Samedi
4
12
6
0.58
L
Guan Yu
NAVARA-60
Guan Yu
1
7
6
0.57
L
Merlin
RafaelDuck
Merlin
0
13
9
0.35
W
14
3
17
7.5
W
Jormungandr
iAmJackeD
Jormungandr
14
2
23
12.75
W
Yemoja
kxamp
Yemoja
2
0
24
14
W
Sobek
lilchalla
Sobek
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,029
Damage
78,041
85,293
Taken
108,940
75,294
Mitigated
53,011
15,103
Healing
17,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Carla_da_Void
Danzaburou
17,108
9,042
921
1,999
22,629
7,762
0
14,580
8,049
0
34,984
W
Danzaburou
Fahrull
Danzaburou
18,650
12,992
0
3,263
14,350
6,589
0
9,427
4,923
0
42,647
L
Sol
Juía
Sol
21,069
6,617
0
3,232
8,139
2,715
0
4,786
3,353
58,070
0
L
Baron Samedi
MarcErvilha
Baron Samedi
23,921
2,780
3,010
5,286
33,636
14,519
0
15,995
17,641
50,036
0
L
Guan Yu
NAVARA-60
Guan Yu
7,316
1,929
876
2,235
25,868
21,638
0
11,377
14,491
0
16,537
L
Merlin
RafaelDuck
Merlin
8,627
549
0
0
18,668
6,377
0
12,183
6,485
32,708
0
W
25,458
15,121
0
1,575
19,506
7,452
0
13,733
5,773
0
42,168
W
Jormungandr
iAmJackeD
Jormungandr
37,477
2,702
0
470
24,464
28,468
0
15,129
9,335
75,392
0
W
Yemoja
kxamp
Yemoja
11,770
1,155
4,996
2,678
11,041
12,039
0
7,698
3,343
30,890
0
W
Sobek
lilchalla
Sobek
9,674
273
515
1,606
15,932
20,746
0
7,630
8,302
22,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,653
Gold Earned
63,494
238
Minions Killed
257
8
Camps Cleared
3
1,184,875
Distance Traveled
1,092,379
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,858
989
57
4
0
187,362
0
W
Danzaburou
14,244
1,096
68
5
2
192,007
1
L
Sol
13,587
1,045
75
6
0
233,821
3
L
Baron Samedi
13,232
1,018
56
4
2
221,653
0
L
Guan Yu
11,974
921
21
2
1
267,800
0
L
Merlin
11,843
911
48
4
0
181,743
0
W
Ullr
15,012
1,155
46
4
3
239,719
1
W
Jormungandr
15,517
1,194
63
5
2
268,647
1
W
Yemoja
14,365
1,105
36
3
1
231,921
0
W
Sobek
12,515
963
25
2
0
252,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role