Player Matchup

Janus
Janus
EDIV2
Janus
Level 87
God Stats
3W - 1L
1,681 SR
Queue Stats
30W - 27L
1,451 Elo+
Party 2
Kali
Kali
FocalMirror1100
Kali
Level 80
God Stats
2W - 0L
1,939 SR
Queue Stats
27W - 22L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
hyphen5455
Cthulhu
Level 29
God Stats
5W - 2L
1,658 SR
Queue Stats
19W - 17L
1,441 Elo+
Party 2
Achilles
Achilles
windytarsier333
Achilles
Level 104
God Stats
2W - 0L
1,409 SR
Queue Stats
30W - 28L
1,431 Elo+
Party 2
Team Averages
Level 75
1,672 SR
1,453 Elo+

VS

Team Averages
Level 82
1,308 SR
1,419 Elo+
Tyr
Tyr
Duzzi2000
Tyr
Level 23
God Stats
0W - 1L
1,335 SR
Queue Stats
4W - 5L
1,381 Elo+
Party 1
Pele
Pele
Guy Man Lad
Pele
Level 81
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 6L
1,398 Elo+
Party 1
Baron Samedi
Baron Samedi
Ki11erCr0C 2 0
Baron Samedi
Level 79
God Stats
0W - 1L
1,112 SR
Queue Stats
5W - 6L
1,398 Elo+
Party 1
Raijin
Raijin
atomandeve
Raijin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EDIV2
Janus
18
8 / 1 / 10
12,459
890
18,708
8,737
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 3 / 7
12,437
888
9,997
14,127
6,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
hyphen5455
Cthulhu
18
6 / 3 / 10
12,020
859
15,555
14,734
16,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
18
8 / 3 / 10
12,189
871
12,388
12,345
14,851
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
9,227
659
5,889
20,809
14,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 8 / 3
10,086
720
5,999
16,130
6,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Ki11erCr0C 2 0
Baron Samedi
14
0 / 9 / 2
8,839
631
5,108
12,780
5,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
atomandeve
Raijin
18
6 / 5 / 2
11,867
848
12,495
16,249
5,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
30
Kills
9
10
Deaths
30
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Janus
EDIV2
Janus
8
1
10
13
W
8
3
7
3.83
L
2
8
3
0.44
L
Baron Samedi
Ki11erCr0C 2 0
Baron Samedi
0
9
2
0.11
L
Raijin
atomandeve
Raijin
6
5
2
1.4
W
Cthulhu
hyphen5455
Cthulhu
6
3
10
3.67
W
Achilles
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,648
Damage
29,491
49,943
Taken
65,968
41,541
Mitigated
32,817
14,305
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,889
1,316
88
3,407
20,809
14,975
637
7,596
12,863
0
26,102
W
Janus
EDIV2
Janus
18,708
793
236
2,181
8,737
3,165
568
3,593
5,144
51,321
0
W
9,997
5,986
0
6,383
14,127
6,996
2,531
3,920
10,207
0
40,641
L
5,999
1,906
822
2,209
16,130
6,086
324
7,459
8,591
0
30,348
L
Baron Samedi
Ki11erCr0C 2 0
Baron Samedi
5,108
503
422
393
12,780
5,862
570
8,813
3,821
21,829
0
L
Raijin
atomandeve
Raijin
12,495
945
0
2,661
16,249
5,894
0
10,307
5,614
37,511
0
W
Cthulhu
hyphen5455
Cthulhu
15,555
709
686
2,350
14,734
16,529
623
5,633
9,101
43,464
0
W
Achilles
12,388
2,527
0
2,469
12,345
14,851
1,888
4,908
7,437
98
32,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,105
Gold Earned
40,019
237
Minions Killed
172
8
Camps Cleared
8
1,152,459
Distance Traveled
919,346
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,227
659
38
3
2
247,245
0
W
Janus
12,459
890
72
5
2
318,831
0
W
Kali
12,437
888
41
3
1
265,076
0
L
Pele
10,086
720
51
4
2
249,150
3
L
Baron Samedi
8,839
631
29
2
2
168,370
0
L
Raijin
11,867
848
54
4
2
254,581
3
W
Cthulhu
12,020
859
83
6
2
286,487
0
W
Achilles
12,189
871
41
3
3
282,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role