Player Matchup

Yemoja
Yemoja
Masters
IllusioN20XX
Yemoja
Masters
Level 157
God Stats
18W - 3L
1,630 SR
Queue Stats
663W - 191L
2,422 MMR
Party 1
Medusa
Medusa
Masters
ItzzzJay
Medusa
Masters
Level 150
God Stats
14W - 4L
1,500 SR
Queue Stats
822W - 199L
2,796 MMR
Party 1
Cabrakan
Cabrakan
Masters
OurMemeMachine
Cabrakan
Masters
Level 148
God Stats
40W - 4L
2,083 SR
Queue Stats
847W - 176L
2,550 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 152
1,738 SR
2,589 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 96
1,559 SR
1,793 MMR
Loki
Loki
Platinum IV
GeekyGamemaster
Loki
Platinum IV
Level 78
God Stats
10W - 14L
1,560 SR
Queue Stats
51W - 50L
1,932 MMR
Solo
Sol
Sol
Gold II
Krodin987
Sol
Gold II
Level 87
God Stats
289W - 285L
1,601 SR
Queue Stats
465W - 574L
1,793 MMR
Solo
Cthulhu
Cthulhu
Gold III
UnglaublichLaser
Cthulhu
Gold III
Level 124
God Stats
5W - 5L
1,516 SR
Queue Stats
130W - 152L
1,655 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
2 / 0 / 7
7,775
707
3,580
8,342
5,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
ItzzzJay
Medusa
12
6 / 0 / 4
9,584
871
11,502
5,907
2,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
11
3 / 1 / 8
8,171
743
6,852
10,243
11,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ScyllaGilgameshAphroditeTiamatFenrir

VS

Bans
NoxSobekAgniGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,878
625
3,036
6,138
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 7 / 1
6,392
581
4,452
9,866
3,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 2 / 1
7,329
666
5,638
11,090
9,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Yemoja
2
0
7
5.5
W
Medusa
ItzzzJay
Medusa
6
0
4
8
L
0
7
1
0.07
W
Cabrakan
3
1
8
7
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,934
Damage
13,126
24,492
Taken
27,094
19,932
Mitigated
14,533
13,052
Healing
4,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,036
465
0
1,454
6,138
2,019
0
1,874
4,264
0
24,091
W
Yemoja
3,580
768
4,870
4,306
8,342
5,787
990
3,194
5,148
14,193
0
W
Medusa
ItzzzJay
Medusa
11,502
6,058
0
1,515
5,907
2,337
1,950
3,389
2,518
0
58,222
L
4,452
904
0
1,330
9,866
3,489
0
5,463
4,403
21,425
0
W
Cabrakan
6,852
1,138
0
2,361
10,243
11,808
150
3,630
6,613
24,728
0
L
5,638
248
59
1,822
11,090
9,025
0
3,157
7,933
22,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,530
Gold Earned
20,599
127
Minions Killed
116
0
Camps Cleared
0
600,864
Distance Traveled
534,640
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,878
625
38
3
0
178,000
1
W
Yemoja
7,775
707
24
2
0
208,622
2
W
Medusa
9,584
871
77
7
0
199,958
0
L
Sol
6,392
581
34
3
0
166,967
3
W
Cabrakan
8,171
743
26
2
0
192,284
2
L
Cthulhu
7,329
666
44
4
0
189,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role