Player Matchup

Thanatos
Thanatos
Blazè
Thanatos
Level 157
God Stats
7W - 10L
1,437 SR
Queue Stats
680W - 435L
1,640 Elo+
Party 1
Rama
Rama
Breadninja1
Rama
Level 147
God Stats
13W - 4L
1,731 SR
Queue Stats
276W - 151L
1,619 Elo+
Party 1
Chang'e
Chang'e
Nine-Tail-Fox7
Chang'e
Level 104
God Stats
16W - 9L
1,711 SR
Queue Stats
590W - 675L
1,468 Elo+
Solo
Ymir
Ymir
PostwarGoat8896
Ymir
Level 15
God Stats
4W - 0L
1,678 SR
Queue Stats
57W - 19L
1,707 Elo+
Party 1
Persephone
Persephone
Tiny_ASSassin02
Persephone
Level 155
God Stats
16W - 9L
1,749 SR
Queue Stats
294W - 157L
1,657 Elo+
Party 1
Team Averages
Level 116
1,661 SR
1,618 Elo+

VS

Team Averages
Level 115
1,605 SR
1,542 Elo+
King Arthur
King Arthur
AresGamerrYT
King Arthur
Level 122
God Stats
9W - 9L
1,509 SR
Queue Stats
206W - 241L
1,489 Elo+
Solo
Chiron
Chiron
FatCharlie
Chiron
Level 116
God Stats
23W - 22L
1,643 SR
Queue Stats
328W - 332L
1,526 Elo+
Solo
Artemis
Artemis
SLAYERTHEPLAYA
Artemis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,597 Elo+
Solo
Hera
Hera
TechRune
Hera
Level 126
God Stats
13W - 20L
1,365 SR
Queue Stats
462W - 564L
1,507 Elo+
Solo
Cerberus
Cerberus
Terenke
Cerberus
Level 108
God Stats
8W - 7L
2,007 SR
Queue Stats
98W - 92L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blazè
Thanatos
14
8 / 2 / 5
8,987
691
9,435
11,017
4,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 3 / 4
7,752
596
3,524
7,137
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 1 / 1
8,185
630
8,787
9,058
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 3 / 7
6,946
534
5,021
10,564
4,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
Tiny_ASSassin02
Persephone
13
4 / 1 / 4
8,527
656
8,274
5,641
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AresGamerrYT
King Arthur
11
1 / 4 / 0
6,638
511
5,849
12,079
5,298
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
FatCharlie
Chiron
12
4 / 3 / 1
7,040
542
9,055
8,838
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 3
5,944
457
2,662
8,523
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
13
1 / 4 / 1
7,196
554
4,605
7,314
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Terenke
Cerberus
11
4 / 3 / 3
7,595
584
3,854
11,620
7,143
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
21
Kills
10
10
Deaths
21
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AresGamerrYT
King Arthur
1
4
0
0.25
W
Thanatos
Blazè
Thanatos
8
2
5
5.25
W
1
3
4
1
L
Chiron
FatCharlie
Chiron
4
3
1
1.5
W
5
1
1
5.5
W
3
3
7
2.17
L
0
7
3
0.21
L
Hera
1
4
1
0.38
L
Cerberus
Terenke
Cerberus
4
3
3
1.83
W
Persephone
Tiny_ASSassin02
Persephone
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,041
Damage
26,025
43,417
Taken
48,374
15,162
Mitigated
20,758
19,618
Healing
12,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AresGamerrYT
King Arthur
5,849
1,050
0
3,309
12,079
5,298
0
6,497
5,192
0
44,738
W
Thanatos
Blazè
Thanatos
9,435
2,449
0
8,206
11,017
4,222
1,566
1,910
9,107
0
49,080
W
3,524
2,412
0
1,496
7,137
1,953
1,791
358
6,779
0
46,200
L
Chiron
FatCharlie
Chiron
9,055
4,625
176
3,805
8,838
2,564
324
1,598
7,221
0
43,942
W
8,787
783
471
5,744
9,058
3,061
0
201
8,857
47,136
0
W
5,021
638
251
914
10,564
4,445
36
3,589
6,975
19,488
0
L
2,662
1,375
0
1,379
8,523
3,260
240
3,818
4,559
0
27,522
L
Hera
4,605
1,564
0
1,594
7,314
2,493
0
4,056
3,046
51,564
0
L
Cerberus
Terenke
Cerberus
3,854
523
0
2,257
11,620
7,143
0
5,200
6,274
20,935
0
W
Persephone
Tiny_ASSassin02
Persephone
8,274
812
0
2,536
5,641
1,481
396
2,400
3,240
52,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,397
Gold Earned
34,413
410
Minions Killed
390
0
Camps Cleared
0
1,248,636
Distance Traveled
1,199,090
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,638
511
91
7
0
244,426
3
W
Thanatos
8,987
691
92
7
0
270,504
0
W
Rama
7,752
596
80
6
0
228,921
3
L
Chiron
7,040
542
86
7
0
225,447
4
W
Chang'e
8,185
630
89
7
0
241,110
2
W
Ymir
6,946
534
31
2
0
254,322
3
L
Artemis
5,944
457
59
5
0
204,335
5
L
Hera
7,196
554
117
9
0
262,271
4
L
Cerberus
7,595
584
37
3
0
262,611
8
W
Persephone
8,527
656
118
9
0
253,779
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role