Player Matchup

Serqet
Serqet
Hoyabembee
Serqet
Level 108
God Stats
1W - 3L
1,619 SR
Queue Stats
4W - 9L
1,369 Elo+
Party 1
Artemis
Artemis
Ooowee Its ME
Artemis
Level 79
God Stats
0W - 2L
1,593 SR
Queue Stats
4W - 6L
1,487 Elo+
Party 1
King Arthur
King Arthur
UmbralChill
King Arthur
Level 105
God Stats
0W - 1L
1,810 SR
Queue Stats
5W - 11L
1,394 Elo+
Party 1
Gilgamesh
Gilgamesh
Wasabi20
Gilgamesh
Level 109
God Stats
0W - 2L
2,033 SR
Queue Stats
3W - 9L
1,366 Elo+
Party 1
Artio
Artio
namasull00
Artio
Level 102
God Stats
0W - 1L
1,545 SR
Queue Stats
2W - 3L
1,757 Elo+
Party 1
Team Averages
Level 101
1,720 SR
1,475 Elo+

VS

Team Averages
Level 55
1,651 SR
1,694 Elo+
Pele
Pele
IAMPASIDENYT
Pele
Level 48
God Stats
9W - 1L
1,479 SR
Queue Stats
70W - 23L
1,835 Elo+
Party 2
Sun Wukong
Sun Wukong
MeepBeepo
Sun Wukong
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 106L
1,552 Elo+
Party 3
Cupid
Cupid
Tyvexis
Cupid
Level 123
God Stats
2W - 2L
1,863 SR
Queue Stats
30W - 13L
1,759 Elo+
Party 2
Geb
Geb
Vantrooperz
Geb
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
XxZippyxX
Zeus
Level 40
God Stats
18W - 5L
1,912 SR
Queue Stats
82W - 32L
1,825 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Hoyabembee
Serqet
14
5 / 5 / 1
9,200
920
8,985
13,060
4,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
13
0 / 7 / 3
6,820
682
4,136
10,092
3,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
UmbralChill
King Arthur
11
0 / 9 / 5
6,523
652
5,080
13,822
7,067
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
Wasabi20
Gilgamesh
12
4 / 9 / 4
8,463
846
9,784
13,855
9,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artio
11
1 / 9 / 3
7,055
706
3,915
13,699
7,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 0 / 18
11,792
1,179
16,639
11,156
9,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
MeepBeepo
Sun Wukong
14
8 / 3 / 17
10,094
1,009
9,846
9,199
9,917
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
Tyvexis
Cupid
15
2 / 1 / 17
8,951
895
7,184
6,440
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 2 / 23
9,418
942
4,645
6,637
4,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
16
14 / 4 / 15
11,717
1,172
19,276
9,306
3,737
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
129
10
Kills
39
39
Deaths
10
16
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Serqet
Hoyabembee
Serqet
5
5
1
1.1
W
14
0
18
23
W
Sun Wukong
MeepBeepo
Sun Wukong
8
3
17
5.5
L
Artemis
0
7
3
0.21
W
Cupid
Tyvexis
Cupid
2
1
17
10.5
L
King Arthur
UmbralChill
King Arthur
0
9
5
0.28
W
1
2
23
6.25
L
Gilgamesh
Wasabi20
Gilgamesh
4
9
4
0.67
W
Zeus
14
4
15
5.38
L
Artio
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,900
Damage
57,590
64,528
Taken
42,738
33,009
Mitigated
30,545
5,662
Healing
9,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Hoyabembee
Serqet
8,985
1,236
0
180
13,060
4,834
0
5,469
7,351
0
17,485
W
16,639
5,460
0
3,511
11,156
9,751
572
1,189
9,967
0
31,652
W
Sun Wukong
MeepBeepo
Sun Wukong
9,846
3,174
136
1,068
9,199
9,917
255
1,054
7,767
0
23,595
L
Artemis
4,136
1,789
0
1,133
10,092
3,755
1
2,564
7,438
0
20,680
W
Cupid
Tyvexis
Cupid
7,184
3,143
543
2,169
6,440
2,476
3,857
731
5,634
0
31,973
L
King Arthur
UmbralChill
King Arthur
5,080
645
0
618
13,822
7,067
0
4,574
9,076
0
15,148
W
4,645
808
0
496
6,637
4,664
262
1,039
5,598
11,632
0
L
Gilgamesh
Wasabi20
Gilgamesh
9,784
2,482
294
668
13,855
9,533
0
6,300
7,435
0
18,936
W
Zeus
19,276
2,549
0
1,698
9,306
3,737
1,543
363
8,230
34,635
0
L
Artio
3,915
330
719
2,050
13,699
7,820
0
5,144
8,405
7,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,061
Gold Earned
51,972
118
Minions Killed
185
2
Camps Cleared
11
808,775
Distance Traveled
1,000,437
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,200
920
31
3
0
193,911
2
W
Pele
11,792
1,179
37
4
3
212,601
0
W
Sun Wukong
10,094
1,009
39
4
2
201,948
2
L
Artemis
6,820
682
41
4
0
142,330
0
W
Cupid
8,951
895
67
7
3
189,075
1
L
King Arthur
6,523
652
18
2
0
156,423
0
W
Geb
9,418
942
10
1
0
203,847
2
L
Gilgamesh
8,463
846
22
2
2
172,986
0
W
Zeus
11,717
1,172
32
3
3
192,966
0
L
Artio
7,055
706
6
1
0
143,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role