Player Matchup

Heimdallr
Heimdallr
BigCasino
Heimdallr
Level 5
God Stats
1W - 1L
1,323 SR
Queue Stats
7W - 8L
1,264 Elo+
Party 2
Olorun
Olorun
ComeHitme
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MonoDeuses
Danzaburou
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Oxicide1x
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PurpleCrustation
Kumbhakarna
Level 29
God Stats
25W - 20L
1,535 SR
Queue Stats
75W - 71L
1,498 Elo+
Solo
Team Averages
Level 8
1,472 SR
1,452 Elo+

VS

Team Averages
Level 10
1,355 SR
1,245 Elo+
Camazotz
Camazotz
Clamped iso
Camazotz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,025 Elo+
Party 1
Danzaburou
Danzaburou
Enazhyena
Danzaburou
Level 5
God Stats
8W - 15L
1,150 SR
Queue Stats
13W - 27L
1,157 Elo+
Solo
Chaac
Chaac
JAHIR004
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Nino225004
Ratatoskr
Level 8
God Stats
1W - 2L
1,328 SR
Queue Stats
30W - 49L
1,253 Elo+
Party 1
Ra
Ra
jdyea
Ra
Level 26
God Stats
0W - 3L
1,295 SR
Queue Stats
44W - 65L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigCasino
Heimdallr
11
7 / 4 / 3
7,111
646
5,311
6,424
2,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
ComeHitme
Olorun
13
4 / 0 / 1
7,257
660
7,407
8,286
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
MonoDeuses
Danzaburou
12
10 / 2 / 3
7,608
692
7,268
5,778
1,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Oxicide1x
Artemis
10
3 / 4 / 5
6,072
552
3,740
4,720
1,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
PurpleCrustation
Kumbhakarna
6
1 / 3 / 3
5,022
457
1,278
4,033
1,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Clamped iso
Camazotz
10
2 / 6 / 5
6,059
551
2,201
9,169
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Enazhyena
Danzaburou
6
1 / 5 / 0
4,588
417
2,988
6,185
2,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
JAHIR004
Chaac
9
1 / 2 / 0
4,973
452
4,191
8,216
4,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
Nino225004
Ratatoskr
8
7 / 6 / 0
6,227
566
6,528
7,330
2,048
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
9
1 / 6 / 1
5,380
489
1,425
5,441
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
25
Kills
12
13
Deaths
25
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BigCasino
Heimdallr
7
4
3
2.13
L
Camazotz
Clamped iso
Camazotz
2
6
5
0.75
W
Olorun
ComeHitme
Olorun
4
0
1
4.5
L
Danzaburou
Enazhyena
Danzaburou
1
5
0
0.2
L
Chaac
JAHIR004
Chaac
1
2
0
0.5
W
Danzaburou
MonoDeuses
Danzaburou
10
2
3
5.75
L
Ratatoskr
Nino225004
Ratatoskr
7
6
0
1.17
W
Artemis
Oxicide1x
Artemis
3
4
5
1.38
W
Kumbhakarna
PurpleCrustation
Kumbhakarna
1
3
3
0.83
L
Ra
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,004
Damage
17,333
29,241
Taken
36,341
10,848
Mitigated
12,661
8,705
Healing
6,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BigCasino
Heimdallr
5,311
3,356
0
1,134
6,424
2,718
1,211
0
6,424
0
29,508
L
Camazotz
Clamped iso
Camazotz
2,201
877
0
1,901
9,169
2,229
152
251
8,918
0
14,363
W
Olorun
ComeHitme
Olorun
7,407
4,146
0
6,274
8,286
2,955
384
0
8,286
46,795
0
L
Danzaburou
Enazhyena
Danzaburou
2,988
2,224
0
324
6,185
2,318
0
3,646
2,539
0
9,587
L
Chaac
JAHIR004
Chaac
4,191
1,178
0
2,940
8,216
4,687
0
4,321
3,895
0
22,529
W
Danzaburou
MonoDeuses
Danzaburou
7,268
3,863
0
474
5,778
1,805
1,243
465
5,259
0
36,333
L
Ratatoskr
Nino225004
Ratatoskr
6,528
1,914
0
426
7,330
2,048
0
354
6,971
0
22,146
W
Artemis
Oxicide1x
Artemis
3,740
2,466
0
225
4,720
1,759
316
0
4,720
0
20,796
W
Kumbhakarna
PurpleCrustation
Kumbhakarna
1,278
256
0
598
4,033
1,611
0
853
3,127
5,802
0
L
Ra
1,425
432
124
386
5,441
1,379
1,014
113
5,328
22,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,070
Gold Earned
27,227
250
Minions Killed
164
0
Camps Cleared
0
853,872
Distance Traveled
1,007,909
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,111
646
56
5
0
185,375
0
L
Camazotz
6,059
551
31
3
0
228,240
0
W
Olorun
7,257
660
87
8
0
163,978
3
L
Danzaburou
4,588
417
18
2
0
187,738
1
L
Chaac
4,973
452
38
3
0
203,682
3
W
Danzaburou
7,608
692
55
5
0
199,889
1
L
Ratatoskr
6,227
566
33
3
0
218,019
0
W
Artemis
6,072
552
37
3
0
188,211
0
W
Kumbhakarna
5,022
457
15
1
0
116,419
0
L
Ra
5,380
489
44
4
0
170,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role