Player Matchup

Izanami
Izanami
Lothariel1783
Izanami
Level 109
God Stats
2W - 1L
1,614 SR
Queue Stats
11W - 5L
1,650 Elo+
Party 1
Ravana
Ravana
SylarRavenblood
Ravana
Level 130
God Stats
1W - 0L
1,321 SR
Queue Stats
26W - 20L
1,631 Elo+
Party 1
Baron Samedi
Baron Samedi
Vegermy
Baron Samedi
Level 120
God Stats
1W - 2L
1,726 SR
Queue Stats
7W - 3L
1,626 Elo+
Party 1
Team Averages
Level 120
1,553 SR
1,636 Elo+

VS

Team Averages
Level 65
1,390 SR
1,495 Elo+
King Arthur
King Arthur
Gtona
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
XBasicallyNinjaX
Ullr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
a1esaurusrex
Kukulkan
Level 85
God Stats
27W - 39L
1,171 SR
Queue Stats
288W - 317L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
2 / 1 / 9
9,553
682
3,111
4,909
1,631
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
6 / 1 / 8
10,290
735
11,583
7,017
4,832
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Vegermy
Baron Samedi
14
7 / 1 / 6
10,080
720
13,939
7,014
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gtona
King Arthur
10
0 / 4 / 3
7,630
545
1,115
12,404
7,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 6 / 2
8,043
575
3,096
10,811
3,747
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
a1esaurusrex
Kukulkan
12
2 / 5 / 1
8,729
624
8,469
9,304
3,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
3
3
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Gtona
King Arthur
0
4
3
0.38
W
Izanami
2
1
9
6.5
W
6
1
8
10
W
Baron Samedi
Vegermy
Baron Samedi
7
1
6
10
L
1
6
2
0.33
L
Kukulkan
a1esaurusrex
Kukulkan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,633
Damage
12,680
18,940
Taken
32,519
9,580
Mitigated
14,919
8,254
Healing
5,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Gtona
King Arthur
1,115
187
588
2,786
12,404
7,762
0
5,424
6,980
0
9,351
W
Izanami
3,111
1,787
0
2,064
4,909
1,631
2,618
1,579
3,330
0
53,970
W
11,583
3,082
0
718
7,017
4,832
0
2,565
4,452
0
36,443
W
Baron Samedi
Vegermy
Baron Samedi
13,939
1,393
1,280
4,192
7,014
3,117
437
4,419
2,595
44,183
0
L
3,096
1,499
0
2,105
10,811
3,747
0
4,835
5,976
0
32,188
L
Kukulkan
a1esaurusrex
Kukulkan
8,469
794
0
486
9,304
3,410
0
3,724
5,580
30,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,923
Gold Earned
24,402
189
Minions Killed
119
0
Camps Cleared
0
759,979
Distance Traveled
686,424
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,630
545
20
1
0
235,672
1
W
Izanami
9,553
682
90
6
0
254,025
1
W
Ravana
10,290
735
44
3
0
285,622
4
W
Baron Samedi
10,080
720
55
4
0
220,332
1
L
Ullr
8,043
575
46
3
0
220,419
6
L
Kukulkan
8,729
624
53
4
0
230,333
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role