Player Matchup

Fenrir
Fenrir
Dirtskiii
Fenrir
Level 61
God Stats
1W - 4L
1,302 SR
Queue Stats
335W - 445L
1,280 Elo+
Solo
Merlin
Merlin
TheLegend27TM
Merlin
Level 45
God Stats
2W - 11L
1,316 SR
Queue Stats
138W - 173L
1,276 Elo+
Party 1
Hel
Hel
TheVVitch2890
Hel
Level 49
God Stats
2W - 6L
1,187 SR
Queue Stats
90W - 119L
1,295 Elo+
Party 1
Team Averages
Level 52
1,268 SR
1,284 Elo+

VS

Team Averages
Level 92
1,312 SR
1,436 Elo+
Chiron
Chiron
Bastion main800
Chiron
Level 65
God Stats
10W - 6L
1,289 SR
Queue Stats
123W - 160L
1,356 Elo+
Solo
Chang'e
Chang'e
HopeNhere
Chang'e
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,402 Elo+
Solo
Jormungandr
Jormungandr
crushingsomepous
Jormungandr
Level 149
God Stats
5W - 6L
1,146 SR
Queue Stats
939W - 778L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dirtskiii
Fenrir
9
1 / 6 / 0
7,278
728
4,949
10,094
3,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 4 / 0
6,611
661
3,346
5,993
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 0
6,216
622
2,859
6,291
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 8
8,572
857
8,878
6,245
2,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
HopeNhere
Chang'e
10
6 / 1 / 4
8,141
814
4,628
5,149
1,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
crushingsomepous
Jormungandr
11
4 / 0 / 9
8,007
801
5,382
7,078
5,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
15
15
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
L
Fenrir
Dirtskiii
Fenrir
1
6
0
0.17
W
Chang'e
HopeNhere
Chang'e
6
1
4
8
L
0
4
0
0
L
0
5
0
0
W
Jormungandr
crushingsomepous
Jormungandr
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,154
Damage
18,888
22,378
Taken
18,472
7,646
Mitigated
8,622
4,525
Healing
7,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,878
2,443
429
2,678
6,245
2,139
635
2,585
3,360
0
48,698
L
Fenrir
Dirtskiii
Fenrir
4,949
885
111
2,075
10,094
3,484
0
5,057
5,037
0
22,209
W
Chang'e
HopeNhere
Chang'e
4,628
191
764
2,582
5,149
1,462
537
1,100
3,971
18,928
0
L
3,346
433
0
1,124
5,993
2,002
0
2,701
3,292
27,811
0
L
2,859
455
258
957
6,291
2,160
0
2,324
3,967
12,084
0
W
Jormungandr
crushingsomepous
Jormungandr
5,382
1,827
0
1,130
7,078
5,021
258
1,934
4,842
15,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,105
Gold Earned
24,720
123
Minions Killed
130
0
Camps Cleared
0
542,812
Distance Traveled
575,427
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,572
857
97
10
0
196,422
4
L
Fenrir
7,278
728
30
3
0
191,685
0
W
Chang'e
8,141
814
20
2
0
179,487
0
L
Merlin
6,611
661
68
7
0
177,809
3
L
Hel
6,216
622
25
3
0
173,318
0
W
Jormungandr
8,007
801
13
1
0
199,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role