Player Matchup

Medusa
Medusa
GhostOfTyranny1
Medusa
Level 43
God Stats
12W - 17L
1,492 SR
Queue Stats
156W - 184L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
Internalization
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Pxcks
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,401 Elo+
Party 1
Tiamat
Tiamat
Qoertz
Tiamat
Level 46
God Stats
34W - 35L
1,409 SR
Queue Stats
273W - 251L
1,416 Elo+
Solo
Kuzenbo
Kuzenbo
jacktwist1
Kuzenbo
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
144W - 144L
1,468 Elo+
Party 2
Team Averages
Level 51
1,480 SR
1,448 Elo+

VS

Team Averages
Level 61
1,475 SR
1,474 Elo+
Sun Wukong
Sun Wukong
Furensic
Sun Wukong
Level 48
God Stats
1W - 3L
1,317 SR
Queue Stats
19W - 29L
1,365 Elo+
Solo
Sobek
Sobek
Jarlcreampuf
Sobek
Level 19
God Stats
4W - 10L
1,301 SR
Queue Stats
100W - 104L
1,397 Elo+
Party 3
Izanami
Izanami
MyNamesDad
Izanami
Level 72
God Stats
10W - 6L
1,607 SR
Queue Stats
326W - 283L
1,586 Elo+
Party 3
Baba Yaga
Baba Yaga
Nonco
Baba Yaga
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
432W - 402L
1,537 Elo+
Party 3
Hun Batz
Hun Batz
player2control
Hun Batz
Level 98
God Stats
11W - 9L
1,650 SR
Queue Stats
109W - 102L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 5
10,393
495
4,657
10,380
3,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Internalization
Danzaburou
18
5 / 3 / 2
11,618
553
8,119
15,518
5,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
Pxcks
Hun Batz
20
5 / 1 / 8
12,588
599
14,179
13,621
9,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Qoertz
Tiamat
20
9 / 2 / 4
12,866
613
20,893
13,571
10,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
jacktwist1
Kuzenbo
14
0 / 4 / 11
9,973
475
6,685
12,592
13,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Furensic
Sun Wukong
17
0 / 5 / 2
10,703
510
5,300
15,940
10,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 2 / 7
8,840
421
2,766
11,668
11,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
MyNamesDad
Izanami
18
7 / 4 / 1
11,713
558
13,730
16,707
6,205
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Nonco
Baba Yaga
17
2 / 6 / 5
10,381
494
12,415
16,039
6,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
16
5 / 3 / 4
10,163
484
7,476
14,421
8,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
20
Kills
15
16
Deaths
20
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Furensic
Sun Wukong
0
5
2
0.2
W
1
6
5
0.58
W
Danzaburou
Internalization
Danzaburou
5
3
2
2
L
1
2
7
2.25
L
Izanami
MyNamesDad
Izanami
7
4
1
1.88
L
Baba Yaga
Nonco
Baba Yaga
2
6
5
0.75
W
Hun Batz
Pxcks
Hun Batz
5
1
8
9
W
Tiamat
Qoertz
Tiamat
9
2
4
5.5
W
Kuzenbo
jacktwist1
Kuzenbo
0
4
11
1.38
L
Hun Batz
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,533
Damage
41,687
65,682
Taken
74,775
42,555
Mitigated
43,343
11,368
Healing
24,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Furensic
Sun Wukong
5,300
558
0
4,961
15,940
10,199
38
2,551
13,389
0
64,903
W
4,657
1,366
0
2,173
10,380
3,187
1,482
897
9,483
0
55,830
W
Danzaburou
Internalization
Danzaburou
8,119
5,132
0
1,022
15,518
5,773
672
1,689
13,829
0
108,305
L
2,766
549
0
3,765
11,668
11,747
0
3,900
7,768
13,526
0
L
Izanami
MyNamesDad
Izanami
13,730
8,169
0
7,543
16,707
6,205
828
7,326
9,381
0
102,525
L
Baba Yaga
Nonco
Baba Yaga
12,415
673
0
3,373
16,039
6,845
0
9,617
6,422
77,822
0
W
Hun Batz
Pxcks
Hun Batz
14,179
3,687
0
793
13,621
9,230
894
2,743
10,878
310
83,773
W
Tiamat
Qoertz
Tiamat
20,893
954
356
5,160
13,571
10,432
1,333
5,928
7,643
92,181
0
W
Kuzenbo
jacktwist1
Kuzenbo
6,685
1,887
0
1,864
12,592
13,933
650
3,924
8,668
22,942
0
L
Hun Batz
7,476
2,246
0
4,884
14,421
8,347
198
4,484
9,937
0
73,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,438
Gold Earned
51,800
595
Minions Killed
640
0
Camps Cleared
0
2,135,906
Distance Traveled
1,946,001
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,703
510
148
7
0
419,387
1
W
Medusa
10,393
495
96
5
0
388,745
5
W
Danzaburou
11,618
553
139
7
0
412,945
4
L
Sobek
8,840
421
36
2
0
324,535
6
L
Izanami
11,713
558
176
8
0
371,813
4
L
Baba Yaga
10,381
494
155
7
0
377,677
2
W
Hun Batz
12,588
599
162
8
0
468,436
10
W
Tiamat
12,866
613
167
8
0
441,471
3
W
Kuzenbo
9,973
475
31
1
0
424,309
4
L
Hun Batz
10,163
484
125
6
0
452,589
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role