Player Matchup

Osiris
Osiris
Shaneythepooh_
Osiris
Level 29
God Stats
2W - 6L
1,415 SR
Queue Stats
12W - 17L
1,461 Elo+
Solo
Guan Yu
Guan Yu
Spunboi
Guan Yu
Level 12
God Stats
1W - 1L
1,721 SR
Queue Stats
12W - 19L
1,427 Elo+
Party 2
Fenrir
Fenrir
monkiebrains34
Fenrir
Level 26
God Stats
9W - 10L
1,647 SR
Queue Stats
94W - 82L
1,430 Elo+
Party 2
Ares
Ares
sandwichmaker812
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,329 Elo+
Party 2
Hera
Hera
xXDragonking183
Hera
Level 13
God Stats
2W - 5L
1,368 SR
Queue Stats
13W - 14L
1,342 Elo+
Solo
Team Averages
Level 20
1,530 SR
1,398 Elo+

VS

Team Averages
Level 23
1,368 SR
1,310 Elo+
Khepri
Khepri
DivineMytth
Khepri
Level 68
God Stats
1W - 0L
1,247 SR
Queue Stats
36W - 53L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
H0esloveham
Sun Wukong
Level 5
God Stats
1W - 1L
1,251 SR
Queue Stats
40W - 47L
1,070 Elo+
Party 3
Vulcan
Vulcan
ThyGrandMaster
Vulcan
Level 26
God Stats
1W - 1L
1,285 SR
Queue Stats
4W - 4L
1,397 Elo+
Party 1
Tsukuyomi
Tsukuyomi
esKmo m33ch
Tsukuyomi
Level 7
God Stats
10W - 3L
1,651 SR
Queue Stats
371W - 377L
1,070 Elo+
Party 3
Artemis
Artemis
pinkienite
Artemis
Level 7
God Stats
2W - 1L
1,408 SR
Queue Stats
4W - 2L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,195
472
1,220
3,812
2,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
Spunboi
Guan Yu
3
0 / 3 / 0
3,745
340
1,090
3,202
1,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
4 / 3 / 1
5,993
545
4,283
9,114
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 7 / 0
4,612
419
1,735
7,433
3,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 1
5,686
517
1,979
4,173
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
3 / 0 / 5
6,366
579
2,920
7,366
4,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
H0esloveham
Sun Wukong
10
0 / 3 / 1
5,443
495
1,173
4,811
1,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 3 / 0
6,201
564
5,308
4,216
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
esKmo m33ch
Tsukuyomi
10
1 / 1 / 0
5,474
498
2,087
4,559
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
pinkienite
Artemis
11
7 / 0 / 3
6,861
624
5,020
3,369
1,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
15
15
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
0
5
5.5
W
Sun Wukong
H0esloveham
Sun Wukong
0
3
1
0.17
L
1
0
2
2
L
Guan Yu
Spunboi
Guan Yu
0
3
0
0
W
4
3
0
1.33
W
Tsukuyomi
esKmo m33ch
Tsukuyomi
1
1
0
1
L
4
3
1
1.5
W
Artemis
pinkienite
Artemis
7
0
3
8.5
L
0
7
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,307
Damage
16,508
27,734
Taken
24,321
11,064
Mitigated
10,178
2,743
Healing
4,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,920
1,025
0
2,279
7,366
4,618
349
1,689
5,603
24,665
0
W
Sun Wukong
H0esloveham
Sun Wukong
1,173
139
0
868
4,811
1,920
603
46
4,765
0
20,265
L
1,220
87
0
1,000
3,812
2,338
0
0
3,812
753
14,916
L
Guan Yu
Spunboi
Guan Yu
1,090
431
100
428
3,202
1,261
0
471
2,731
0
5,978
W
5,308
2,453
0
186
4,216
1,184
458
1,091
2,983
25,176
0
W
Tsukuyomi
esKmo m33ch
Tsukuyomi
2,087
514
0
1,109
4,559
1,398
1,102
168
4,391
0
22,246
L
4,283
835
0
540
9,114
2,921
0
3,830
5,140
0
29,024
W
Artemis
pinkienite
Artemis
5,020
2,665
0
0
3,369
1,058
804
748
2,501
0
26,879
L
1,735
582
0
175
7,433
3,251
0
1,213
6,220
9,241
0
L
1,979
289
0
500
4,173
1,293
11
2,440
1,603
26,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,231
Gold Earned
30,345
182
Minions Killed
245
0
Camps Cleared
0
819,563
Distance Traveled
954,965
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,366
579
33
3
0
171,018
4
W
Sun Wukong
5,443
495
44
4
0
188,184
0
L
Osiris
5,195
472
39
4
0
174,607
0
L
Guan Yu
3,745
340
9
1
0
105,518
0
W
Vulcan
6,201
564
56
5
0
212,406
2
W
Tsukuyomi
5,474
498
48
4
0
224,593
0
L
Fenrir
5,993
545
55
5
0
207,162
0
W
Artemis
6,861
624
64
6
0
158,764
0
L
Ares
4,612
419
13
1
0
155,820
0
L
Hera
5,686
517
66
6
0
176,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role